| Index: ui/gfx/canvas_skia.cc
|
| diff --git a/ui/gfx/canvas_skia.cc b/ui/gfx/canvas_skia.cc
|
| deleted file mode 100644
|
| index 2f9bd605ff804d1e3f7793e8193c89ad156fc76d..0000000000000000000000000000000000000000
|
| --- a/ui/gfx/canvas_skia.cc
|
| +++ /dev/null
|
| @@ -1,397 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "ui/gfx/canvas.h"
|
| -
|
| -#include "base/i18n/rtl.h"
|
| -#include "base/logging.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "ui/gfx/font_list.h"
|
| -#include "ui/gfx/insets.h"
|
| -#include "ui/gfx/range/range.h"
|
| -#include "ui/gfx/rect.h"
|
| -#include "ui/gfx/render_text.h"
|
| -#include "ui/gfx/shadow_value.h"
|
| -#include "ui/gfx/text_elider.h"
|
| -#include "ui/gfx/text_utils.h"
|
| -
|
| -namespace gfx {
|
| -
|
| -namespace {
|
| -
|
| -#if defined(OS_WIN)
|
| -// If necessary, wraps |text| with RTL/LTR directionality characters based on
|
| -// |flags| and |text| content.
|
| -// Returns true if the text will be rendered right-to-left.
|
| -// TODO(msw): Nix this, now that RenderTextWin supports directionality directly.
|
| -bool AdjustStringDirection(int flags, base::string16* text) {
|
| - // TODO(msw): FORCE_LTR_DIRECTIONALITY does not work for RTL text now.
|
| -
|
| - // If the string is empty or LTR was forced, simply return false since the
|
| - // default RenderText directionality is already LTR.
|
| - if (text->empty() || (flags & Canvas::FORCE_LTR_DIRECTIONALITY))
|
| - return false;
|
| -
|
| - // If RTL is forced, apply it to the string.
|
| - if (flags & Canvas::FORCE_RTL_DIRECTIONALITY) {
|
| - base::i18n::WrapStringWithRTLFormatting(text);
|
| - return true;
|
| - }
|
| -
|
| - // If a direction wasn't forced but the UI language is RTL and there were
|
| - // strong RTL characters, ensure RTL is applied.
|
| - if (base::i18n::IsRTL() && base::i18n::StringContainsStrongRTLChars(*text)) {
|
| - base::i18n::WrapStringWithRTLFormatting(text);
|
| - return true;
|
| - }
|
| -
|
| - // In the default case, the string should be rendered as LTR. RenderText's
|
| - // default directionality is LTR, so the text doesn't need to be wrapped.
|
| - // Note that individual runs within the string may still be rendered RTL
|
| - // (which will be the case for RTL text under non-RTL locales, since under RTL
|
| - // locales it will be handled by the if statement above).
|
| - return false;
|
| -}
|
| -#endif // defined(OS_WIN)
|
| -
|
| -// Checks each pixel immediately adjacent to the given pixel in the bitmap. If
|
| -// any of them are not the halo color, returns true. This defines the halo of
|
| -// pixels that will appear around the text. Note that we have to check each
|
| -// pixel against both the halo color and transparent since
|
| -// |DrawStringRectWithHalo| will modify the bitmap as it goes, and cleared
|
| -// pixels shouldn't count as changed.
|
| -bool PixelShouldGetHalo(const SkBitmap& bitmap,
|
| - int x, int y,
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| - SkColor halo_color) {
|
| - if (x > 0 &&
|
| - *bitmap.getAddr32(x - 1, y) != halo_color &&
|
| - *bitmap.getAddr32(x - 1, y) != 0)
|
| - return true; // Touched pixel to the left.
|
| - if (x < bitmap.width() - 1 &&
|
| - *bitmap.getAddr32(x + 1, y) != halo_color &&
|
| - *bitmap.getAddr32(x + 1, y) != 0)
|
| - return true; // Touched pixel to the right.
