Index: ui/events/test/event_generator.cc |
diff --git a/ui/events/test/event_generator.cc b/ui/events/test/event_generator.cc |
deleted file mode 100644 |
index 8fae713ac17764827c9bed5006e3e16acad2ff38..0000000000000000000000000000000000000000 |
--- a/ui/events/test/event_generator.cc |
+++ /dev/null |
@@ -1,632 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "ui/events/test/event_generator.h" |
- |
-#include "base/bind.h" |
-#include "base/location.h" |
-#include "base/memory/scoped_ptr.h" |
-#include "base/single_thread_task_runner.h" |
-#include "base/thread_task_runner_handle.h" |
-#include "base/time/default_tick_clock.h" |
-#include "ui/events/event.h" |
-#include "ui/events/event_source.h" |
-#include "ui/events/event_utils.h" |
-#include "ui/events/test/events_test_utils.h" |
-#include "ui/gfx/vector2d_conversions.h" |
- |
-#if defined(USE_X11) |
-#include <X11/Xlib.h> |
-#include "ui/events/test/events_test_utils_x11.h" |
-#endif |
- |
-#if defined(OS_WIN) |
-#include "ui/events/keycodes/keyboard_code_conversion.h" |
-#endif |
- |
-namespace ui { |
-namespace test { |
-namespace { |
- |
-void DummyCallback(EventType, const gfx::Vector2dF&) { |
-} |
- |
-class TestKeyEvent : public ui::KeyEvent { |
- public: |
- TestKeyEvent(const base::NativeEvent& native_event, int flags) |
- : KeyEvent(native_event) { |
- set_flags(flags); |
- } |
-}; |
- |
-class TestTouchEvent : public ui::TouchEvent { |
- public: |
- TestTouchEvent(ui::EventType type, |
- const gfx::Point& root_location, |
- int touch_id, |
- int flags, |
- base::TimeDelta timestamp) |
- : TouchEvent(type, root_location, flags, touch_id, timestamp, |
- 1.0f, 1.0f, 0.0f, 0.0f) { |
- } |
- |
- private: |
- DISALLOW_COPY_AND_ASSIGN(TestTouchEvent); |
-}; |
- |
-const int kAllButtonMask = ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON; |
- |
-} // namespace |
- |
-EventGeneratorDelegate* EventGenerator::default_delegate = NULL; |
- |
-EventGenerator::EventGenerator(gfx::NativeWindow root_window) |
- : current_target_(NULL), |
- flags_(0), |
- grab_(false), |
- async_(false), |
- tick_clock_(new base::DefaultTickClock()) { |
- Init(root_window, NULL); |
-} |
- |
-EventGenerator::EventGenerator(gfx::NativeWindow root_window, |
- const gfx::Point& point) |
- : current_location_(point), |
- current_target_(NULL), |
- flags_(0), |
- grab_(false), |
- async_(false), |
- tick_clock_(new base::DefaultTickClock()) { |
- Init(root_window, NULL); |
-} |
- |
-EventGenerator::EventGenerator(gfx::NativeWindow root_window, |
- gfx::NativeWindow window) |
- : current_target_(NULL), |
- flags_(0), |
- grab_(false), |
- async_(false), |
- tick_clock_(new base::DefaultTickClock()) { |
- Init(root_window, window); |
-} |
- |
-EventGenerator::EventGenerator(EventGeneratorDelegate* delegate) |
- : delegate_(delegate), |
- current_target_(NULL), |
- flags_(0), |
- grab_(false), |
- async_(false), |
- tick_clock_(new base::DefaultTickClock()) { |
- Init(NULL, NULL); |
-} |
- |
-EventGenerator::~EventGenerator() { |
- for (std::list<ui::Event*>::iterator i = pending_events_.begin(); |
- i != pending_events_.end(); ++i) |
- delete *i; |
- pending_events_.clear(); |
