| Index: ui/events/test/event_generator.cc
|
| diff --git a/ui/events/test/event_generator.cc b/ui/events/test/event_generator.cc
|
| deleted file mode 100644
|
| index 8fae713ac17764827c9bed5006e3e16acad2ff38..0000000000000000000000000000000000000000
|
| --- a/ui/events/test/event_generator.cc
|
| +++ /dev/null
|
| @@ -1,632 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "ui/events/test/event_generator.h"
|
| -
|
| -#include "base/bind.h"
|
| -#include "base/location.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "base/single_thread_task_runner.h"
|
| -#include "base/thread_task_runner_handle.h"
|
| -#include "base/time/default_tick_clock.h"
|
| -#include "ui/events/event.h"
|
| -#include "ui/events/event_source.h"
|
| -#include "ui/events/event_utils.h"
|
| -#include "ui/events/test/events_test_utils.h"
|
| -#include "ui/gfx/vector2d_conversions.h"
|
| -
|
| -#if defined(USE_X11)
|
| -#include <X11/Xlib.h>
|
| -#include "ui/events/test/events_test_utils_x11.h"
|
| -#endif
|
| -
|
| -#if defined(OS_WIN)
|
| -#include "ui/events/keycodes/keyboard_code_conversion.h"
|
| -#endif
|
| -
|
| -namespace ui {
|
| -namespace test {
|
| -namespace {
|
| -
|
| -void DummyCallback(EventType, const gfx::Vector2dF&) {
|
| -}
|
| -
|
| -class TestKeyEvent : public ui::KeyEvent {
|
| - public:
|
| - TestKeyEvent(const base::NativeEvent& native_event, int flags)
|
| - : KeyEvent(native_event) {
|
| - set_flags(flags);
|
| - }
|
| -};
|
| -
|
| -class TestTouchEvent : public ui::TouchEvent {
|
| - public:
|
| - TestTouchEvent(ui::EventType type,
|
| - const gfx::Point& root_location,
|
| - int touch_id,
|
| - int flags,
|
| - base::TimeDelta timestamp)
|
| - : TouchEvent(type, root_location, flags, touch_id, timestamp,
|
| - 1.0f, 1.0f, 0.0f, 0.0f) {
|
| - }
|
| -
|
| - private:
|
| - DISALLOW_COPY_AND_ASSIGN(TestTouchEvent);
|
| -};
|
| -
|
| -const int kAllButtonMask = ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON;
|
| -
|
| -} // namespace
|
| -
|
| -EventGeneratorDelegate* EventGenerator::default_delegate = NULL;
|
| -
|
| -EventGenerator::EventGenerator(gfx::NativeWindow root_window)
|
| - : current_target_(NULL),
|
| - flags_(0),
|
| - grab_(false),
|
| - async_(false),
|
| - tick_clock_(new base::DefaultTickClock()) {
|
| - Init(root_window, NULL);
|
| -}
|
| -
|
| -EventGenerator::EventGenerator(gfx::NativeWindow root_window,
|
| - const gfx::Point& point)
|
| - : current_location_(point),
|
| - current_target_(NULL),
|
| - flags_(0),
|
| - grab_(false),
|
| - async_(false),
|
| - tick_clock_(new base::DefaultTickClock()) {
|
| - Init(root_window, NULL);
|
| -}
|
| -
|
| -EventGenerator::EventGenerator(gfx::NativeWindow root_window,
|
| - gfx::NativeWindow window)
