| Index: Source/core/layout/compositing/GraphicsLayerUpdater.h
|
| diff --git a/Source/core/layout/compositing/GraphicsLayerUpdater.h b/Source/core/layout/compositing/GraphicsLayerUpdater.h
|
| index e3c8a6bc967ac9a4483f544a4e480e6c1bce8e1d..b3655ad25b87fb9c053b312dd3194acc650d4433 100644
|
| --- a/Source/core/layout/compositing/GraphicsLayerUpdater.h
|
| +++ b/Source/core/layout/compositing/GraphicsLayerUpdater.h
|
| @@ -31,7 +31,7 @@
|
|
|
| namespace blink {
|
|
|
| -class RenderLayer;
|
| +class Layer;
|
|
|
| class GraphicsLayerUpdater {
|
|
|
| @@ -44,18 +44,18 @@ public:
|
| ForceUpdate,
|
| };
|
|
|
| - void update(RenderLayer&, Vector<RenderLayer*>& layersNeedingPaintInvalidation);
|
| + void update(Layer&, Vector<Layer*>& layersNeedingPaintInvalidation);
|
|
|
| bool needsRebuildTree() const { return m_needsRebuildTree; }
|
|
|
| #if ENABLE(ASSERT)
|
| - static void assertNeedsToUpdateGraphicsLayerBitsCleared(RenderLayer&);
|
| + static void assertNeedsToUpdateGraphicsLayerBitsCleared(Layer&);
|
| #endif
|
|
|
| private:
|
| class UpdateContext;
|
|
|
| - void updateRecursive(RenderLayer&, UpdateType, const UpdateContext&, Vector<RenderLayer*>& layersNeedingPaintInvalidation);
|
| + void updateRecursive(Layer&, UpdateType, const UpdateContext&, Vector<Layer*>& layersNeedingPaintInvalidation);
|
|
|
| bool m_needsRebuildTree;
|
| };
|
|
|