- delegate()->SetContext(NULL, NULL, NULL); |
-} |
- |
-void EventGenerator::PressLeftButton() { |
- PressButton(ui::EF_LEFT_MOUSE_BUTTON); |
-} |
- |
-void EventGenerator::ReleaseLeftButton() { |
- ReleaseButton(ui::EF_LEFT_MOUSE_BUTTON); |
-} |
- |
-void EventGenerator::ClickLeftButton() { |
- PressLeftButton(); |
- ReleaseLeftButton(); |
-} |
- |
-void EventGenerator::DoubleClickLeftButton() { |
- flags_ |= ui::EF_IS_DOUBLE_CLICK; |
- PressLeftButton(); |
- flags_ ^= ui::EF_IS_DOUBLE_CLICK; |
- ReleaseLeftButton(); |
-} |
- |
-void EventGenerator::PressRightButton() { |
- PressButton(ui::EF_RIGHT_MOUSE_BUTTON); |
-} |
- |
-void EventGenerator::ReleaseRightButton() { |
- ReleaseButton(ui::EF_RIGHT_MOUSE_BUTTON); |
-} |
- |
-void EventGenerator::MoveMouseWheel(int delta_x, int delta_y) { |
- gfx::Point location = GetLocationInCurrentRoot(); |
- ui::MouseEvent mouseev(ui::ET_MOUSEWHEEL, location, location, flags_, 0); |
- ui::MouseWheelEvent wheelev(mouseev, delta_x, delta_y); |
- Dispatch(&wheelev); |
-} |
- |
-void EventGenerator::SendMouseExit() { |
- gfx::Point exit_location(current_location_); |
- delegate()->ConvertPointToTarget(current_target_, &exit_location); |
- ui::MouseEvent mouseev(ui::ET_MOUSE_EXITED, exit_location, exit_location, |
- flags_, 0); |
- Dispatch(&mouseev); |
-} |
- |
-void EventGenerator::MoveMouseToInHost(const gfx::Point& point_in_host) { |
- const ui::EventType event_type = (flags_ & ui::EF_LEFT_MOUSE_BUTTON) ? |
- ui::ET_MOUSE_DRAGGED : ui::ET_MOUSE_MOVED; |
- ui::MouseEvent mouseev(event_type, point_in_host, point_in_host, flags_, 0); |
- Dispatch(&mouseev); |
- |
- current_location_ = point_in_host; |
- delegate()->ConvertPointFromHost(current_target_, ¤t_location_); |
-} |
- |
-void EventGenerator::MoveMouseTo(const gfx::Point& point_in_screen, |
- int count) { |
- DCHECK_GT(count, 0); |
- const ui::EventType event_type = (flags_ & ui::EF_LEFT_MOUSE_BUTTON) ? |
- ui::ET_MOUSE_DRAGGED : ui::ET_MOUSE_MOVED; |
- |
- gfx::Vector2dF diff(point_in_screen - current_location_); |
- for (float i = 1; i <= count; i++) { |
- gfx::Vector2dF step(diff); |
- step.Scale(i / count); |
- gfx::Point move_point = current_location_ + gfx::ToRoundedVector2d(step); |
- if (!grab_) |
- UpdateCurrentDispatcher(move_point); |
- delegate()->ConvertPointToTarget(current_target_, &move_point); |
- ui::MouseEvent mouseev(event_type, move_point, move_point, flags_, 0); |
- Dispatch(&mouseev); |
- } |
- current_location_ = point_in_screen; |
-} |
- |
-void EventGenerator::MoveMouseRelativeTo(const EventTarget* window, |
- const gfx::Point& point_in_parent) { |
- gfx::Point point(point_in_parent); |
- delegate()->ConvertPointFromTarget(window, &point); |
- MoveMouseTo(point); |
-} |
- |
-void EventGenerator::DragMouseTo(const gfx::Point& point) { |
- PressLeftButton(); |
- MoveMouseTo(point); |
- ReleaseLeftButton(); |
-} |
- |
-void EventGenerator::MoveMouseToCenterOf(EventTarget* window) { |
- MoveMouseTo(CenterOfWindow(window)); |
-} |
- |
-void EventGenerator::PressTouch() { |
- PressTouchId(0); |
-} |
- |
-void EventGenerator::PressTouchId(int touch_id) { |
- TestTouchEvent touchev( |