|
| - : current_target_(NULL),
|
| - flags_(0),
|
| - grab_(false),
|
| - async_(false),
|
| - tick_clock_(new base::DefaultTickClock()) {
|
| - Init(root_window, window);
|
| -}
|
| -
|
| -EventGenerator::EventGenerator(EventGeneratorDelegate* delegate)
|
| - : delegate_(delegate),
|
| - current_target_(NULL),
|
| - flags_(0),
|
| - grab_(false),
|
| - async_(false),
|
| - tick_clock_(new base::DefaultTickClock()) {
|
| - Init(NULL, NULL);
|
| -}
|
| -
|
| -EventGenerator::~EventGenerator() {
|
| - for (std::list<ui::Event*>::iterator i = pending_events_.begin();
|
| - i != pending_events_.end(); ++i)
|
| - delete *i;
|
| - pending_events_.clear();
|
| - delegate()->SetContext(NULL, NULL, NULL);
|
| -}
|
| -
|
| -void EventGenerator::PressLeftButton() {
|
| - PressButton(ui::EF_LEFT_MOUSE_BUTTON);
|
| -}
|
| -
|
| -void EventGenerator::ReleaseLeftButton() {
|
| - ReleaseButton(ui::EF_LEFT_MOUSE_BUTTON);
|
| -}
|
| -
|
| -void EventGenerator::ClickLeftButton() {
|
| - PressLeftButton();
|
| - ReleaseLeftButton();
|
| -}
|
| -
|
| -void EventGenerator::DoubleClickLeftButton() {
|
| - flags_ |= ui::EF_IS_DOUBLE_CLICK;
|
| - PressLeftButton();
|
| - flags_ ^= ui::EF_IS_DOUBLE_CLICK;
|
| - ReleaseLeftButton();
|
| -}
|
| -
|
| -void EventGenerator::PressRightButton() {
|
| - PressButton(ui::EF_RIGHT_MOUSE_BUTTON);
|
| -}
|
| -
|
| -void EventGenerator::ReleaseRightButton() {
|
| - ReleaseButton(ui::EF_RIGHT_MOUSE_BUTTON);
|
| -}
|
| -
|
| -void EventGenerator::MoveMouseWheel(int delta_x, int delta_y) {
|
| - gfx::Point location = GetLocationInCurrentRoot();
|
| - ui::MouseEvent mouseev(ui::ET_MOUSEWHEEL, location, location, flags_, 0);
|
| - ui::MouseWheelEvent wheelev(mouseev, delta_x, delta_y);
|
| - Dispatch(&wheelev);
|
| -}
|
| -
|
| -void EventGenerator::SendMouseExit() {
|
| - gfx::Point exit_location(current_location_);
|
| - delegate()->ConvertPointToTarget(current_target_, &exit_location);
|
| - ui::MouseEvent mouseev(ui::ET_MOUSE_EXITED, exit_location, exit_location,
|
| - flags_, 0);
|
| - Dispatch(&mouseev);
|
| -}
|
| -
|
| -void EventGenerator::MoveMouseToInHost(const gfx::Point& point_in_host) {
|
| - const ui::EventType event_type = (flags_ & ui::EF_LEFT_MOUSE_BUTTON) ?
|
| - ui::ET_MOUSE_DRAGGED : ui::ET_MOUSE_MOVED;
|
| - ui::MouseEvent mouseev(event_type, point_in_host, point_in_host, flags_, 0);
|
| - Dispatch(&mouseev);
|
| -
|
| - current_location_ = point_in_host;
|
| - delegate()->ConvertPointFromHost(current_target_, ¤t_location_);
|
| -}
|
| -
|
| -void EventGenerator::MoveMouseTo(const gfx::Point& point_in_screen,
|
| - int count) {
|
| - DCHECK_GT(count, 0);
|
| - const ui::EventType event_type = (flags_ & ui::EF_LEFT_MOUSE_BUTTON) ?
