Index: Source/core/rendering/svg/RenderSVGShape.cpp |
diff --git a/Source/core/rendering/svg/RenderSVGShape.cpp b/Source/core/rendering/svg/RenderSVGShape.cpp |
deleted file mode 100644 |
index 98038f2473ef753138cf85e363fcc60da220adc7..0000000000000000000000000000000000000000 |
--- a/Source/core/rendering/svg/RenderSVGShape.cpp |
+++ /dev/null |
@@ -1,267 +0,0 @@ |
-/* |
- * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
- * Copyright (C) 2004, 2005, 2008 Rob Buis <buis@kde.org> |
- * Copyright (C) 2005, 2007 Eric Seidel <eric@webkit.org> |
- * Copyright (C) 2009 Google, Inc. |
- * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> |
- * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
- * Copyright (C) 2009 Jeff Schiller <codedread@gmail.com> |
- * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> |
- * Copyright (C) 2011 University of Szeged |
- * |
- * This library is free software; you can redistribute it and/or |
- * modify it under the terms of the GNU Library General Public |
- * License as published by the Free Software Foundation; either |
- * version 2 of the License, or (at your option) any later version. |
- * |
- * This library is distributed in the hope that it will be useful, |
- * but WITHOUT ANY WARRANTY; without even the implied warranty of |
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
- * Library General Public License for more details. |
- * |
- * You should have received a copy of the GNU Library General Public License |
- * along with this library; see the file COPYING.LIB. If not, write to |
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
- * Boston, MA 02110-1301, USA. |
- */ |
- |
-#include "config.h" |
-#include "core/rendering/svg/RenderSVGShape.h" |
- |
-#include "core/layout/HitTestRequest.h" |
-#include "core/layout/PointerEventsHitRules.h" |
-#include "core/layout/svg/SVGLayoutSupport.h" |
-#include "core/layout/svg/SVGPathData.h" |
-#include "core/layout/svg/SVGResources.h" |
-#include "core/layout/svg/SVGResourcesCache.h" |
-#include "core/paint/SVGShapePainter.h" |
-#include "core/svg/SVGGraphicsElement.h" |
-#include "platform/geometry/FloatPoint.h" |
-#include "platform/graphics/StrokeData.h" |
-#include "wtf/MathExtras.h" |
- |
-namespace blink { |
- |
-RenderSVGShape::RenderSVGShape(SVGGraphicsElement* node) |
- : RenderSVGModelObject(node) |
- , m_needsBoundariesUpdate(false) // Default is false, the cached rects are empty from the beginning. |
- , m_needsShapeUpdate(true) // Default is true, so we grab a Path object once from SVGGraphicsElement. |
- , m_needsTransformUpdate(true) // Default is true, so we grab a AffineTransform object once from SVGGraphicsElement. |
-{ |
-} |
- |
-RenderSVGShape::~RenderSVGShape() |
-{ |
-} |
- |
-void RenderSVGShape::createPath() |
-{ |
- clearPath(); |
- m_path = adoptPtr(new Path); |
- ASSERT(RenderSVGShape::isShapeEmpty()); |
- |
- updatePathFromGraphicsElement(toSVGGraphicsElement(element()), path()); |
- processMarkerPositions(); |
-} |
- |
-void RenderSVGShape::updateShapeFromElement() |
-{ |
- createPath(); |
- |
- m_fillBoundingBox = calculateObjectBoundingBox(); |
- m_strokeBoundingBox = calculateStrokeBoundingBox(); |
-} |
- |
-bool RenderSVGShape::shapeDependentStrokeContains(const FloatPoint& point) |
-{ |
- ASSERT(m_path); |
- StrokeData strokeData; |