- ui::ET_TOUCH_PRESSED, GetLocationInCurrentRoot(), touch_id, flags_, |
- Now()); |
- Dispatch(&touchev); |
-} |
- |
-void EventGenerator::MoveTouch(const gfx::Point& point) { |
- MoveTouchId(point, 0); |
-} |
- |
-void EventGenerator::MoveTouchId(const gfx::Point& point, int touch_id) { |
- current_location_ = point; |
- TestTouchEvent touchev( |
- ui::ET_TOUCH_MOVED, GetLocationInCurrentRoot(), touch_id, flags_, |
- Now()); |
- Dispatch(&touchev); |
- |
- if (!grab_) |
- UpdateCurrentDispatcher(point); |
-} |
- |
-void EventGenerator::ReleaseTouch() { |
- ReleaseTouchId(0); |
-} |
- |
-void EventGenerator::ReleaseTouchId(int touch_id) { |
- TestTouchEvent touchev( |
- ui::ET_TOUCH_RELEASED, GetLocationInCurrentRoot(), touch_id, flags_, |
- Now()); |
- Dispatch(&touchev); |
-} |
- |
-void EventGenerator::PressMoveAndReleaseTouchTo(const gfx::Point& point) { |
- PressTouch(); |
- MoveTouch(point); |
- ReleaseTouch(); |
-} |
- |
-void EventGenerator::PressMoveAndReleaseTouchToCenterOf(EventTarget* window) { |
- PressMoveAndReleaseTouchTo(CenterOfWindow(window)); |
-} |
- |
-void EventGenerator::GestureEdgeSwipe() { |
- ui::GestureEvent gesture( |
- 0, 0, 0, Now(), ui::GestureEventDetails(ui::ET_GESTURE_WIN8_EDGE_SWIPE)); |
- Dispatch(&gesture); |
-} |
- |
-void EventGenerator::GestureTapAt(const gfx::Point& location) { |
- const int kTouchId = 2; |
- ui::TouchEvent press(ui::ET_TOUCH_PRESSED, |
- location, |
- kTouchId, |
- Now()); |
- Dispatch(&press); |
- |
- ui::TouchEvent release( |
- ui::ET_TOUCH_RELEASED, location, kTouchId, |
- press.time_stamp() + base::TimeDelta::FromMilliseconds(50)); |
- Dispatch(&release); |
-} |
- |
-void EventGenerator::GestureTapDownAndUp(const gfx::Point& location) { |
- const int kTouchId = 3; |
- ui::TouchEvent press(ui::ET_TOUCH_PRESSED, |
- location, |
- kTouchId, |
- Now()); |
- Dispatch(&press); |
- |
- ui::TouchEvent release( |
- ui::ET_TOUCH_RELEASED, location, kTouchId, |
- press.time_stamp() + base::TimeDelta::FromMilliseconds(1000)); |
- Dispatch(&release); |
-} |
- |
-void EventGenerator::GestureScrollSequence(const gfx::Point& start, |
- const gfx::Point& end, |
- const base::TimeDelta& step_delay, |
- int steps) { |
- GestureScrollSequenceWithCallback(start, end, step_delay, steps, |
- base::Bind(&DummyCallback)); |
-} |
- |
-void EventGenerator::GestureScrollSequenceWithCallback( |
- const gfx::Point& start, |
- const gfx::Point& end, |
- const base::TimeDelta& step_delay, |
- int steps, |
- const ScrollStepCallback& callback) { |
- const int kTouchId = 5; |
- base::TimeDelta timestamp = Now(); |
- ui::TouchEvent press(ui::ET_TOUCH_PRESSED, start, kTouchId, timestamp); |
- Dispatch(&press); |
- |
- callback.Run(ui::ET_GESTURE_SCROLL_BEGIN, gfx::Vector2dF()); |
- |
- float dx = static_cast<float>(end.x() - start.x()) / steps; |
- float dy = static_cast<float>(end.y() - start.y()) / steps; |
- gfx::PointF location = start; |
- for (int i = 0; i < steps; ++i) { |
- location.Offset(dx, dy); |
- timestamp += step_delay; |
- ui::TouchEvent move(ui::ET_TOUCH_MOVED, location, kTouchId, timestamp); |
- Dispatch(&move); |
- callback.Run(ui::ET_GESTURE_SCROLL_UPDATE, gfx::Vector2dF(dx, dy)); |
