DescriptionAvoid sending touchmove events where all pointers are stationary
It is possible that all the pointers in a given TouchMove may have
state as StateMoved, even though none of the pointers have not
changed in real. Now, TouchEventQueue filters these events and
avoids sending the events to the renderer.
BUG=452032
Committed: https://crrev.com/f50adc73e0ccf91c48ecbfad127e45ab4d5129cb
Cr-Commit-Position: refs/heads/master@{#316609}
Patch Set 1 #
Total comments: 7
Patch Set 2 : TouchMove Ack with NOT_CONSUMED and minor refactoring. #
Total comments: 8
Patch Set 3 : Revert TouchMove acks to NO_CONSUMER_EXISTS. #
Messages
Total messages: 15 (2 generated)
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