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Side by Side Diff: Source/core/rendering/svg/SVGRenderingContext.cpp

Issue 898783003: Move rendering/RenderLayer* to layout/ (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2007, 2008 Rob Buis <buis@kde.org> 2 * Copyright (C) 2007, 2008 Rob Buis <buis@kde.org>
3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org>
4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
5 * Copyright (C) 2009 Google, Inc. All rights reserved. 5 * Copyright (C) 2009 Google, Inc. All rights reserved.
6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> 6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org>
7 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. 7 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
11 * License as published by the Free Software Foundation; either 11 * License as published by the Free Software Foundation; either
12 * version 2 of the License, or (at your option) any later version. 12 * version 2 of the License, or (at your option) any later version.
13 * 13 *
14 * This library is distributed in the hope that it will be useful, 14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Library General Public License for more details. 17 * Library General Public License for more details.
18 * 18 *
19 * You should have received a copy of the GNU Library General Public License 19 * You should have received a copy of the GNU Library General Public License
20 * along with this library; see the file COPYING.LIB. If not, write to 20 * along with this library; see the file COPYING.LIB. If not, write to
21 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 21 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
22 * Boston, MA 02110-1301, USA. 22 * Boston, MA 02110-1301, USA.
23 */ 23 */
24 24
25 #include "config.h" 25 #include "config.h"
26 #include "core/rendering/svg/SVGRenderingContext.h" 26 #include "core/rendering/svg/SVGRenderingContext.h"
27 27
28 #include "core/frame/FrameHost.h" 28 #include "core/frame/FrameHost.h"
29 #include "core/layout/Layer.h"
29 #include "core/paint/RenderDrawingRecorder.h" 30 #include "core/paint/RenderDrawingRecorder.h"
30 #include "core/rendering/PaintInfo.h" 31 #include "core/rendering/PaintInfo.h"
31 #include "core/rendering/RenderLayer.h"
32 #include "core/rendering/svg/RenderSVGResourceFilter.h" 32 #include "core/rendering/svg/RenderSVGResourceFilter.h"
33 #include "core/rendering/svg/RenderSVGResourceMasker.h" 33 #include "core/rendering/svg/RenderSVGResourceMasker.h"
34 #include "core/rendering/svg/SVGRenderSupport.h" 34 #include "core/rendering/svg/SVGRenderSupport.h"
35 #include "core/rendering/svg/SVGResources.h" 35 #include "core/rendering/svg/SVGResources.h"
36 #include "core/rendering/svg/SVGResourcesCache.h" 36 #include "core/rendering/svg/SVGResourcesCache.h"
37 #include "platform/FloatConversion.h" 37 #include "platform/FloatConversion.h"
38 38
39 namespace blink { 39 namespace blink {
40 40
41 SVGRenderingContext::~SVGRenderingContext() 41 SVGRenderingContext::~SVGRenderingContext()
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
99 if (!isIsolationInstalled() && SVGRenderSupport::isIsolationRequired(m_objec t)) 99 if (!isIsolationInstalled() && SVGRenderSupport::isIsolationRequired(m_objec t))
100 m_compositingRecorder = adoptPtr(new CompositingRecorder(m_paintInfo.con text, m_object->displayItemClient(), m_paintInfo.context->compositeOperationDepr ecated(), WebBlendModeNormal, 1, m_paintInfo.context->compositeOperationDeprecat ed())); 100 m_compositingRecorder = adoptPtr(new CompositingRecorder(m_paintInfo.con text, m_object->displayItemClient(), m_paintInfo.context->compositeOperationDepr ecated(), WebBlendModeNormal, 1, m_paintInfo.context->compositeOperationDeprecat ed()));
101 101
102 return true; 102 return true;
103 } 103 }
104 104
105 void SVGRenderingContext::applyCompositingIfNecessary() 105 void SVGRenderingContext::applyCompositingIfNecessary()
106 { 106 {
107 ASSERT(!m_paintInfo.isRenderingClipPathAsMaskImage()); 107 ASSERT(!m_paintInfo.isRenderingClipPathAsMaskImage());
108 108
109 // RenderLayer takes care of root opacity and blend mode. 109 // Layer takes care of root opacity and blend mode.