|
| - ui::ET_MOUSE_DRAGGED : ui::ET_MOUSE_MOVED;
|
| -
|
| - gfx::Vector2dF diff(point_in_screen - current_location_);
|
| - for (float i = 1; i <= count; i++) {
|
| - gfx::Vector2dF step(diff);
|
| - step.Scale(i / count);
|
| - gfx::Point move_point = current_location_ + gfx::ToRoundedVector2d(step);
|
| - if (!grab_)
|
| - UpdateCurrentDispatcher(move_point);
|
| - delegate()->ConvertPointToTarget(current_target_, &move_point);
|
| - ui::MouseEvent mouseev(event_type, move_point, move_point, flags_, 0);
|
| - Dispatch(&mouseev);
|
| - }
|
| - current_location_ = point_in_screen;
|
| -}
|
| -
|
| -void EventGenerator::MoveMouseRelativeTo(const EventTarget* window,
|
| - const gfx::Point& point_in_parent) {
|
| - gfx::Point point(point_in_parent);
|
| - delegate()->ConvertPointFromTarget(window, &point);
|
| - MoveMouseTo(point);
|
| -}
|
| -
|
| -void EventGenerator::DragMouseTo(const gfx::Point& point) {
|
| - PressLeftButton();
|
| - MoveMouseTo(point);
|
| - ReleaseLeftButton();
|
| -}
|
| -
|
| -void EventGenerator::MoveMouseToCenterOf(EventTarget* window) {
|
| - MoveMouseTo(CenterOfWindow(window));
|
| -}
|
| -
|
| -void EventGenerator::PressTouch() {
|
| - PressTouchId(0);
|
| -}
|
| -
|
| -void EventGenerator::PressTouchId(int touch_id) {
|
| - TestTouchEvent touchev(
|
| - ui::ET_TOUCH_PRESSED, GetLocationInCurrentRoot(), touch_id, flags_,
|
| - Now());
|
| - Dispatch(&touchev);
|
| -}
|
| -
|
| -void EventGenerator::MoveTouch(const gfx::Point& point) {
|
| - MoveTouchId(point, 0);
|
| -}
|
| -
|
| -void EventGenerator::MoveTouchId(const gfx::Point& point, int touch_id) {
|
| - current_location_ = point;
|
| - TestTouchEvent touchev(
|
| - ui::ET_TOUCH_MOVED, GetLocationInCurrentRoot(), touch_id, flags_,
|
| - Now());
|
| - Dispatch(&touchev);
|
| -
|
| - if (!grab_)
|
| - UpdateCurrentDispatcher(point);
|
| -}
|
| -
|
| -void EventGenerator::ReleaseTouch() {
|
| - ReleaseTouchId(0);
|
| -}
|
| -
|
| -void EventGenerator::ReleaseTouchId(int touch_id) {
|
| - TestTouchEvent touchev(
|
| - ui::ET_TOUCH_RELEASED, GetLocationInCurrentRoot(), touch_id, flags_,
|
| - Now());
|
| - Dispatch(&touchev);
|
| -}
|
| -
|
| -void EventGenerator::PressMoveAndReleaseTouchTo(const gfx::Point& point) {
|
| - PressTouch();
|
| - MoveTouch(point);
|
| - ReleaseTouch();
|
| -}
|
| -
|
| -void EventGenerator::PressMoveAndReleaseTouchToCenterOf(EventTarget* window) {
|
| - PressMoveAndReleaseTouchTo(CenterOfWindow(window));
|
| -}
|
| -
|
| -void EventGenerator::GestureEdgeSwipe() {
|
| - ui::GestureEvent gesture(
|
| - 0, 0, 0, Now(), ui::GestureEventDetails(ui::ET_GESTURE_WIN8_EDGE_SWIPE));
|
| - Dispatch(&gesture);
|
| -}
|
| -
|
| -void EventGenerator::GestureTapAt(const gfx::Point& location) {
|
| - const int kTouchId = 2;
|
| - ui::TouchEvent press(ui::ET_TOUCH_PRESSED,
|
| - location,
|
| - kTouchId,
|
| - Now());
|
| - Dispatch(&press);
|
| -
|
| - ui::TouchEvent release(
|
| - ui::ET_TOUCH_RELEASED, location, kTouchId,
