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Issue 854713003: More old files deletion. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Fix tryjobs? Created 5 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/gfx/canvas.h"
6
7 #include "base/i18n/rtl.h"
8 #include "base/logging.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "ui/gfx/font_list.h"
11 #include "ui/gfx/insets.h"
12 #include "ui/gfx/range/range.h"
13 #include "ui/gfx/rect.h"
14 #include "ui/gfx/render_text.h"
15 #include "ui/gfx/shadow_value.h"
16 #include "ui/gfx/text_elider.h"
17 #include "ui/gfx/text_utils.h"
18
19 namespace gfx {
20
21 namespace {
22
23 #if defined(OS_WIN)
24 // If necessary, wraps |text| with RTL/LTR directionality characters based on
25 // |flags| and |text| content.
26 // Returns true if the text will be rendered right-to-left.
27 // TODO(msw): Nix this, now that RenderTextWin supports directionality directly.
28 bool AdjustStringDirection(int flags, base::string16* text) {
29 // TODO(msw): FORCE_LTR_DIRECTIONALITY does not work for RTL text now.
30
31 // If the string is empty or LTR was forced, simply return false since the
32 // default RenderText directionality is already LTR.
33 if (text->empty() || (flags & Canvas::FORCE_LTR_DIRECTIONALITY))
34 return false;
35
36 // If RTL is forced, apply it to the string.
37 if (flags & Canvas::FORCE_RTL_DIRECTIONALITY) {
38 base::i18n::WrapStringWithRTLFormatting(text);
39 return true;
40 }
41
42 // If a direction wasn't forced but the UI language is RTL and there were
43 // strong RTL characters, ensure RTL is applied.
44 if (base::i18n::IsRTL() && base::i18n::StringContainsStrongRTLChars(*text)) {
45 base::i18n::WrapStringWithRTLFormatting(text);
46 return true;
47 }
48
49 // In the default case, the string should be rendered as LTR. RenderText's
50 // default directionality is LTR, so the text doesn't need to be wrapped.
51 // Note that individual runs within the string may still be rendered RTL
52 // (which will be the case for RTL text under non-RTL locales, since under RTL
53 // locales it will be handled by the if statement above).
54 return false;
55 }
56 #endif // defined(OS_WIN)
57
58 // Checks each pixel immediately adjacent to the given pixel in the bitmap. If
59 // any of them are not the halo color, returns true. This defines the halo of
60 // pixels that will appear around the text. Note that we have to check each
61 // pixel against both the halo color and transparent since
62 // |DrawStringRectWithHalo| will modify the bitmap as it goes, and cleared
63 // pixels shouldn't count as changed.
64 bool PixelShouldGetHalo(const SkBitmap& bitmap,
65 int x, int y,
66 SkColor halo_color) {
67 if (x > 0 &&
68 *bitmap.getAddr32(x - 1, y) != halo_color &&
69 *bitmap.getAddr32(x - 1, y) != 0)
70 return true; // Touched pixel to the left.
71 if (x < bitmap.width() - 1 &&
72 *bitmap.getAddr32(x + 1, y) != halo_color &&
73 *bitmap.getAddr32(x + 1, y) != 0)
74 return true; // Touched pixel to the right.
75 if (y > 0 &&
76 *bitmap.getAddr32(x, y - 1) != halo_color &&
77 *bitmap.getAddr32(x, y - 1) != 0)
78 return true; // Touched pixel above.
79 if (y < bitmap.height() - 1 &&
80 *bitmap.getAddr32(x, y + 1) != halo_color &&
81 *bitmap.getAddr32(x, y + 1) != 0)
82 return true; // Touched pixel below.
83 return false;
84 }
85
86 // Strips accelerator character prefixes in |text| if needed, based on |flags|.
87 // Returns a range in |text| to underline or Range::InvalidRange() if
88 // underlining is not needed.
89 Range StripAcceleratorChars(int flags, base::string16* text) {
90 if (flags & (Canvas::SHOW_PREFIX | Canvas::HIDE_PREFIX)) {
91 int char_pos = -1;
92 int char_span = 0;
93 *text = RemoveAcceleratorChar(*text, '&', &char_pos, &char_span);
94 if ((flags & Canvas::SHOW_PREFIX) && char_pos != -1)
95 return Range(char_pos, char_pos + char_span);
96 }
97 return Range::InvalidRange();
98 }
99
100 // Elides |text| and adjusts |range| appropriately. If eliding causes |range|
101 // to no longer point to the same character in |text|, |range| is made invalid.
