Index: Source/core/rendering/svg/SVGRenderSupport.cpp |
diff --git a/Source/core/rendering/svg/SVGRenderSupport.cpp b/Source/core/rendering/svg/SVGRenderSupport.cpp |
index 3b0d73be640a9cebe7888aa21f51c769a3119762..5ef5627ac30eaf9edb97a7a0c221a4523b70b3f1 100644 |
--- a/Source/core/rendering/svg/SVGRenderSupport.cpp |
+++ b/Source/core/rendering/svg/SVGRenderSupport.cpp |
@@ -25,9 +25,9 @@ |
#include "config.h" |
#include "core/rendering/svg/SVGRenderSupport.h" |
+#include "core/layout/Layer.h" |
#include "core/rendering/PaintInfo.h" |
#include "core/rendering/RenderGeometryMap.h" |
-#include "core/rendering/RenderLayer.h" |
#include "core/rendering/SubtreeLayoutScope.h" |
#include "core/rendering/svg/RenderSVGInlineText.h" |
#include "core/rendering/svg/RenderSVGResourceClipper.h" |
@@ -51,7 +51,7 @@ static inline LayoutRect enclosingIntRectIfNotEmpty(const FloatRect& rect) |
return enclosingIntRect(rect); |
} |
-LayoutRect SVGRenderSupport::clippedOverflowRectForPaintInvalidation(const RenderObject* object, const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) |
+LayoutRect SVGRenderSupport::clippedOverflowRectForPaintInvalidation(const RenderObject* object, const LayoutLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) |
{ |
// Return early for any cases where we don't actually paint |
if (object->style()->visibility() != VISIBLE && !object->enclosingLayer()->hasVisibleContent()) |
@@ -103,7 +103,7 @@ const RenderSVGRoot& SVGRenderSupport::mapRectToSVGRootForPaintInvalidation(cons |
return svgRoot; |
} |
-void SVGRenderSupport::mapLocalToContainer(const RenderObject* object, const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) |
+void SVGRenderSupport::mapLocalToContainer(const RenderObject* object, const LayoutLayerModelObject* paintInvalidationContainer, TransformState& transformState, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) |
{ |
transformState.applyTransform(object->localToParentTransform()); |
@@ -126,7 +126,7 @@ void SVGRenderSupport::mapLocalToContainer(const RenderObject* object, const Ren |
parent->mapLocalToContainer(paintInvalidationContainer, transformState, mode, wasFixed, paintInvalidationState); |
} |
-const RenderObject* SVGRenderSupport::pushMappingToContainer(const RenderObject* object, const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) |
+const RenderObject* SVGRenderSupport::pushMappingToContainer(const RenderObject* object, const LayoutLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) |
{ |
ASSERT_UNUSED(ancestorToStopAt, ancestorToStopAt != object); |