110 if (m_object->isSVGRoot()) 110 if (m_object->isSVGRoot())
111 return; 111 return;
112 112
113 RenderStyle* style = m_object->style(); 113 RenderStyle* style = m_object->style();
114 ASSERT(style); 114 ASSERT(style);
115 float opacity = style->opacity(); 115 float opacity = style->opacity();
116 bool hasBlendMode = style->hasBlendMode() && m_object->isBlendingAllowed(); 116 bool hasBlendMode = style->hasBlendMode() && m_object->isBlendingAllowed();
117 if (opacity < 1 || hasBlendMode) { 117 if (opacity < 1 || hasBlendMode) {
118 m_clipRecorder = adoptPtr(new FloatClipRecorder(*m_paintInfo.context, m_ object->displayItemClient(), m_paintInfo.phase, m_object->paintInvalidationRectI nLocalCoordinates())); 118 m_clipRecorder = adoptPtr(new FloatClipRecorder(*m_paintInfo.context, m_ object->displayItemClient(), m_paintInfo.phase, m_object->paintInvalidationRectI nLocalCoordinates()));
119 WebBlendMode blendMode = hasBlendMode ? style->blendMode() : WebBlendMod eNormal; 119 WebBlendMode blendMode = hasBlendMode ? style->blendMode() : WebBlendMod eNormal;
(...skipping 99 matching lines...) Expand 10 before | Expand all | Expand 10 after
219 while (renderer) { 219 while (renderer) {
220 ctm = renderer->localToParentTransform() * ctm; 220 ctm = renderer->localToParentTransform() * ctm;
221 if (renderer->isSVGRoot()) 221 if (renderer->isSVGRoot())
222 break; 222 break;
223 renderer = renderer->parent(); 223 renderer = renderer->parent();
224 } 224 }
225 225
226 // Continue walking up the layer tree, accumulating CSS transforms. 226 // Continue walking up the layer tree, accumulating CSS transforms.
227 // FIXME: this queries layer compositing state - which is not 227 // FIXME: this queries layer compositing state - which is not
228 // supported during layout. Hence, the result may not include all CSS transf orms. 228 // supported during layout. Hence, the result may not include all CSS transf orms.
229 RenderLayer* layer = renderer ? renderer->enclosingLayer() : 0; 229 Layer* layer = renderer ? renderer->enclosingLayer() : 0;
230 while (layer && layer->isAllowedToQueryCompositingState()) { 230 while (layer && layer->isAllowedToQueryCompositingState()) {
231 // We can stop at compositing layers, to match the backing resolution. 231 // We can stop at compositing layers, to match the backing resolution.
232 // FIXME: should we be computing the transform to the nearest composited layer, 232 // FIXME: should we be computing the transform to the nearest composited layer,
233 // or the nearest composited layer that does not paint into its ancestor ? 233 // or the nearest composited layer that does not paint into its ancestor ?
234 // I think this is the nearest composited ancestor since we will inherit its 234 // I think this is the nearest composited ancestor since we will inherit its
235 // transforms in the composited layer tree. 235 // transforms in the composited layer tree.
236 if (layer->compositingState() != NotComposited) 236 if (layer->compositingState() != NotComposited)
237 break; 237 break;
238 238
239 if (TransformationMatrix* layerTransform = layer->transform()) 239 if (TransformationMatrix* layerTransform = layer->transform())
(...skipping 11 matching lines...) Expand all
251 { 251 {
252 ASSERT(context); 252 ASSERT(context);
253 ASSERT(item); 253 ASSERT(item);
254 ASSERT(!item->needsLayout()); 254 ASSERT(!item->needsLayout());
255 255
256 PaintInfo info(context, LayoutRect::infiniteIntRect(), PaintPhaseForeground, PaintBehaviorNormal); 256 PaintInfo info(context, LayoutRect::infiniteIntRect(), PaintPhaseForeground, PaintBehaviorNormal);
257 item->paint(info, IntPoint()); 257 item->paint(info, IntPoint());
258 } 258 }
259 259
260 } // namespace blink 260 } // namespace blink
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