Index: Source/core/layout/compositing/GraphicsLayerUpdater.cpp |
diff --git a/Source/core/layout/compositing/GraphicsLayerUpdater.cpp b/Source/core/layout/compositing/GraphicsLayerUpdater.cpp |
index dba5c9fe019e3d04f863d3a2ebdde316990ab7c6..6a863eeb12882dcb2ae460b066951377f54d7c7f 100644 |
--- a/Source/core/layout/compositing/GraphicsLayerUpdater.cpp |
+++ b/Source/core/layout/compositing/GraphicsLayerUpdater.cpp |
@@ -29,10 +29,10 @@ |
#include "core/html/HTMLMediaElement.h" |
#include "core/inspector/InspectorTraceEvents.h" |
+#include "core/layout/Layer.h" |
+#include "core/layout/LayerReflectionInfo.h" |
#include "core/layout/compositing/CompositedLayerMapping.h" |
-#include "core/layout/compositing/RenderLayerCompositor.h" |
-#include "core/rendering/RenderLayer.h" |
-#include "core/rendering/RenderLayerReflectionInfo.h" |
+#include "core/layout/compositing/LayerCompositor.h" |
#include "platform/TraceEvent.h" |
namespace blink { |
@@ -45,7 +45,7 @@ public: |
{ |
} |
- UpdateContext(const UpdateContext& other, const RenderLayer& layer) |
+ UpdateContext(const UpdateContext& other, const Layer& layer) |
: m_compositingStackingContext(other.m_compositingStackingContext) |
, m_compositingAncestor(other.compositingContainer(layer)) |
{ |
@@ -57,19 +57,19 @@ public: |
} |
} |
- const RenderLayer* compositingContainer(const RenderLayer& layer) const |
+ const Layer* compositingContainer(const Layer& layer) const |
{ |
return layer.stackingNode()->isNormalFlowOnly() ? m_compositingAncestor : m_compositingStackingContext; |
} |
- const RenderLayer* compositingStackingContext() const |
+ const Layer* compositingStackingContext() const |
{ |
return m_compositingStackingContext; |
} |
private: |
- const RenderLayer* m_compositingStackingContext; |
- const RenderLayer* m_compositingAncestor; |
+ const Layer* m_compositingStackingContext; |
+ const Layer* m_compositingAncestor; |
}; |
GraphicsLayerUpdater::GraphicsLayerUpdater() |
@@ -81,20 +81,20 @@ GraphicsLayerUpdater::~GraphicsLayerUpdater() |
{ |
} |
-void GraphicsLayerUpdater::update(RenderLayer& layer, Vector<RenderLayer*>& layersNeedingPaintInvalidation) |
+void GraphicsLayerUpdater::update(Layer& layer, Vector<Layer*>& layersNeedingPaintInvalidation) |
{ |
TRACE_EVENT0("blink", "GraphicsLayerUpdater::update"); |
updateRecursive(layer, DoNotForceUpdate, UpdateContext(), layersNeedingPaintInvalidation); |
layer.compositor()->updateRootLayerPosition(); |
} |
-void GraphicsLayerUpdater::updateRecursive(RenderLayer& layer, UpdateType updateType, const UpdateContext& context, Vector<RenderLayer*>& layersNeedingPaintInvalidation) |
+void GraphicsLayerUpdater::updateRecursive(Layer& layer, UpdateType updateType, const UpdateContext& context, Vector<Layer*>& layersNeedingPaintInvalidation) |
{ |
if (layer.hasCompositedLayerMapping()) { |
CompositedLayerMapping* mapping = layer.compositedLayerMapping(); |
if (updateType == ForceUpdate || mapping->needsGraphicsLayerUpdate()) { |
- const RenderLayer* compositingContainer = context.compositingContainer(layer); |
+ const Layer* compositingContainer = context.compositingContainer(layer); |
ASSERT(compositingContainer == layer.enclosingLayerWithCompositedLayerMapping(ExcludeSelf)); |
if (mapping->updateGraphicsLayerConfiguration()) |
@@ -111,18 +111,18 @@ void GraphicsLayerUpdater::updateRecursive(RenderLayer& layer, UpdateType update |
} |
UpdateContext childContext(context, layer); |
- for (RenderLayer* child = layer.firstChild(); child; child = child->nextSibling()) |
+ for (Layer* child = layer.firstChild(); child; child = child->nextSibling()) |
updateRecursive(*child, updateType, childContext, layersNeedingPaintInvalidation); |
} |
#if ENABLE(ASSERT) |
-void GraphicsLayerUpdater::assertNeedsToUpdateGraphicsLayerBitsCleared(RenderLayer& layer) |
+void GraphicsLayerUpdater::assertNeedsToUpdateGraphicsLayerBitsCleared(Layer& layer) |
{ |
if (layer.hasCompositedLayerMapping()) |
layer.compositedLayerMapping()->assertNeedsToUpdateGraphicsLayerBitsCleared(); |
- for (RenderLayer* child = layer.firstChild(); child; child = child->nextSibling()) |
+ for (Layer* child = layer.firstChild(); child; child = child->nextSibling()) |
assertNeedsToUpdateGraphicsLayerBitsCleared(*child); |
} |