- SVGLayoutSupport::applyStrokeStyleToStrokeData(strokeData, styleRef(), *this); |
- |
- if (hasNonScalingStroke()) { |
- AffineTransform nonScalingTransform = nonScalingStrokeTransform(); |
- Path* usePath = nonScalingStrokePath(m_path.get(), nonScalingTransform); |
- |
- return usePath->strokeContains(nonScalingTransform.mapPoint(point), strokeData); |
- } |
- |
- return m_path->strokeContains(point, strokeData); |
-} |
- |
-bool RenderSVGShape::shapeDependentFillContains(const FloatPoint& point, const WindRule fillRule) const |
-{ |
- return path().contains(point, fillRule); |
-} |
- |
-bool RenderSVGShape::fillContains(const FloatPoint& point, bool requiresFill, const WindRule fillRule) |
-{ |
- if (!m_fillBoundingBox.contains(point)) |
- return false; |
- |
- if (requiresFill && !SVGPaintServer::existsForRenderer(*this, styleRef(), ApplyToFillMode)) |
- return false; |
- |
- return shapeDependentFillContains(point, fillRule); |
-} |
- |
-bool RenderSVGShape::strokeContains(const FloatPoint& point, bool requiresStroke) |
-{ |
- if (!strokeBoundingBox().contains(point)) |
- return false; |
- |
- if (requiresStroke && !SVGPaintServer::existsForRenderer(*this, styleRef(), ApplyToStrokeMode)) |
- return false; |
- |
- return shapeDependentStrokeContains(point); |
-} |
- |
-void RenderSVGShape::updateLocalTransform() |
-{ |
- SVGGraphicsElement* graphicsElement = toSVGGraphicsElement(element()); |
- if (graphicsElement->hasAnimatedLocalTransform()) { |
- if (m_localTransform) |
- m_localTransform->setTransform(graphicsElement->calculateAnimatedLocalTransform()); |
- else |
- m_localTransform = adoptPtr(new AffineTransform(graphicsElement->calculateAnimatedLocalTransform())); |
- } else { |
- m_localTransform = 0; |
- } |
-} |
- |
-void RenderSVGShape::layout() |
-{ |
- bool updateCachedBoundariesInParents = false; |
- |
- if (m_needsShapeUpdate || m_needsBoundariesUpdate) { |
- updateShapeFromElement(); |
- m_needsShapeUpdate = false; |
- updatePaintInvalidationBoundingBox(); |
- m_needsBoundariesUpdate = false; |
- updateCachedBoundariesInParents = true; |
- } |
- |
- if (m_needsTransformUpdate) { |
- updateLocalTransform(); |
- m_needsTransformUpdate = false; |
- updateCachedBoundariesInParents = true; |
- } |
- |
- // Invalidate all resources of this client if our layout changed. |
- if (everHadLayout() && selfNeedsLayout()) |
- SVGResourcesCache::clientLayoutChanged(this); |
- |
- // If our bounds changed, notify the parents. |
- if (updateCachedBoundariesInParents) |
- RenderSVGModelObject::setNeedsBoundariesUpdate(); |
- |
- clearNeedsLayout(); |
-} |
- |
-Path* RenderSVGShape::nonScalingStrokePath(const Path* path, const AffineTransform& strokeTransform) const |
-{ |
- DEFINE_STATIC_LOCAL(Path, tempPath, ()); |
- |
- tempPath = *path; |
- tempPath.transform(strokeTransform); |
- |
- return &tempPath; |
-} |
- |
-AffineTransform RenderSVGShape::nonScalingStrokeTransform() const |
-{ |
- return toSVGGraphicsElement(element())->getScreenCTM(SVGGraphicsElement::DisallowStyleUpdate); |
-} |
- |
-void RenderSVGShape::paint(const PaintInfo& paintInfo, const LayoutPoint&) |
-{ |
- SVGShapePainter(*this).paint(paintInfo); |
-} |
- |
-// This method is called from inside paintOutline() since we call paintOutline() |
-// while transformed to our coord system, return local coords |
