Index: Source/core/rendering/svg/SVGRenderingContext.cpp |
diff --git a/Source/core/rendering/svg/SVGRenderingContext.cpp b/Source/core/rendering/svg/SVGRenderingContext.cpp |
index 00e3376ddbf8a9f0525ddf3ad1f603ee3623a92a..d461278f44237d4d22f65a83279a7b9b54d6d6f1 100644 |
--- a/Source/core/rendering/svg/SVGRenderingContext.cpp |
+++ b/Source/core/rendering/svg/SVGRenderingContext.cpp |
@@ -26,9 +26,9 @@ |
#include "core/rendering/svg/SVGRenderingContext.h" |
#include "core/frame/FrameHost.h" |
+#include "core/layout/Layer.h" |
#include "core/paint/RenderDrawingRecorder.h" |
#include "core/rendering/PaintInfo.h" |
-#include "core/rendering/RenderLayer.h" |
#include "core/rendering/svg/RenderSVGResourceFilter.h" |
#include "core/rendering/svg/RenderSVGResourceMasker.h" |
#include "core/rendering/svg/SVGRenderSupport.h" |
@@ -106,7 +106,7 @@ void SVGRenderingContext::applyCompositingIfNecessary() |
{ |
ASSERT(!m_paintInfo.isRenderingClipPathAsMaskImage()); |
- // RenderLayer takes care of root opacity and blend mode. |
+ // Layer takes care of root opacity and blend mode. |
if (m_object->isSVGRoot()) |
return; |
@@ -226,7 +226,7 @@ float SVGRenderingContext::calculateScreenFontSizeScalingFactor(const RenderObje |
// Continue walking up the layer tree, accumulating CSS transforms. |
// FIXME: this queries layer compositing state - which is not |
// supported during layout. Hence, the result may not include all CSS transforms. |
- RenderLayer* layer = renderer ? renderer->enclosingLayer() : 0; |
+ Layer* layer = renderer ? renderer->enclosingLayer() : 0; |
while (layer && layer->isAllowedToQueryCompositingState()) { |
// We can stop at compositing layers, to match the backing resolution. |
// FIXME: should we be computing the transform to the nearest composited layer, |