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1 /* | 1 /* |
2 * Copyright (C) 2007, 2008 Rob Buis <buis@kde.org> | 2 * Copyright (C) 2007, 2008 Rob Buis <buis@kde.org> |
3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> | 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> |
4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
5 * Copyright (C) 2009 Google, Inc. All rights reserved. | 5 * Copyright (C) 2009 Google, Inc. All rights reserved. |
6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> | 6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> |
7 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. | 7 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. |
8 * | 8 * |
9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
11 * License as published by the Free Software Foundation; either | 11 * License as published by the Free Software Foundation; either |
12 * version 2 of the License, or (at your option) any later version. | 12 * version 2 of the License, or (at your option) any later version. |
13 * | 13 * |
14 * This library is distributed in the hope that it will be useful, | 14 * This library is distributed in the hope that it will be useful, |
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
17 * Library General Public License for more details. | 17 * Library General Public License for more details. |
18 * | 18 * |
19 * You should have received a copy of the GNU Library General Public License | 19 * You should have received a copy of the GNU Library General Public License |
20 * along with this library; see the file COPYING.LIB. If not, write to | 20 * along with this library; see the file COPYING.LIB. If not, write to |
21 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 21 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
22 * Boston, MA 02110-1301, USA. | 22 * Boston, MA 02110-1301, USA. |
23 */ | 23 */ |
24 | 24 |
25 #include "config.h" | 25 #include "config.h" |
26 #include "core/rendering/svg/SVGRenderingContext.h" | 26 #include "core/rendering/svg/SVGRenderingContext.h" |
27 | 27 |
28 #include "core/frame/FrameHost.h" | 28 #include "core/frame/FrameHost.h" |
| 29 #include "core/layout/Layer.h" |
29 #include "core/paint/RenderDrawingRecorder.h" | 30 #include "core/paint/RenderDrawingRecorder.h" |
30 #include "core/rendering/PaintInfo.h" | 31 #include "core/rendering/PaintInfo.h" |
31 #include "core/rendering/RenderLayer.h" | |
32 #include "core/rendering/svg/RenderSVGResourceFilter.h" | 32 #include "core/rendering/svg/RenderSVGResourceFilter.h" |
33 #include "core/rendering/svg/RenderSVGResourceMasker.h" | 33 #include "core/rendering/svg/RenderSVGResourceMasker.h" |
34 #include "core/rendering/svg/SVGRenderSupport.h" | 34 #include "core/rendering/svg/SVGRenderSupport.h" |
35 #include "core/rendering/svg/SVGResources.h" | 35 #include "core/rendering/svg/SVGResources.h" |
36 #include "core/rendering/svg/SVGResourcesCache.h" | 36 #include "core/rendering/svg/SVGResourcesCache.h" |
37 #include "platform/FloatConversion.h" | 37 #include "platform/FloatConversion.h" |
38 | 38 |
39 namespace blink { | 39 namespace blink { |
40 | 40 |
41 SVGRenderingContext::~SVGRenderingContext() | 41 SVGRenderingContext::~SVGRenderingContext() |
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99 if (!isIsolationInstalled() && SVGRenderSupport::isIsolationRequired(m_objec
t)) | 99 if (!isIsolationInstalled() && SVGRenderSupport::isIsolationRequired(m_objec
t)) |
100 m_compositingRecorder = adoptPtr(new CompositingRecorder(m_paintInfo.con
text, m_object->displayItemClient(), m_paintInfo.context->compositeOperationDepr
ecated(), WebBlendModeNormal, 1, m_paintInfo.context->compositeOperationDeprecat
ed())); | 100 m_compositingRecorder = adoptPtr(new CompositingRecorder(m_paintInfo.con
text, m_object->displayItemClient(), m_paintInfo.context->compositeOperationDepr
ecated(), WebBlendModeNormal, 1, m_paintInfo.context->compositeOperationDeprecat
ed())); |
101 | 101 |
102 return true; | 102 return true; |
103 } | 103 } |
104 | 104 |
105 void SVGRenderingContext::applyCompositingIfNecessary() | 105 void SVGRenderingContext::applyCompositingIfNecessary() |
106 { | 106 { |