|
| - if (y > 0 &&
|
| - *bitmap.getAddr32(x, y - 1) != halo_color &&
|
| - *bitmap.getAddr32(x, y - 1) != 0)
|
| - return true; // Touched pixel above.
|
| - if (y < bitmap.height() - 1 &&
|
| - *bitmap.getAddr32(x, y + 1) != halo_color &&
|
| - *bitmap.getAddr32(x, y + 1) != 0)
|
| - return true; // Touched pixel below.
|
| - return false;
|
| -}
|
| -
|
| -// Strips accelerator character prefixes in |text| if needed, based on |flags|.
|
| -// Returns a range in |text| to underline or Range::InvalidRange() if
|
| -// underlining is not needed.
|
| -Range StripAcceleratorChars(int flags, base::string16* text) {
|
| - if (flags & (Canvas::SHOW_PREFIX | Canvas::HIDE_PREFIX)) {
|
| - int char_pos = -1;
|
| - int char_span = 0;
|
| - *text = RemoveAcceleratorChar(*text, '&', &char_pos, &char_span);
|
| - if ((flags & Canvas::SHOW_PREFIX) && char_pos != -1)
|
| - return Range(char_pos, char_pos + char_span);
|
| - }
|
| - return Range::InvalidRange();
|
| -}
|
| -
|
| -// Elides |text| and adjusts |range| appropriately. If eliding causes |range|
|
| -// to no longer point to the same character in |text|, |range| is made invalid.
|
| -void ElideTextAndAdjustRange(const FontList& font_list,
|
| - int width,
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| - base::string16* text,
|
| - Range* range) {
|
| - const base::char16 start_char =
|
| - (range->IsValid() ? text->at(range->start()) : 0);
|
| - *text = ElideText(*text, font_list, width, ELIDE_TAIL);
|
| - if (!range->IsValid())
|
| - return;
|
| - if (range->start() >= text->length() ||
|
| - text->at(range->start()) != start_char) {
|
| - *range = Range::InvalidRange();
|
| - }
|
| -}
|
| -
|
| -// Updates |render_text| from the specified parameters.
|
| -void UpdateRenderText(const Rect& rect,
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| - const base::string16& text,
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| - const FontList& font_list,
|
| - int flags,
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| - SkColor color,
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| - RenderText* render_text) {
|
| - render_text->SetFontList(font_list);
|
| - render_text->SetText(text);
|
| - render_text->SetCursorEnabled(false);
|
| - render_text->SetDisplayRect(rect);
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| -
|
| - // Set the text alignment explicitly based on the directionality of the UI,
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| - // if not specified.
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| - if (!(flags & (Canvas::TEXT_ALIGN_CENTER |
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| - Canvas::TEXT_ALIGN_RIGHT |
|
| - Canvas::TEXT_ALIGN_LEFT))) {
|
| - flags |= Canvas::DefaultCanvasTextAlignment();
|
| - }
|
| -
|
| - if (flags & Canvas::TEXT_ALIGN_RIGHT)
|
| - render_text->SetHorizontalAlignment(ALIGN_RIGHT);
|
| - else if (flags & Canvas::TEXT_ALIGN_CENTER)
|
| - render_text->SetHorizontalAlignment(ALIGN_CENTER);
|
| - else
|
| - render_text->SetHorizontalAlignment(ALIGN_LEFT);
|
| -
|
| - if (flags & Canvas::NO_SUBPIXEL_RENDERING)
|
| - render_text->set_background_is_transparent(true);
|
| -
|
| - render_text->SetColor(color);
|
| - const int font_style = font_list.GetFontStyle();
|
| - render_text->SetStyle(BOLD, (font_style & Font::BOLD) != 0);
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| - render_text->SetStyle(ITALIC, (font_style & Font::ITALIC) != 0);
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| - render_text->SetStyle(UNDERLINE, (font_style & Font::UNDERLINE) != 0);
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| -// static
|
| -void Canvas::SizeStringFloat(const base::string16& text,
|
| - const FontList& font_list,
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| - float* width, float* height,