- } |
- |
- ui::TouchEvent release(ui::ET_TOUCH_RELEASED, end, kTouchId, timestamp); |
- Dispatch(&release); |
- |
- callback.Run(ui::ET_GESTURE_SCROLL_END, gfx::Vector2dF()); |
-} |
- |
-void EventGenerator::GestureMultiFingerScroll(int count, |
- const gfx::Point start[], |
- int event_separation_time_ms, |
- int steps, |
- int move_x, |
- int move_y) { |
- const int kMaxTouchPoints = 10; |
- int delays[kMaxTouchPoints] = { 0 }; |
- GestureMultiFingerScrollWithDelays( |
- count, start, delays, event_separation_time_ms, steps, move_x, move_y); |
-} |
- |
-void EventGenerator::GestureMultiFingerScrollWithDelays( |
- int count, |
- const gfx::Point start[], |
- const int delay_adding_finger_ms[], |
- int event_separation_time_ms, |
- int steps, |
- int move_x, |
- int move_y) { |
- const int kMaxTouchPoints = 10; |
- gfx::Point points[kMaxTouchPoints]; |
- CHECK_LE(count, kMaxTouchPoints); |
- CHECK_GT(steps, 0); |
- |
- int delta_x = move_x / steps; |
- int delta_y = move_y / steps; |
- |
- for (int i = 0; i < count; ++i) { |
- points[i] = start[i]; |
- } |
- |
- base::TimeDelta press_time_first = Now(); |
- base::TimeDelta press_time[kMaxTouchPoints]; |
- bool pressed[kMaxTouchPoints]; |
- for (int i = 0; i < count; ++i) { |
- pressed[i] = false; |
- press_time[i] = press_time_first + |
- base::TimeDelta::FromMilliseconds(delay_adding_finger_ms[i]); |
- } |
- |
- int last_id = 0; |
- for (int step = 0; step < steps; ++step) { |
- base::TimeDelta move_time = press_time_first + |
- base::TimeDelta::FromMilliseconds(event_separation_time_ms * step); |
- |
- while (last_id < count && |
- !pressed[last_id] && |
- move_time >= press_time[last_id]) { |
- ui::TouchEvent press(ui::ET_TOUCH_PRESSED, |
- points[last_id], |
- last_id, |
- press_time[last_id]); |
- Dispatch(&press); |
- pressed[last_id] = true; |
- last_id++; |
- } |
- |
- for (int i = 0; i < count; ++i) { |
- points[i].Offset(delta_x, delta_y); |
- if (i >= last_id) |
- continue; |
- ui::TouchEvent move(ui::ET_TOUCH_MOVED, points[i], i, move_time); |
- Dispatch(&move); |
- } |
- } |
- |
- base::TimeDelta release_time = press_time_first + |
- base::TimeDelta::FromMilliseconds(event_separation_time_ms * steps); |
- for (int i = 0; i < last_id; ++i) { |
- ui::TouchEvent release( |
- ui::ET_TOUCH_RELEASED, points[i], i, release_time); |
- Dispatch(&release); |
- } |
-} |
- |
-void EventGenerator::ScrollSequence(const gfx::Point& start, |
- const base::TimeDelta& step_delay, |
- float x_offset, |
- float y_offset, |
- int steps, |
- int num_fingers) { |
- base::TimeDelta timestamp = Now(); |
- ui::ScrollEvent fling_cancel(ui::ET_SCROLL_FLING_CANCEL, |
- start, |
- timestamp, |
- 0, |
- 0, 0, |
- 0, 0, |
- num_fingers); |
- Dispatch(&fling_cancel); |
- |
- float dx = x_offset / steps; |
- float dy = y_offset / steps; |
- for (int i = 0; i < steps; ++i) { |
- timestamp += step_delay; |
- ui::ScrollEvent move(ui::ET_SCROLL, |
- start, |
- timestamp, |
- 0, |
- dx, dy, |
- dx, dy, |
- num_fingers); |
- Dispatch(&move); |
- } |
- |
- ui::ScrollEvent fling_start(ui::ET_SCROLL_FLING_START, |
- start, |
- timestamp, |
- 0, |
- x_offset, y_offset, |
- x_offset, y_offset, |