|
| - press.time_stamp() + base::TimeDelta::FromMilliseconds(50));
|
| - Dispatch(&release);
|
| -}
|
| -
|
| -void EventGenerator::GestureTapDownAndUp(const gfx::Point& location) {
|
| - const int kTouchId = 3;
|
| - ui::TouchEvent press(ui::ET_TOUCH_PRESSED,
|
| - location,
|
| - kTouchId,
|
| - Now());
|
| - Dispatch(&press);
|
| -
|
| - ui::TouchEvent release(
|
| - ui::ET_TOUCH_RELEASED, location, kTouchId,
|
| - press.time_stamp() + base::TimeDelta::FromMilliseconds(1000));
|
| - Dispatch(&release);
|
| -}
|
| -
|
| -void EventGenerator::GestureScrollSequence(const gfx::Point& start,
|
| - const gfx::Point& end,
|
| - const base::TimeDelta& step_delay,
|
| - int steps) {
|
| - GestureScrollSequenceWithCallback(start, end, step_delay, steps,
|
| - base::Bind(&DummyCallback));
|
| -}
|
| -
|
| -void EventGenerator::GestureScrollSequenceWithCallback(
|
| - const gfx::Point& start,
|
| - const gfx::Point& end,
|
| - const base::TimeDelta& step_delay,
|
| - int steps,
|
| - const ScrollStepCallback& callback) {
|
| - const int kTouchId = 5;
|
| - base::TimeDelta timestamp = Now();
|
| - ui::TouchEvent press(ui::ET_TOUCH_PRESSED, start, kTouchId, timestamp);
|
| - Dispatch(&press);
|
| -
|
| - callback.Run(ui::ET_GESTURE_SCROLL_BEGIN, gfx::Vector2dF());
|
| -
|
| - float dx = static_cast<float>(end.x() - start.x()) / steps;
|
| - float dy = static_cast<float>(end.y() - start.y()) / steps;
|
| - gfx::PointF location = start;
|
| - for (int i = 0; i < steps; ++i) {
|
| - location.Offset(dx, dy);
|
| - timestamp += step_delay;
|
| - ui::TouchEvent move(ui::ET_TOUCH_MOVED, location, kTouchId, timestamp);
|
| - Dispatch(&move);
|
| - callback.Run(ui::ET_GESTURE_SCROLL_UPDATE, gfx::Vector2dF(dx, dy));
|
| - }
|
| -
|
| - ui::TouchEvent release(ui::ET_TOUCH_RELEASED, end, kTouchId, timestamp);
|
| - Dispatch(&release);
|
| -
|
| - callback.Run(ui::ET_GESTURE_SCROLL_END, gfx::Vector2dF());
|
| -}
|
| -
|
| -void EventGenerator::GestureMultiFingerScroll(int count,
|
| - const gfx::Point start[],
|
| - int event_separation_time_ms,
|
| - int steps,
|
| - int move_x,
|
| - int move_y) {
|
| - const int kMaxTouchPoints = 10;
|
| - int delays[kMaxTouchPoints] = { 0 };
|
| - GestureMultiFingerScrollWithDelays(
|
| - count, start, delays, event_separation_time_ms, steps, move_x, move_y);
|
| -}
|
| -
|
| -void EventGenerator::GestureMultiFingerScrollWithDelays(
|
| - int count,
|
| - const gfx::Point start[],
|
| - const int delay_adding_finger_ms[],
|
| - int event_separation_time_ms,
|
| - int steps,
|
| - int move_x,
|
| - int move_y) {
|
| - const int kMaxTouchPoints = 10;
|
| - gfx::Point points[kMaxTouchPoints];
|
| - CHECK_LE(count, kMaxTouchPoints);
|
| - CHECK_GT(steps, 0);
|
| -
|
| - int delta_x = move_x / steps;
|
| - int delta_y = move_y / steps;
|
| -
|
| - for (int i = 0; i < count; ++i) {
|
| - points[i] = start[i];
|
| - }
|
| -
|
| - base::TimeDelta press_time_first = Now();
|
| - base::TimeDelta press_time[kMaxTouchPoints];