102 void ElideTextAndAdjustRange(const FontList& font_list,
103 int width,
104 base::string16* text,
105 Range* range) {
106 const base::char16 start_char =
107 (range->IsValid() ? text->at(range->start()) : 0);
108 *text = ElideText(*text, font_list, width, ELIDE_TAIL);
109 if (!range->IsValid())
110 return;
111 if (range->start() >= text->length() ||
112 text->at(range->start()) != start_char) {
113 *range = Range::InvalidRange();
114 }
115 }
116
117 // Updates |render_text| from the specified parameters.
118 void UpdateRenderText(const Rect& rect,
119 const base::string16& text,
120 const FontList& font_list,
121 int flags,
122 SkColor color,
123 RenderText* render_text) {
124 render_text->SetFontList(font_list);
125 render_text->SetText(text);
126 render_text->SetCursorEnabled(false);
127 render_text->SetDisplayRect(rect);
128
129 // Set the text alignment explicitly based on the directionality of the UI,
130 // if not specified.
131 if (!(flags & (Canvas::TEXT_ALIGN_CENTER |
132 Canvas::TEXT_ALIGN_RIGHT |
133 Canvas::TEXT_ALIGN_LEFT))) {
134 flags |= Canvas::DefaultCanvasTextAlignment();
135 }
136
137 if (flags & Canvas::TEXT_ALIGN_RIGHT)
138 render_text->SetHorizontalAlignment(ALIGN_RIGHT);
139 else if (flags & Canvas::TEXT_ALIGN_CENTER)
140 render_text->SetHorizontalAlignment(ALIGN_CENTER);
141 else
142 render_text->SetHorizontalAlignment(ALIGN_LEFT);
143
144 if (flags & Canvas::NO_SUBPIXEL_RENDERING)
145 render_text->set_background_is_transparent(true);
146
147 render_text->SetColor(color);
148 const int font_style = font_list.GetFontStyle();
149 render_text->SetStyle(BOLD, (font_style & Font::BOLD) != 0);
150 render_text->SetStyle(ITALIC, (font_style & Font::ITALIC) != 0);
151 render_text->SetStyle(UNDERLINE, (font_style & Font::UNDERLINE) != 0);
152 }
153
154 } // namespace
155
156 // static
157 void Canvas::SizeStringFloat(const base::string16& text,
158 const FontList& font_list,
159 float* width, float* height,
160 int line_height,
161 int flags) {
162 DCHECK_GE(*width, 0);
163 DCHECK_GE(*height, 0);
164
165 base::string16 adjusted_text = text;
166 #if defined(OS_WIN)
167 AdjustStringDirection(flags, &adjusted_text);
168 #endif
169
170 if ((flags & MULTI_LINE) && *width != 0) {
171 WordWrapBehavior wrap_behavior = TRUNCATE_LONG_WORDS;
172 if (flags & CHARACTER_BREAK)
173 wrap_behavior = WRAP_LONG_WORDS;
174 else if (!(flags & NO_ELLIPSIS))
175 wrap_behavior = ELIDE_LONG_WORDS;
176
177 Rect rect(*width, INT_MAX);
178 std::vector<base::string16> strings;
179 ElideRectangleText(adjusted_text, font_list, rect.width(), rect.height(),
180 wrap_behavior, &strings);
181 scoped_ptr<RenderText> render_text(RenderText::CreateInstance());
182 UpdateRenderText(rect, base::string16(), font_list, flags, 0,
183 render_text.get());
184
185 float h = 0;
186 float w = 0;
187 for (size_t i = 0; i < strings.size(); ++i) {
188 StripAcceleratorChars(flags, &strings[i]);
189 render_text->SetText(strings[i]);
190 const SizeF& string_size = render_text->GetStringSizeF();
191 w = std::max(w, string_size.width());
192 h += (i > 0 && line_height > 0) ? line_height : string_size.height();
193 }
194 *width = w;
195 *height = h;
196 } else {
197 // If the string is too long, the call by |RenderTextWin| to |ScriptShape()|
198 // will inexplicably fail with result E_INVALIDARG. Guard against this.