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| - int line_height,
|
| - int flags) {
|
| - DCHECK_GE(*width, 0);
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| - DCHECK_GE(*height, 0);
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| -
|
| - base::string16 adjusted_text = text;
|
| -#if defined(OS_WIN)
|
| - AdjustStringDirection(flags, &adjusted_text);
|
| -#endif
|
| -
|
| - if ((flags & MULTI_LINE) && *width != 0) {
|
| - WordWrapBehavior wrap_behavior = TRUNCATE_LONG_WORDS;
|
| - if (flags & CHARACTER_BREAK)
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| - wrap_behavior = WRAP_LONG_WORDS;
|
| - else if (!(flags & NO_ELLIPSIS))
|
| - wrap_behavior = ELIDE_LONG_WORDS;
|
| -
|
| - Rect rect(*width, INT_MAX);
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| - std::vector<base::string16> strings;
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| - ElideRectangleText(adjusted_text, font_list, rect.width(), rect.height(),
|
| - wrap_behavior, &strings);
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| - scoped_ptr<RenderText> render_text(RenderText::CreateInstance());
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| - UpdateRenderText(rect, base::string16(), font_list, flags, 0,
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| - render_text.get());
|
| -
|
| - float h = 0;
|
| - float w = 0;
|
| - for (size_t i = 0; i < strings.size(); ++i) {
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| - StripAcceleratorChars(flags, &strings[i]);
|
| - render_text->SetText(strings[i]);
|
| - const SizeF& string_size = render_text->GetStringSizeF();
|
| - w = std::max(w, string_size.width());
|
| - h += (i > 0 && line_height > 0) ? line_height : string_size.height();
|
| - }
|
| - *width = w;
|
| - *height = h;
|
| - } else {
|
| - // If the string is too long, the call by |RenderTextWin| to |ScriptShape()|
|
| - // will inexplicably fail with result E_INVALIDARG. Guard against this.
|
| - const size_t kMaxRenderTextLength = 5000;
|
| - if (adjusted_text.length() >= kMaxRenderTextLength) {
|
| - *width = font_list.GetExpectedTextWidth(adjusted_text.length());
|
| - *height = font_list.GetHeight();
|
| - } else {
|
| - scoped_ptr<RenderText> render_text(RenderText::CreateInstance());
|
| - Rect rect(*width, *height);
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| - StripAcceleratorChars(flags, &adjusted_text);
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| - UpdateRenderText(rect, adjusted_text, font_list, flags, 0,
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| - render_text.get());
|
| - const SizeF& string_size = render_text->GetStringSizeF();
|
| - *width = string_size.width();
|
| - *height = string_size.height();
|
| - }
|
| - }
|
| -}
|
| -
|
| -void Canvas::DrawStringRectWithShadows(const base::string16& text,
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| - const FontList& font_list,
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| - SkColor color,
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| - const Rect& text_bounds,
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| - int line_height,
|
| - int flags,
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| - const ShadowValues& shadows) {
|
| - if (!IntersectsClipRect(text_bounds))
|
| - return;
|
| -
|
| - Rect clip_rect(text_bounds);
|
| - clip_rect.Inset(ShadowValue::GetMargin(shadows));
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| -
|
| - canvas_->save();
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| - ClipRect(clip_rect);
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| -
|
| - Rect rect(text_bounds);
|
| - base::string16 adjusted_text = text;
|
| -
|
| -#if defined(OS_WIN)
|
| - AdjustStringDirection(flags, &adjusted_text);