|
| - bool pressed[kMaxTouchPoints];
|
| - for (int i = 0; i < count; ++i) {
|
| - pressed[i] = false;
|
| - press_time[i] = press_time_first +
|
| - base::TimeDelta::FromMilliseconds(delay_adding_finger_ms[i]);
|
| - }
|
| -
|
| - int last_id = 0;
|
| - for (int step = 0; step < steps; ++step) {
|
| - base::TimeDelta move_time = press_time_first +
|
| - base::TimeDelta::FromMilliseconds(event_separation_time_ms * step);
|
| -
|
| - while (last_id < count &&
|
| - !pressed[last_id] &&
|
| - move_time >= press_time[last_id]) {
|
| - ui::TouchEvent press(ui::ET_TOUCH_PRESSED,
|
| - points[last_id],
|
| - last_id,
|
| - press_time[last_id]);
|
| - Dispatch(&press);
|
| - pressed[last_id] = true;
|
| - last_id++;
|
| - }
|
| -
|
| - for (int i = 0; i < count; ++i) {
|
| - points[i].Offset(delta_x, delta_y);
|
| - if (i >= last_id)
|
| - continue;
|
| - ui::TouchEvent move(ui::ET_TOUCH_MOVED, points[i], i, move_time);
|
| - Dispatch(&move);
|
| - }
|
| - }
|
| -
|
| - base::TimeDelta release_time = press_time_first +
|
| - base::TimeDelta::FromMilliseconds(event_separation_time_ms * steps);
|
| - for (int i = 0; i < last_id; ++i) {
|
| - ui::TouchEvent release(
|
| - ui::ET_TOUCH_RELEASED, points[i], i, release_time);
|
| - Dispatch(&release);
|
| - }
|
| -}
|
| -
|
| -void EventGenerator::ScrollSequence(const gfx::Point& start,
|
| - const base::TimeDelta& step_delay,
|
| - float x_offset,
|
| - float y_offset,
|
| - int steps,
|
| - int num_fingers) {
|
| - base::TimeDelta timestamp = Now();
|
| - ui::ScrollEvent fling_cancel(ui::ET_SCROLL_FLING_CANCEL,
|
| - start,
|
| - timestamp,
|
| - 0,
|
| - 0, 0,
|
| - 0, 0,
|
| - num_fingers);
|
| - Dispatch(&fling_cancel);
|
| -
|
| - float dx = x_offset / steps;
|
| - float dy = y_offset / steps;
|
| - for (int i = 0; i < steps; ++i) {
|
| - timestamp += step_delay;
|
| - ui::ScrollEvent move(ui::ET_SCROLL,
|
| - start,
|
| - timestamp,
|
| - 0,
|
| - dx, dy,
|
| - dx, dy,
|
| - num_fingers);
|
| - Dispatch(&move);
|
| - }
|
| -
|
| - ui::ScrollEvent fling_start(ui::ET_SCROLL_FLING_START,
|
| - start,
|
| - timestamp,
|
| - 0,
|
| - x_offset, y_offset,
|
| - x_offset, y_offset,
|
| - num_fingers);
|
| - Dispatch(&fling_start);
|
| -}
|
| -
|
| -void EventGenerator::ScrollSequence(const gfx::Point& start,
|
| - const base::TimeDelta& step_delay,
|
| - const std::vector<gfx::PointF>& offsets,
|
| - int num_fingers) {
|
| - size_t steps = offsets.size();
|
| - base::TimeDelta timestamp = Now();
|
| - ui::ScrollEvent fling_cancel(ui::ET_SCROLL_FLING_CANCEL,
|
| - start,
|
| - timestamp,
|
| - 0,
|
| - 0, 0,
|
| - 0, 0,
|
| - num_fingers);
|
| - Dispatch(&fling_cancel);
|
| -
|
| - for (size_t i = 0; i < steps; ++i) {
|
| - timestamp += step_delay;
|
| - ui::ScrollEvent scroll(ui::ET_SCROLL,
|
| - start,
|
| - timestamp,
|
| - 0,
|
| - offsets[i].x(), offsets[i].y(),
|
| - offsets[i].x(), offsets[i].y(),
|
| - num_fingers);
|
| - Dispatch(&scroll);
|
| - }
|
| -
|