107 ASSERT(!m_paintInfo.isRenderingClipPathAsMaskImage()); | 107 ASSERT(!m_paintInfo.isRenderingClipPathAsMaskImage()); |
108 | 108 |
109 // RenderLayer takes care of root opacity and blend mode. | 109 // Layer takes care of root opacity and blend mode. |
110 if (m_object->isSVGRoot()) | 110 if (m_object->isSVGRoot()) |
111 return; | 111 return; |
112 | 112 |
113 RenderStyle* style = m_object->style(); | 113 RenderStyle* style = m_object->style(); |
114 ASSERT(style); | 114 ASSERT(style); |
115 float opacity = style->opacity(); | 115 float opacity = style->opacity(); |
116 bool hasBlendMode = style->hasBlendMode() && m_object->isBlendingAllowed(); | 116 bool hasBlendMode = style->hasBlendMode() && m_object->isBlendingAllowed(); |
117 if (opacity < 1 || hasBlendMode) { | 117 if (opacity < 1 || hasBlendMode) { |
118 m_clipRecorder = adoptPtr(new FloatClipRecorder(*m_paintInfo.context, m_
object->displayItemClient(), m_paintInfo.phase, m_object->paintInvalidationRectI
nLocalCoordinates())); | 118 m_clipRecorder = adoptPtr(new FloatClipRecorder(*m_paintInfo.context, m_
object->displayItemClient(), m_paintInfo.phase, m_object->paintInvalidationRectI
nLocalCoordinates())); |
119 WebBlendMode blendMode = hasBlendMode ? style->blendMode() : WebBlendMod
eNormal; | 119 WebBlendMode blendMode = hasBlendMode ? style->blendMode() : WebBlendMod
eNormal; |
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219 while (renderer) { | 219 while (renderer) { |
220 ctm = renderer->localToParentTransform() * ctm; | 220 ctm = renderer->localToParentTransform() * ctm; |
221 if (renderer->isSVGRoot()) | 221 if (renderer->isSVGRoot()) |
222 break; | 222 break; |
223 renderer = renderer->parent(); | 223 renderer = renderer->parent(); |
224 } | 224 } |
225 | 225 |
226 // Continue walking up the layer tree, accumulating CSS transforms. | 226 // Continue walking up the layer tree, accumulating CSS transforms. |
227 // FIXME: this queries layer compositing state - which is not | 227 // FIXME: this queries layer compositing state - which is not |
228 // supported during layout. Hence, the result may not include all CSS transf
orms. | 228 // supported during layout. Hence, the result may not include all CSS transf
orms. |
229 RenderLayer* layer = renderer ? renderer->enclosingLayer() : 0; | 229 Layer* layer = renderer ? renderer->enclosingLayer() : 0; |
230 while (layer && layer->isAllowedToQueryCompositingState()) { | 230 while (layer && layer->isAllowedToQueryCompositingState()) { |
231 // We can stop at compositing layers, to match the backing resolution. | 231 // We can stop at compositing layers, to match the backing resolution. |
232 // FIXME: should we be computing the transform to the nearest composited
layer, | 232 // FIXME: should we be computing the transform to the nearest composited
layer, |
233 // or the nearest composited layer that does not paint into its ancestor
? | 233 // or the nearest composited layer that does not paint into its ancestor
? |
234 // I think this is the nearest composited ancestor since we will inherit
its | 234 // I think this is the nearest composited ancestor since we will inherit
its |
235 // transforms in the composited layer tree. | 235 // transforms in the composited layer tree. |
236 if (layer->compositingState() != NotComposited) | 236 if (layer->compositingState() != NotComposited) |
237 break; | 237 break; |
238 | 238 |
239 if (TransformationMatrix* layerTransform = layer->transform()) | 239 if (TransformationMatrix* layerTransform = layer->transform()) |
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251 { | 251 { |
252 ASSERT(context); | 252 ASSERT(context); |
253 ASSERT(item); | 253 ASSERT(item); |
254 ASSERT(!item->needsLayout()); | 254 ASSERT(!item->needsLayout()); |
255 | 255 |
256 PaintInfo info(context, LayoutRect::infiniteIntRect(), PaintPhaseForeground,
PaintBehaviorNormal); | 256 PaintInfo info(context, LayoutRect::infiniteIntRect(), PaintPhaseForeground,
PaintBehaviorNormal); |
257 item->paint(info, IntPoint()); | 257 item->paint(info, IntPoint()); |
258 } | 258 } |
259 | 259 |
260 } // namespace blink | 260 } // namespace blink |
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