- num_fingers); |
- Dispatch(&fling_start); |
-} |
- |
-void EventGenerator::ScrollSequence(const gfx::Point& start, |
- const base::TimeDelta& step_delay, |
- const std::vector<gfx::PointF>& offsets, |
- int num_fingers) { |
- size_t steps = offsets.size(); |
- base::TimeDelta timestamp = Now(); |
- ui::ScrollEvent fling_cancel(ui::ET_SCROLL_FLING_CANCEL, |
- start, |
- timestamp, |
- 0, |
- 0, 0, |
- 0, 0, |
- num_fingers); |
- Dispatch(&fling_cancel); |
- |
- for (size_t i = 0; i < steps; ++i) { |
- timestamp += step_delay; |
- ui::ScrollEvent scroll(ui::ET_SCROLL, |
- start, |
- timestamp, |
- 0, |
- offsets[i].x(), offsets[i].y(), |
- offsets[i].x(), offsets[i].y(), |
- num_fingers); |
- Dispatch(&scroll); |
- } |
- |
- ui::ScrollEvent fling_start(ui::ET_SCROLL_FLING_START, |
- start, |
- timestamp, |
- 0, |
- offsets[steps - 1].x(), offsets[steps - 1].y(), |
- offsets[steps - 1].x(), offsets[steps - 1].y(), |
- num_fingers); |
- Dispatch(&fling_start); |
-} |
- |
-void EventGenerator::PressKey(ui::KeyboardCode key_code, int flags) { |
- DispatchKeyEvent(true, key_code, flags); |
-} |
- |
-void EventGenerator::ReleaseKey(ui::KeyboardCode key_code, int flags) { |
- DispatchKeyEvent(false, key_code, flags); |
-} |
- |
-void EventGenerator::Dispatch(ui::Event* event) { |
- DoDispatchEvent(event, async_); |
-} |
- |
-void EventGenerator::SetTickClock(scoped_ptr<base::TickClock> tick_clock) { |
- tick_clock_ = tick_clock.Pass(); |
-} |
- |
-base::TimeDelta EventGenerator::Now() { |
- // This is the same as what EventTimeForNow() does, but here we do it |
- // with a tick clock that can be replaced with a simulated clock for tests. |
- return base::TimeDelta::FromInternalValue( |
- tick_clock_->NowTicks().ToInternalValue()); |
-} |
- |
-void EventGenerator::Init(gfx::NativeWindow root_window, |
- gfx::NativeWindow window_context) { |
- delegate()->SetContext(this, root_window, window_context); |
- if (window_context) |
- current_location_ = delegate()->CenterOfWindow(window_context); |
- current_target_ = delegate()->GetTargetAt(current_location_); |
-} |
- |
-void EventGenerator::DispatchKeyEvent(bool is_press, |
- ui::KeyboardCode key_code, |
- int flags) { |
-#if defined(OS_WIN) |
- UINT key_press = WM_KEYDOWN; |
- uint16 character = ui::GetCharacterFromKeyCode(key_code, flags); |
- if (is_press && character) { |
- MSG native_event = { NULL, WM_KEYDOWN, key_code, 0 }; |
- TestKeyEvent keyev(native_event, flags); |
- Dispatch(&keyev); |
- // On Windows, WM_KEYDOWN event is followed by WM_CHAR with a character |
- // if the key event cooresponds to a real character. |
- key_press = WM_CHAR; |
- key_code = static_cast<ui::KeyboardCode>(character); |
- } |
- MSG native_event = |
- { NULL, (is_press ? key_press : WM_KEYUP), key_code, 0 }; |
- TestKeyEvent keyev(native_event, flags); |
-#elif defined(USE_X11) |
- ui::ScopedXI2Event xevent; |
- xevent.InitKeyEvent(is_press ? ui::ET_KEY_PRESSED : ui::ET_KEY_RELEASED, |
- key_code, |
- flags); |
- ui::KeyEvent keyev(xevent); |
-#else |
- ui::EventType type = is_press ? ui::ET_KEY_PRESSED : ui::ET_KEY_RELEASED; |
- ui::KeyEvent keyev(type, key_code, flags); |
-#endif // OS_WIN |