| - ui::ScrollEvent fling_start(ui::ET_SCROLL_FLING_START,
|
| - start,
|
| - timestamp,
|
| - 0,
|
| - offsets[steps - 1].x(), offsets[steps - 1].y(),
|
| - offsets[steps - 1].x(), offsets[steps - 1].y(),
|
| - num_fingers);
|
| - Dispatch(&fling_start);
|
| -}
|
| -
|
| -void EventGenerator::PressKey(ui::KeyboardCode key_code, int flags) {
|
| - DispatchKeyEvent(true, key_code, flags);
|
| -}
|
| -
|
| -void EventGenerator::ReleaseKey(ui::KeyboardCode key_code, int flags) {
|
| - DispatchKeyEvent(false, key_code, flags);
|
| -}
|
| -
|
| -void EventGenerator::Dispatch(ui::Event* event) {
|
| - DoDispatchEvent(event, async_);
|
| -}
|
| -
|
| -void EventGenerator::SetTickClock(scoped_ptr<base::TickClock> tick_clock) {
|
| - tick_clock_ = tick_clock.Pass();
|
| -}
|
| -
|
| -base::TimeDelta EventGenerator::Now() {
|
| - // This is the same as what EventTimeForNow() does, but here we do it
|
| - // with a tick clock that can be replaced with a simulated clock for tests.
|
| - return base::TimeDelta::FromInternalValue(
|
| - tick_clock_->NowTicks().ToInternalValue());
|
| -}
|
| -
|
| -void EventGenerator::Init(gfx::NativeWindow root_window,
|
| - gfx::NativeWindow window_context) {
|
| - delegate()->SetContext(this, root_window, window_context);
|
| - if (window_context)
|
| - current_location_ = delegate()->CenterOfWindow(window_context);
|
| - current_target_ = delegate()->GetTargetAt(current_location_);
|
| -}
|
| -
|
| -void EventGenerator::DispatchKeyEvent(bool is_press,
|
| - ui::KeyboardCode key_code,
|
| - int flags) {
|
| -#if defined(OS_WIN)
|
| - UINT key_press = WM_KEYDOWN;
|
| - uint16 character = ui::GetCharacterFromKeyCode(key_code, flags);
|
| - if (is_press && character) {
|
| - MSG native_event = { NULL, WM_KEYDOWN, key_code, 0 };
|
| - TestKeyEvent keyev(native_event, flags);
|
| - Dispatch(&keyev);
|
| - // On Windows, WM_KEYDOWN event is followed by WM_CHAR with a character
|
| - // if the key event cooresponds to a real character.
|
| - key_press = WM_CHAR;
|
| - key_code = static_cast<ui::KeyboardCode>(character);
|
| - }
|
| - MSG native_event =
|
| - { NULL, (is_press ? key_press : WM_KEYUP), key_code, 0 };
|
| - TestKeyEvent keyev(native_event, flags);
|
| -#elif defined(USE_X11)
|
| - ui::ScopedXI2Event xevent;
|
| - xevent.InitKeyEvent(is_press ? ui::ET_KEY_PRESSED : ui::ET_KEY_RELEASED,
|
| - key_code,
|
| - flags);
|
| - ui::KeyEvent keyev(xevent);
|
| -#else
|
| - ui::EventType type = is_press ? ui::ET_KEY_PRESSED : ui::ET_KEY_RELEASED;
|
| - ui::KeyEvent keyev(type, key_code, flags);
|
| -#endif // OS_WIN
|
| - Dispatch(&keyev);
|
| -}
|
| -
|
| -void EventGenerator::UpdateCurrentDispatcher(const gfx::Point& point) {
|
| - current_target_ = delegate()->GetTargetAt(point);
|
| -}
|
| -
|
| -void EventGenerator::PressButton(int flag) {
|
| - if (!(flags_ & flag)) {
|
| - flags_ |= flag;
|
| - grab_ = (flags_ & kAllButtonMask) != 0;
|
| - gfx::Point location = GetLocationInCurrentRoot();
|