199 const size_t kMaxRenderTextLength = 5000;
200 if (adjusted_text.length() >= kMaxRenderTextLength) {
201 *width = font_list.GetExpectedTextWidth(adjusted_text.length());
202 *height = font_list.GetHeight();
203 } else {
204 scoped_ptr<RenderText> render_text(RenderText::CreateInstance());
205 Rect rect(*width, *height);
206 StripAcceleratorChars(flags, &adjusted_text);
207 UpdateRenderText(rect, adjusted_text, font_list, flags, 0,
208 render_text.get());
209 const SizeF& string_size = render_text->GetStringSizeF();
210 *width = string_size.width();
211 *height = string_size.height();
212 }
213 }
214 }
215
216 void Canvas::DrawStringRectWithShadows(const base::string16& text,
217 const FontList& font_list,
218 SkColor color,
219 const Rect& text_bounds,
220 int line_height,
221 int flags,
222 const ShadowValues& shadows) {
223 if (!IntersectsClipRect(text_bounds))
224 return;
225
226 Rect clip_rect(text_bounds);
227 clip_rect.Inset(ShadowValue::GetMargin(shadows));
228
229 canvas_->save();
230 ClipRect(clip_rect);
231
232 Rect rect(text_bounds);
233 base::string16 adjusted_text = text;
234
235 #if defined(OS_WIN)
236 AdjustStringDirection(flags, &adjusted_text);
237 #endif
238
239 scoped_ptr<RenderText> render_text(RenderText::CreateInstance());
240 render_text->set_shadows(shadows);
241
242 if (flags & MULTI_LINE) {
243 WordWrapBehavior wrap_behavior = IGNORE_LONG_WORDS;
244 if (flags & CHARACTER_BREAK)
245 wrap_behavior = WRAP_LONG_WORDS;
246 else if (!(flags & NO_ELLIPSIS))
247 wrap_behavior = ELIDE_LONG_WORDS;
248
249 std::vector<base::string16> strings;
250 ElideRectangleText(adjusted_text, font_list, text_bounds.width(),
251 text_bounds.height(), wrap_behavior, &strings);
252
253 for (size_t i = 0; i < strings.size(); i++) {
254 Range range = StripAcceleratorChars(flags, &strings[i]);
255 UpdateRenderText(rect, strings[i], font_list, flags, color,
256 render_text.get());
257 int line_padding = 0;
258 if (line_height > 0)
259 line_padding = line_height - render_text->GetStringSize().height();
260 else
261 line_height = render_text->GetStringSize().height();
262
263 // TODO(msw|asvitkine): Center Windows multi-line text: crbug.com/107357
264 #if !defined(OS_WIN)
265 if (i == 0) {
266 // TODO(msw|asvitkine): Support multi-line text with varied heights.
267 const int text_height = strings.size() * line_height - line_padding;
268 rect += Vector2d(0, (text_bounds.height() - text_height) / 2);
269 }
270 #endif
271
272 rect.set_height(line_height - line_padding);
273
274 if (range.IsValid())
275 render_text->ApplyStyle(UNDERLINE, true, range);
276 render_text->SetDisplayRect(rect);
277 render_text->Draw(this);
278 rect += Vector2d(0, line_height);
279 }
280 } else {
281 Range range = StripAcceleratorChars(flags, &adjusted_text);
282 bool elide_text = ((flags & NO_ELLIPSIS) == 0);
283
284 #if defined(OS_LINUX)
285 // On Linux, eliding really means fading the end of the string. But only
286 // for LTR text. RTL text is still elided (on the left) with "...".
287 if (elide_text) {
288 render_text->SetText(adjusted_text);
289 if (render_text->GetTextDirection() == base::i18n::LEFT_TO_RIGHT) {
290 render_text->SetElideBehavior(FADE_TAIL);
291 elide_text = false;
292 }
293 }
294 #endif
295
296 if (elide_text) {
297 ElideTextAndAdjustRange(font_list, text_bounds.width(), &adjusted_text,
298 &range);
299 }
300
301 UpdateRenderText(rect, adjusted_text, font_list, flags, color,
302 render_text.get());
303 if (range.IsValid())
304 render_text->ApplyStyle(UNDERLINE, true, range);
305 render_text->Draw(this);
306 }
307
308 canvas_->restore();
309 }
310
311 void Canvas::DrawStringRectWithHalo(const base::string16& text,
312 const FontList& font_list,
313 SkColor text_color,
314 SkColor halo_color_in,
315 const Rect& display_rect,
316 int flags) {
317 // Some callers will have semitransparent halo colors, which we don't handle
318 // (since the resulting image can have 1-bit transparency only).
