| Index: Source/core/html/canvas/WebGL2RenderingContextBase.h
|
| diff --git a/Source/core/html/canvas/WebGL2RenderingContextBase.h b/Source/core/html/canvas/WebGL2RenderingContextBase.h
|
| index f2ac3bef17721f035e549096d3385323a7065519..9fe5c237774bf5d00056a5836cb4bd181c96c79d 100644
|
| --- a/Source/core/html/canvas/WebGL2RenderingContextBase.h
|
| +++ b/Source/core/html/canvas/WebGL2RenderingContextBase.h
|
| @@ -104,16 +104,16 @@ public:
|
| void clearBufferfi(GLenum, GLint, GLfloat, GLint);
|
|
|
| /* Query Objects */
|
| - PassRefPtr<WebGLQuery> createQuery();
|
| + PassRefPtrWillBeRawPtr<WebGLQuery> createQuery();
|
| void deleteQuery(WebGLQuery*);
|
| GLboolean isQuery(WebGLQuery*);
|
| void beginQuery(GLenum, WebGLQuery*);
|
| void endQuery(GLenum);
|
| - PassRefPtr<WebGLQuery> getQuery(GLenum, GLenum);
|
| + PassRefPtrWillBeRawPtr<WebGLQuery> getQuery(GLenum, GLenum);
|
| ScriptValue getQueryParameter(ScriptState*, WebGLQuery*, GLenum);
|
|
|
| /* Sampler Objects */
|
| - PassRefPtr<WebGLSampler> createSampler();
|
| + PassRefPtrWillBeRawPtr<WebGLSampler> createSampler();
|
| void deleteSampler(WebGLSampler*);
|
| GLboolean isSampler(WebGLSampler*);
|
| void bindSampler(GLuint, WebGLSampler*);
|
| @@ -122,7 +122,7 @@ public:
|
| ScriptValue getSamplerParameter(ScriptState*, WebGLSampler*, GLenum);
|
|
|
| /* Sync objects */
|
| - PassRefPtr<WebGLSync> fenceSync(GLenum, GLbitfield);
|
| + PassRefPtrWillBeRawPtr<WebGLSync> fenceSync(GLenum, GLbitfield);
|
| GLboolean isSync(WebGLSync*);
|
| void deleteSync(WebGLSync*);
|
| GLenum clientWaitSync(WebGLSync*, GLbitfield, GLuint);
|
| @@ -131,14 +131,14 @@ public:
|
| ScriptValue getSyncParameter(ScriptState*, WebGLSync*, GLenum);
|
|
|
| /* Transform Feedback */
|
| - PassRefPtr<WebGLTransformFeedback> createTransformFeedback();
|
| + PassRefPtrWillBeRawPtr<WebGLTransformFeedback> createTransformFeedback();
|
| void deleteTransformFeedback(WebGLTransformFeedback*);
|
| GLboolean isTransformFeedback(WebGLTransformFeedback*);
|
| void bindTransformFeedback(GLenum, WebGLTransformFeedback*);
|
| void beginTransformFeedback(GLenum);
|
| void endTransformFeedback();
|
| void transformFeedbackVaryings(WebGLProgram*, const Vector<String>&, GLenum);
|
| - PassRefPtr<WebGLActiveInfo> getTransformFeedbackVarying(WebGLProgram*, GLuint);
|
| + PassRefPtrWillBeRawPtr<WebGLActiveInfo> getTransformFeedbackVarying(WebGLProgram*, GLuint);
|
| void pauseTransformFeedback();
|
| void resumeTransformFeedback();
|
|
|
| @@ -154,7 +154,7 @@ public:
|
| void uniformBlockBinding(WebGLProgram*, GLuint, GLuint);
|
|
|
| /* Vertex Array Objects */
|
| - PassRefPtr<WebGLVertexArrayObjectOES> createVertexArray();
|
| + PassRefPtrWillBeRawPtr<WebGLVertexArrayObjectOES> createVertexArray();
|
| void deleteVertexArray(WebGLVertexArrayObjectOES*);
|
| GLboolean isVertexArray(WebGLVertexArrayObjectOES*);
|
| void bindVertexArray(WebGLVertexArrayObjectOES*);
|
|
|