| Index: cc/resources/raster_tile_priority_queue.h
|
| diff --git a/cc/resources/raster_tile_priority_queue.h b/cc/resources/raster_tile_priority_queue.h
|
| index 65c924798a8338de2e6002254a2c481f8fc742ca..5ee99f1cc44b406e1989270444db575259316a12 100644
|
| --- a/cc/resources/raster_tile_priority_queue.h
|
| +++ b/cc/resources/raster_tile_priority_queue.h
|
| @@ -5,77 +5,35 @@
|
| #ifndef CC_RESOURCES_RASTER_TILE_PRIORITY_QUEUE_H_
|
| #define CC_RESOURCES_RASTER_TILE_PRIORITY_QUEUE_H_
|
|
|
| -#include <set>
|
| -#include <utility>
|
| #include <vector>
|
|
|
| #include "cc/base/cc_export.h"
|
| #include "cc/layers/picture_layer_impl.h"
|
| #include "cc/resources/tile_priority.h"
|
| -#include "cc/resources/tiling_set_raster_queue.h"
|
|
|
| namespace cc {
|
| +class Tile;
|
|
|
| -// TODO(vmpstr): Consider virtualizing this and adding ::Create with the
|
| -// parameters of ::Build that would create a simpler queue for required only
|
| -// tiles (ie, there's no need for the heap if all we're interested in are the
|
| -// required tiles.
|
| class CC_EXPORT RasterTilePriorityQueue {
|
| public:
|
| enum class Type { ALL, REQUIRED_FOR_ACTIVATION, REQUIRED_FOR_DRAW };
|
|
|
| - class PairedTilingSetQueue {
|
| - public:
|
| - PairedTilingSetQueue();
|
| - PairedTilingSetQueue(const PictureLayerImpl::Pair& layer_pair,
|
| - TreePriority tree_priority,
|
| - Type type);
|
| - ~PairedTilingSetQueue();
|
| + // TODO(vmpstr): Make this work with PictureLayerTilingSet pairs instead.
|
| + static scoped_ptr<RasterTilePriorityQueue> Create(
|
| + const std::vector<PictureLayerImpl::Pair>& paired_layers,
|
| + TreePriority tree_priority,
|
| + Type type);
|
|
|
| - bool IsEmpty() const;
|
| - Tile* Top(TreePriority tree_priority);
|
| - void Pop(TreePriority tree_priority);
|
| + virtual ~RasterTilePriorityQueue() {}
|
|
|
| - WhichTree NextTileIteratorTree(TreePriority tree_priority) const;
|
| - void SkipTilesReturnedByTwin(TreePriority tree_priority);
|
| + virtual bool IsEmpty() const = 0;
|
| + virtual Tile* Top() = 0;
|
| + virtual void Pop() = 0;
|
|
|
| - scoped_refptr<base::debug::ConvertableToTraceFormat> StateAsValue() const;
|
| -
|
| - const TilingSetRasterQueue* active_queue() const {
|
| - return active_queue_.get();
|
| - }
|
| - const TilingSetRasterQueue* pending_queue() const {
|
| - return pending_queue_.get();
|
| - }
|
| -
|
| - private:
|
| - scoped_ptr<TilingSetRasterQueue> active_queue_;
|
| - scoped_ptr<TilingSetRasterQueue> pending_queue_;
|
| - bool has_both_layers_;
|
| -
|
| - // Set of returned tiles (excluding the current one) for DCHECKing.
|
| - std::set<const Tile*> returned_tiles_for_debug_;
|
| - };
|
| -
|
| - RasterTilePriorityQueue();
|
| - ~RasterTilePriorityQueue();
|
| -
|
| - void Build(const std::vector<PictureLayerImpl::Pair>& paired_layers,
|
| - TreePriority tree_priority,
|
| - Type type);
|
| - void Reset();
|
| -
|
| - bool IsEmpty() const;
|
| - Tile* Top();
|
| - void Pop();
|
| + protected:
|
| + RasterTilePriorityQueue() {}
|
|
|
| private:
|
| - // TODO(vmpstr): This is potentially unnecessary if it becomes the case that
|
| - // PairedTilingSetQueue is fast enough to copy. In that case, we can use
|
| - // objects directly (ie std::vector<PairedTilingSetQueue>.
|
| - ScopedPtrVector<PairedTilingSetQueue> paired_queues_;
|
| - TreePriority tree_priority_;
|
| -
|
| DISALLOW_COPY_AND_ASSIGN(RasterTilePriorityQueue);
|
| };
|
|
|
|
|