- Dispatch(&keyev); |
-} |
- |
-void EventGenerator::UpdateCurrentDispatcher(const gfx::Point& point) { |
- current_target_ = delegate()->GetTargetAt(point); |
-} |
- |
-void EventGenerator::PressButton(int flag) { |
- if (!(flags_ & flag)) { |
- flags_ |= flag; |
- grab_ = (flags_ & kAllButtonMask) != 0; |
- gfx::Point location = GetLocationInCurrentRoot(); |
- ui::MouseEvent mouseev(ui::ET_MOUSE_PRESSED, location, location, flags_, |
- flag); |
- Dispatch(&mouseev); |
- } |
-} |
- |
-void EventGenerator::ReleaseButton(int flag) { |
- if (flags_ & flag) { |
- gfx::Point location = GetLocationInCurrentRoot(); |
- ui::MouseEvent mouseev(ui::ET_MOUSE_RELEASED, location, |
- location, flags_, flag); |
- Dispatch(&mouseev); |
- flags_ ^= flag; |
- } |
- grab_ = (flags_ & kAllButtonMask) != 0; |
-} |
- |
-gfx::Point EventGenerator::GetLocationInCurrentRoot() const { |
- gfx::Point p(current_location_); |
- delegate()->ConvertPointToTarget(current_target_, &p); |
- return p; |
-} |
- |
-gfx::Point EventGenerator::CenterOfWindow(const EventTarget* window) const { |
- return delegate()->CenterOfTarget(window); |
-} |
- |
-void EventGenerator::DoDispatchEvent(ui::Event* event, bool async) { |
- if (async) { |
- ui::Event* pending_event; |
- if (event->IsKeyEvent()) { |
- pending_event = new ui::KeyEvent(*static_cast<ui::KeyEvent*>(event)); |
- } else if (event->IsMouseEvent()) { |
- pending_event = new ui::MouseEvent(*static_cast<ui::MouseEvent*>(event)); |
- } else if (event->IsTouchEvent()) { |
- pending_event = new ui::TouchEvent(*static_cast<ui::TouchEvent*>(event)); |
- } else if (event->IsScrollEvent()) { |
- pending_event = |
- new ui::ScrollEvent(*static_cast<ui::ScrollEvent*>(event)); |
- } else { |
- NOTREACHED() << "Invalid event type"; |
- return; |
- } |
- if (pending_events_.empty()) { |
- base::ThreadTaskRunnerHandle::Get()->PostTask( |
- FROM_HERE, |
- base::Bind(&EventGenerator::DispatchNextPendingEvent, |
- base::Unretained(this))); |
- } |
- pending_events_.push_back(pending_event); |
- } else { |
- ui::EventSource* event_source = delegate()->GetEventSource(current_target_); |
- ui::EventSourceTestApi event_source_test(event_source); |
- ui::EventDispatchDetails details = |
- event_source_test.SendEventToProcessor(event); |
- CHECK(!details.dispatcher_destroyed); |
- } |
-} |
- |
-void EventGenerator::DispatchNextPendingEvent() { |
- DCHECK(!pending_events_.empty()); |
- ui::Event* event = pending_events_.front(); |
- DoDispatchEvent(event, false); |
- pending_events_.pop_front(); |
- delete event; |
- if (!pending_events_.empty()) { |
- base::ThreadTaskRunnerHandle::Get()->PostTask( |
- FROM_HERE, |
- base::Bind(&EventGenerator::DispatchNextPendingEvent, |
- base::Unretained(this))); |
- } |
-} |
- |
-const EventGeneratorDelegate* EventGenerator::delegate() const { |
- if (delegate_) |
- return delegate_.get(); |
- |
- DCHECK(default_delegate); |
- return default_delegate; |
-} |
- |
-EventGeneratorDelegate* EventGenerator::delegate() { |
- return const_cast<EventGeneratorDelegate*>( |
- const_cast<const EventGenerator*>(this)->delegate()); |
-} |
- |
-} // namespace test |
-} // namespace ui |