Index: Source/core/html/canvas/WebGL2RenderingContextBase.cpp |
diff --git a/Source/core/html/canvas/WebGL2RenderingContextBase.cpp b/Source/core/html/canvas/WebGL2RenderingContextBase.cpp |
index f1d8d65974ea380fb56b8a12c67092bf19f2949f..68761edd4e8d027831a7f12519211ae4fc25f325 100644 |
--- a/Source/core/html/canvas/WebGL2RenderingContextBase.cpp |
+++ b/Source/core/html/canvas/WebGL2RenderingContextBase.cpp |
@@ -720,11 +720,11 @@ void WebGL2RenderingContextBase::clearBufferfi(GLenum buffer, GLint drawbuffer, |
webContext()->clearBufferfi(buffer, drawbuffer, depth, stencil); |
} |
-PassRefPtr<WebGLQuery> WebGL2RenderingContextBase::createQuery() |
+PassRefPtrWillBeRawPtr<WebGLQuery> WebGL2RenderingContextBase::createQuery() |
{ |
if (isContextLost()) |
return nullptr; |
- RefPtr<WebGLQuery> o = WebGLQuery::create(this); |
+ RefPtrWillBeRawPtr<WebGLQuery> o = WebGLQuery::create(this); |
addSharedObject(o.get()); |
return o; |
} |
@@ -758,7 +758,7 @@ void WebGL2RenderingContextBase::endQuery(GLenum target) |
webContext()->endQueryEXT(target); |
} |
-PassRefPtr<WebGLQuery> WebGL2RenderingContextBase::getQuery(GLenum target, GLenum pname) |
+PassRefPtrWillBeRawPtr<WebGLQuery> WebGL2RenderingContextBase::getQuery(GLenum target, GLenum pname) |
{ |
if (isContextLost()) |
return nullptr; |
@@ -776,11 +776,11 @@ ScriptValue WebGL2RenderingContextBase::getQueryParameter(ScriptState* scriptSta |
return ScriptValue::createNull(scriptState); |
} |
-PassRefPtr<WebGLSampler> WebGL2RenderingContextBase::createSampler() |
+PassRefPtrWillBeRawPtr<WebGLSampler> WebGL2RenderingContextBase::createSampler() |
{ |
if (isContextLost()) |
return nullptr; |
- RefPtr<WebGLSampler> o = WebGLSampler::create(this); |
+ RefPtrWillBeRawPtr<WebGLSampler> o = WebGLSampler::create(this); |
addSharedObject(o.get()); |
return o; |
} |
@@ -853,12 +853,12 @@ ScriptValue WebGL2RenderingContextBase::getSamplerParameter(ScriptState* scriptS |
} |
} |
-PassRefPtr<WebGLSync> WebGL2RenderingContextBase::fenceSync(GLenum condition, GLbitfield flags) |
+PassRefPtrWillBeRawPtr<WebGLSync> WebGL2RenderingContextBase::fenceSync(GLenum condition, GLbitfield flags) |
{ |
if (isContextLost()) |
return nullptr; |
- RefPtr<WebGLSync> o = WebGLFenceSync::create(this, condition, flags); |
+ RefPtrWillBeRawPtr<WebGLSync> o = WebGLFenceSync::create(this, condition, flags); |
addSharedObject(o.get()); |
return o.release(); |
} |
@@ -903,11 +903,11 @@ ScriptValue WebGL2RenderingContextBase::getSyncParameter(ScriptState* scriptStat |
return ScriptValue::createNull(scriptState); |
} |
-PassRefPtr<WebGLTransformFeedback> WebGL2RenderingContextBase::createTransformFeedback() |
+PassRefPtrWillBeRawPtr<WebGLTransformFeedback> WebGL2RenderingContextBase::createTransformFeedback() |
{ |
if (isContextLost()) |
return nullptr; |
- RefPtr<WebGLTransformFeedback> o = WebGLTransformFeedback::create(this); |
+ RefPtrWillBeRawPtr<WebGLTransformFeedback> o = WebGLTransformFeedback::create(this); |
addSharedObject(o.get()); |
return o; |
} |
@@ -957,7 +957,7 @@ void WebGL2RenderingContextBase::transformFeedbackVaryings(WebGLProgram* program |
notImplemented(); |
} |
-PassRefPtr<WebGLActiveInfo> WebGL2RenderingContextBase::getTransformFeedbackVarying(WebGLProgram* program, GLuint index) |
+PassRefPtrWillBeRawPtr<WebGLActiveInfo> WebGL2RenderingContextBase::getTransformFeedbackVarying(WebGLProgram* program, GLuint index) |
{ |
if (isContextLost() || !validateWebGLObject("getTransformFeedbackVarying", program)) |
return nullptr; |
@@ -1096,12 +1096,12 @@ void WebGL2RenderingContextBase::uniformBlockBinding(WebGLProgram* program, GLui |
webContext()->uniformBlockBinding(objectOrZero(program), uniformBlockIndex, uniformBlockBinding); |
} |
-PassRefPtr<WebGLVertexArrayObjectOES> WebGL2RenderingContextBase::createVertexArray() |
+PassRefPtrWillBeRawPtr<WebGLVertexArrayObjectOES> WebGL2RenderingContextBase::createVertexArray() |
{ |
if (isContextLost()) |
return nullptr; |
- RefPtr<WebGLVertexArrayObjectOES> o = WebGLVertexArrayObjectOES::create(this, WebGLVertexArrayObjectOES::VaoTypeUser); |
+ RefPtrWillBeRawPtr<WebGLVertexArrayObjectOES> o = WebGLVertexArrayObjectOES::create(this, WebGLVertexArrayObjectOES::VaoTypeUser); |
addContextObject(o.get()); |
return o.release(); |
} |