| - ui::MouseEvent mouseev(ui::ET_MOUSE_PRESSED, location, location, flags_,
|
| - flag);
|
| - Dispatch(&mouseev);
|
| - }
|
| -}
|
| -
|
| -void EventGenerator::ReleaseButton(int flag) {
|
| - if (flags_ & flag) {
|
| - gfx::Point location = GetLocationInCurrentRoot();
|
| - ui::MouseEvent mouseev(ui::ET_MOUSE_RELEASED, location,
|
| - location, flags_, flag);
|
| - Dispatch(&mouseev);
|
| - flags_ ^= flag;
|
| - }
|
| - grab_ = (flags_ & kAllButtonMask) != 0;
|
| -}
|
| -
|
| -gfx::Point EventGenerator::GetLocationInCurrentRoot() const {
|
| - gfx::Point p(current_location_);
|
| - delegate()->ConvertPointToTarget(current_target_, &p);
|
| - return p;
|
| -}
|
| -
|
| -gfx::Point EventGenerator::CenterOfWindow(const EventTarget* window) const {
|
| - return delegate()->CenterOfTarget(window);
|
| -}
|
| -
|
| -void EventGenerator::DoDispatchEvent(ui::Event* event, bool async) {
|
| - if (async) {
|
| - ui::Event* pending_event;
|
| - if (event->IsKeyEvent()) {
|
| - pending_event = new ui::KeyEvent(*static_cast<ui::KeyEvent*>(event));
|
| - } else if (event->IsMouseEvent()) {
|
| - pending_event = new ui::MouseEvent(*static_cast<ui::MouseEvent*>(event));
|
| - } else if (event->IsTouchEvent()) {
|
| - pending_event = new ui::TouchEvent(*static_cast<ui::TouchEvent*>(event));
|
| - } else if (event->IsScrollEvent()) {
|
| - pending_event =
|
| - new ui::ScrollEvent(*static_cast<ui::ScrollEvent*>(event));
|
| - } else {
|
| - NOTREACHED() << "Invalid event type";
|
| - return;
|
| - }
|
| - if (pending_events_.empty()) {
|
| - base::ThreadTaskRunnerHandle::Get()->PostTask(
|
| - FROM_HERE,
|
| - base::Bind(&EventGenerator::DispatchNextPendingEvent,
|
| - base::Unretained(this)));
|
| - }
|
| - pending_events_.push_back(pending_event);
|
| - } else {
|
| - ui::EventSource* event_source = delegate()->GetEventSource(current_target_);
|
| - ui::EventSourceTestApi event_source_test(event_source);
|
| - ui::EventDispatchDetails details =
|
| - event_source_test.SendEventToProcessor(event);
|
| - CHECK(!details.dispatcher_destroyed);
|
| - }
|
| -}
|
| -
|
| -void EventGenerator::DispatchNextPendingEvent() {
|
| - DCHECK(!pending_events_.empty());
|
| - ui::Event* event = pending_events_.front();
|
| - DoDispatchEvent(event, false);
|
| - pending_events_.pop_front();
|
| - delete event;
|
| - if (!pending_events_.empty()) {
|
| - base::ThreadTaskRunnerHandle::Get()->PostTask(
|
| - FROM_HERE,
|
| - base::Bind(&EventGenerator::DispatchNextPendingEvent,
|
| - base::Unretained(this)));
|
| - }
|
| -}
|
| -
|
| -const EventGeneratorDelegate* EventGenerator::delegate() const {
|
| - if (delegate_)
|
| - return delegate_.get();
|
| -
|
| - DCHECK(default_delegate);
|
| - return default_delegate;
|
| -}
|
| -
|
| -EventGeneratorDelegate* EventGenerator::delegate() {
|
| - return const_cast<EventGeneratorDelegate*>(
|
| - const_cast<const EventGenerator*>(this)->delegate());
|
| -}
|
| -
|
| -} // namespace test
|
| -} // namespace ui
|
|
|