-void RenderSVGShape::addFocusRingRects(Vector<LayoutRect>& rects, const LayoutPoint&) const |
-{ |
- LayoutRect rect = LayoutRect(paintInvalidationRectInLocalCoordinates()); |
- if (!rect.isEmpty()) |
- rects.append(rect); |
-} |
- |
-bool RenderSVGShape::nodeAtFloatPoint(const HitTestRequest& request, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction) |
-{ |
- // We only draw in the foreground phase, so we only hit-test then. |
- if (hitTestAction != HitTestForeground) |
- return false; |
- |
- FloatPoint localPoint; |
- if (!SVGLayoutSupport::transformToUserSpaceAndCheckClipping(this, localToParentTransform(), pointInParent, localPoint)) |
- return false; |
- |
- PointerEventsHitRules hitRules(PointerEventsHitRules::SVG_GEOMETRY_HITTESTING, request, style()->pointerEvents()); |
- if (nodeAtFloatPointInternal(request, localPoint, hitRules)) { |
- updateHitTestResult(result, roundedLayoutPoint(localPoint)); |
- return true; |
- } |
- |
- return false; |
-} |
- |
-bool RenderSVGShape::nodeAtFloatPointInternal(const HitTestRequest& request, const FloatPoint& localPoint, PointerEventsHitRules hitRules) |
-{ |
- bool isVisible = (style()->visibility() == VISIBLE); |
- if (isVisible || !hitRules.requireVisible) { |
- const SVGLayoutStyle& svgStyle = style()->svgStyle(); |
- WindRule fillRule = svgStyle.fillRule(); |
- if (request.svgClipContent()) |
- fillRule = svgStyle.clipRule(); |
- if ((hitRules.canHitBoundingBox && objectBoundingBox().contains(localPoint)) |
- || (hitRules.canHitStroke && (svgStyle.hasStroke() || !hitRules.requireStroke) && strokeContains(localPoint, hitRules.requireStroke)) |
- || (hitRules.canHitFill && (svgStyle.hasFill() || !hitRules.requireFill) && fillContains(localPoint, hitRules.requireFill, fillRule))) |
- return true; |
- } |
- return false; |
-} |
- |
-FloatRect RenderSVGShape::calculateObjectBoundingBox() const |
-{ |
- return path().boundingRect(); |
-} |
- |
-FloatRect RenderSVGShape::calculateStrokeBoundingBox() const |
-{ |
- ASSERT(m_path); |
- FloatRect strokeBoundingBox = m_fillBoundingBox; |
- |
- if (style()->svgStyle().hasStroke()) { |
- StrokeData strokeData; |
- SVGLayoutSupport::applyStrokeStyleToStrokeData(strokeData, styleRef(), *this); |
- if (hasNonScalingStroke()) { |
- AffineTransform nonScalingTransform = nonScalingStrokeTransform(); |
- if (nonScalingTransform.isInvertible()) { |
- Path* usePath = nonScalingStrokePath(m_path.get(), nonScalingTransform); |
- FloatRect strokeBoundingRect = usePath->strokeBoundingRect(strokeData); |
- strokeBoundingRect = nonScalingTransform.inverse().mapRect(strokeBoundingRect); |
- strokeBoundingBox.unite(strokeBoundingRect); |
- } |
- } else { |
- strokeBoundingBox.unite(path().strokeBoundingRect(strokeData)); |
- } |
- } |
- |
- return strokeBoundingBox; |
-} |
- |
-void RenderSVGShape::updatePaintInvalidationBoundingBox() |
-{ |
- m_paintInvalidationBoundingBox = strokeBoundingBox(); |
- if (strokeWidth() < 1.0f && !m_paintInvalidationBoundingBox.isEmpty()) |
- m_paintInvalidationBoundingBox.inflate(1); |
- SVGLayoutSupport::intersectPaintInvalidationRectWithResources(this, m_paintInvalidationBoundingBox); |
-} |
- |
-float RenderSVGShape::strokeWidth() const |
-{ |
- SVGLengthContext lengthContext(element()); |
- return style()->svgStyle().strokeWidth()->value(lengthContext); |
-} |
- |
-} |