|
| -#endif
|
| -
|
| - scoped_ptr<RenderText> render_text(RenderText::CreateInstance());
|
| - render_text->set_shadows(shadows);
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| -
|
| - if (flags & MULTI_LINE) {
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| - WordWrapBehavior wrap_behavior = IGNORE_LONG_WORDS;
|
| - if (flags & CHARACTER_BREAK)
|
| - wrap_behavior = WRAP_LONG_WORDS;
|
| - else if (!(flags & NO_ELLIPSIS))
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| - wrap_behavior = ELIDE_LONG_WORDS;
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| -
|
| - std::vector<base::string16> strings;
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| - ElideRectangleText(adjusted_text, font_list, text_bounds.width(),
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| - text_bounds.height(), wrap_behavior, &strings);
|
| -
|
| - for (size_t i = 0; i < strings.size(); i++) {
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| - Range range = StripAcceleratorChars(flags, &strings[i]);
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| - UpdateRenderText(rect, strings[i], font_list, flags, color,
|
| - render_text.get());
|
| - int line_padding = 0;
|
| - if (line_height > 0)
|
| - line_padding = line_height - render_text->GetStringSize().height();
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| - else
|
| - line_height = render_text->GetStringSize().height();
|
| -
|
| - // TODO(msw|asvitkine): Center Windows multi-line text: crbug.com/107357
|
| -#if !defined(OS_WIN)
|
| - if (i == 0) {
|
| - // TODO(msw|asvitkine): Support multi-line text with varied heights.
|
| - const int text_height = strings.size() * line_height - line_padding;
|
| - rect += Vector2d(0, (text_bounds.height() - text_height) / 2);
|
| - }
|
| -#endif
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| -
|
| - rect.set_height(line_height - line_padding);
|
| -
|
| - if (range.IsValid())
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| - render_text->ApplyStyle(UNDERLINE, true, range);
|
| - render_text->SetDisplayRect(rect);
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| - render_text->Draw(this);
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| - rect += Vector2d(0, line_height);
|
| - }
|
| - } else {
|
| - Range range = StripAcceleratorChars(flags, &adjusted_text);
|
| - bool elide_text = ((flags & NO_ELLIPSIS) == 0);
|
| -
|
| -#if defined(OS_LINUX)
|
| - // On Linux, eliding really means fading the end of the string. But only
|
| - // for LTR text. RTL text is still elided (on the left) with "...".
|
| - if (elide_text) {
|
| - render_text->SetText(adjusted_text);
|
| - if (render_text->GetTextDirection() == base::i18n::LEFT_TO_RIGHT) {
|
| - render_text->SetElideBehavior(FADE_TAIL);
|
| - elide_text = false;
|
| - }
|
| - }
|
| -#endif
|
| -
|
| - if (elide_text) {
|
| - ElideTextAndAdjustRange(font_list, text_bounds.width(), &adjusted_text,
|
| - &range);
|
| - }
|
| -
|
| - UpdateRenderText(rect, adjusted_text, font_list, flags, color,
|
| - render_text.get());
|
| - if (range.IsValid())
|
| - render_text->ApplyStyle(UNDERLINE, true, range);
|
| - render_text->Draw(this);
|
| - }
|
| -
|
| - canvas_->restore();
|
| -}
|
| -
|
| -void Canvas::DrawStringRectWithHalo(const base::string16& text,
|
| - const FontList& font_list,
|
| - SkColor text_color,
|
| - SkColor halo_color_in,
|
| - const Rect& display_rect,
|
| - int flags) {
|
| - // Some callers will have semitransparent halo colors, which we don't handle
|
| - // (since the resulting image can have 1-bit transparency only).
|
| - SkColor halo_color = SkColorSetA(halo_color_in, 0xFF);
|
| -
|
| - // Create a temporary buffer filled with the halo color. It must leave room
|
| - // for the 1-pixel border around the text.