319 SkColor halo_color = SkColorSetA(halo_color_in, 0xFF);
320
321 // Create a temporary buffer filled with the halo color. It must leave room
322 // for the 1-pixel border around the text.
323 Size size(display_rect.width() + 2, display_rect.height() + 2);
324 Canvas text_canvas(size, image_scale(), false);
325 SkPaint bkgnd_paint;
326 bkgnd_paint.setColor(halo_color);
327 text_canvas.DrawRect(Rect(size), bkgnd_paint);
328
329 // Draw the text into the temporary buffer. This will have correct
330 // ClearType since the background color is the same as the halo color.
331 text_canvas.DrawStringRectWithFlags(
332 text, font_list, text_color,
333 Rect(1, 1, display_rect.width(), display_rect.height()), flags);
334
335 uint32_t halo_premul = SkPreMultiplyColor(halo_color);
336 SkBitmap& text_bitmap = const_cast<SkBitmap&>(
337 skia::GetTopDevice(*text_canvas.sk_canvas())->accessBitmap(true));
338
339 for (int cur_y = 0; cur_y < text_bitmap.height(); cur_y++) {
340 uint32_t* text_row = text_bitmap.getAddr32(0, cur_y);
341 for (int cur_x = 0; cur_x < text_bitmap.width(); cur_x++) {
342 if (text_row[cur_x] == halo_premul) {
343 // This pixel was not touched by the text routines. See if it borders
344 // a touched pixel in any of the 4 directions (not diagonally).
345 if (!PixelShouldGetHalo(text_bitmap, cur_x, cur_y, halo_premul))
346 text_row[cur_x] = 0; // Make transparent.
347 } else {
348 text_row[cur_x] |= 0xff << SK_A32_SHIFT; // Make opaque.
349 }
350 }
351 }
352
353 // Draw the halo bitmap with blur.
354 ImageSkia text_image = ImageSkia(ImageSkiaRep(text_bitmap,
355 text_canvas.image_scale()));
356 DrawImageInt(text_image, display_rect.x() - 1, display_rect.y() - 1);
357 }
358
359 void Canvas::DrawFadedString(const base::string16& text,
360 const FontList& font_list,
361 SkColor color,
362 const Rect& display_rect,
363 int flags) {
364 // If the whole string fits in the destination then just draw it directly.
365 if (GetStringWidth(text, font_list) <= display_rect.width()) {
366 DrawStringRectWithFlags(text, font_list, color, display_rect, flags);
367 return;
368 }
369
370 // Align with forced content directionality, overriding alignment flags.
371 if (flags & FORCE_RTL_DIRECTIONALITY) {
372 flags &= ~(TEXT_ALIGN_CENTER | TEXT_ALIGN_LEFT);
373 flags |= TEXT_ALIGN_RIGHT;
374 } else if (flags & FORCE_LTR_DIRECTIONALITY) {
375 flags &= ~(TEXT_ALIGN_CENTER | TEXT_ALIGN_RIGHT);
376 flags |= TEXT_ALIGN_LEFT;
377 } else if (!(flags & TEXT_ALIGN_LEFT) && !(flags & TEXT_ALIGN_RIGHT)) {
378 // Also align with content directionality instead of fading both ends.
379 flags &= ~TEXT_ALIGN_CENTER;
380 const bool is_rtl = base::i18n::GetFirstStrongCharacterDirection(text) ==
381 base::i18n::RIGHT_TO_LEFT;
382 flags |= is_rtl ? TEXT_ALIGN_RIGHT : TEXT_ALIGN_LEFT;
383 }
384 flags |= NO_ELLIPSIS;
385
386 scoped_ptr<RenderText> render_text(RenderText::CreateInstance());
387 Rect rect = display_rect;
388 UpdateRenderText(rect, text, font_list, flags, color, render_text.get());
389 render_text->SetElideBehavior(FADE_TAIL);
390
391 canvas_->save();
392 ClipRect(display_rect);
393 render_text->Draw(this);
394 canvas_->restore();
395 }
396
397 } // namespace gfx
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