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| - Size size(display_rect.width() + 2, display_rect.height() + 2);
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| - Canvas text_canvas(size, image_scale(), false);
|
| - SkPaint bkgnd_paint;
|
| - bkgnd_paint.setColor(halo_color);
|
| - text_canvas.DrawRect(Rect(size), bkgnd_paint);
|
| -
|
| - // Draw the text into the temporary buffer. This will have correct
|
| - // ClearType since the background color is the same as the halo color.
|
| - text_canvas.DrawStringRectWithFlags(
|
| - text, font_list, text_color,
|
| - Rect(1, 1, display_rect.width(), display_rect.height()), flags);
|
| -
|
| - uint32_t halo_premul = SkPreMultiplyColor(halo_color);
|
| - SkBitmap& text_bitmap = const_cast<SkBitmap&>(
|
| - skia::GetTopDevice(*text_canvas.sk_canvas())->accessBitmap(true));
|
| -
|
| - for (int cur_y = 0; cur_y < text_bitmap.height(); cur_y++) {
|
| - uint32_t* text_row = text_bitmap.getAddr32(0, cur_y);
|
| - for (int cur_x = 0; cur_x < text_bitmap.width(); cur_x++) {
|
| - if (text_row[cur_x] == halo_premul) {
|
| - // This pixel was not touched by the text routines. See if it borders
|
| - // a touched pixel in any of the 4 directions (not diagonally).
|
| - if (!PixelShouldGetHalo(text_bitmap, cur_x, cur_y, halo_premul))
|
| - text_row[cur_x] = 0; // Make transparent.
|
| - } else {
|
| - text_row[cur_x] |= 0xff << SK_A32_SHIFT; // Make opaque.
|
| - }
|
| - }
|
| - }
|
| -
|
| - // Draw the halo bitmap with blur.
|
| - ImageSkia text_image = ImageSkia(ImageSkiaRep(text_bitmap,
|
| - text_canvas.image_scale()));
|
| - DrawImageInt(text_image, display_rect.x() - 1, display_rect.y() - 1);
|
| -}
|
| -
|
| -void Canvas::DrawFadedString(const base::string16& text,
|
| - const FontList& font_list,
|
| - SkColor color,
|
| - const Rect& display_rect,
|
| - int flags) {
|
| - // If the whole string fits in the destination then just draw it directly.
|
| - if (GetStringWidth(text, font_list) <= display_rect.width()) {
|
| - DrawStringRectWithFlags(text, font_list, color, display_rect, flags);
|
| - return;
|
| - }
|
| -
|
| - // Align with forced content directionality, overriding alignment flags.
|
| - if (flags & FORCE_RTL_DIRECTIONALITY) {
|
| - flags &= ~(TEXT_ALIGN_CENTER | TEXT_ALIGN_LEFT);
|
| - flags |= TEXT_ALIGN_RIGHT;
|
| - } else if (flags & FORCE_LTR_DIRECTIONALITY) {
|
| - flags &= ~(TEXT_ALIGN_CENTER | TEXT_ALIGN_RIGHT);
|
| - flags |= TEXT_ALIGN_LEFT;
|
| - } else if (!(flags & TEXT_ALIGN_LEFT) && !(flags & TEXT_ALIGN_RIGHT)) {
|
| - // Also align with content directionality instead of fading both ends.
|
| - flags &= ~TEXT_ALIGN_CENTER;
|
| - const bool is_rtl = base::i18n::GetFirstStrongCharacterDirection(text) ==
|
| - base::i18n::RIGHT_TO_LEFT;
|
| - flags |= is_rtl ? TEXT_ALIGN_RIGHT : TEXT_ALIGN_LEFT;
|
| - }
|
| - flags |= NO_ELLIPSIS;
|
| -
|
| - scoped_ptr<RenderText> render_text(RenderText::CreateInstance());
|
| - Rect rect = display_rect;
|
| - UpdateRenderText(rect, text, font_list, flags, color, render_text.get());
|
| - render_text->SetElideBehavior(FADE_TAIL);
|
| -
|
| - canvas_->save();
|
| - ClipRect(display_rect);
|
| - render_text->Draw(this);
|
| - canvas_->restore();
|
| -}
|
| -
|
| -} // namespace gfx
|
|
|