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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ui/events/test/event_generator.h" | |
6 | |
7 #include "base/bind.h" | |
8 #include "base/location.h" | |
9 #include "base/memory/scoped_ptr.h" | |
10 #include "base/single_thread_task_runner.h" | |
11 #include "base/thread_task_runner_handle.h" | |
12 #include "base/time/default_tick_clock.h" | |
13 #include "ui/events/event.h" | |
14 #include "ui/events/event_source.h" | |
15 #include "ui/events/event_utils.h" | |
16 #include "ui/events/test/events_test_utils.h" | |
17 #include "ui/gfx/vector2d_conversions.h" | |
18 | |
19 #if defined(USE_X11) | |
20 #include <X11/Xlib.h> | |
21 #include "ui/events/test/events_test_utils_x11.h" | |
22 #endif | |
23 | |
24 #if defined(OS_WIN) | |
25 #include "ui/events/keycodes/keyboard_code_conversion.h" | |
26 #endif | |
27 | |
28 namespace ui { | |
29 namespace test { | |
30 namespace { | |
31 | |
32 void DummyCallback(EventType, const gfx::Vector2dF&) { | |
33 } | |
34 | |
35 class TestKeyEvent : public ui::KeyEvent { | |
36 public: | |
37 TestKeyEvent(const base::NativeEvent& native_event, int flags) | |
38 : KeyEvent(native_event) { | |
39 set_flags(flags); | |
40 } | |
41 }; | |
42 | |
43 class TestTouchEvent : public ui::TouchEvent { | |
44 public: | |
45 TestTouchEvent(ui::EventType type, | |
46 const gfx::Point& root_location, | |
47 int touch_id, | |
48 int flags, | |
49 base::TimeDelta timestamp) | |
50 : TouchEvent(type, root_location, flags, touch_id, timestamp, | |
51 1.0f, 1.0f, 0.0f, 0.0f) { | |
52 } | |
53 | |
54 private: | |
55 DISALLOW_COPY_AND_ASSIGN(TestTouchEvent); | |
56 }; | |
57 | |
58 const int kAllButtonMask = ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON; | |
59 | |
60 } // namespace | |
61 | |
62 EventGeneratorDelegate* EventGenerator::default_delegate = NULL; | |
63 | |
64 EventGenerator::EventGenerator(gfx::NativeWindow root_window) | |
65 : current_target_(NULL), | |
66 flags_(0), | |
67 grab_(false), | |
68 async_(false), | |
69 tick_clock_(new base::DefaultTickClock()) { | |
70 Init(root_window, NULL); | |
71 } | |
72 | |
73 EventGenerator::EventGenerator(gfx::NativeWindow root_window, | |
74 const gfx::Point& point) | |
75 : current_location_(point), | |
76 current_target_(NULL), | |
77 flags_(0), | |
78 grab_(false), | |
79 async_(false), | |
80 tick_clock_(new base::DefaultTickClock()) { | |
81 Init(root_window, NULL); | |
82 } | |
83 | |
84 EventGenerator::EventGenerator(gfx::NativeWindow root_window, | |
85 gfx::NativeWindow window) | |
86 : current_target_(NULL), | |
87 flags_(0), | |
88 grab_(false), | |
89 async_(false), | |
90 tick_clock_(new base::DefaultTickClock()) { | |
91 Init(root_window, window); | |
92 } | |
93 | |
94 EventGenerator::EventGenerator(EventGeneratorDelegate* delegate) | |
95 : delegate_(delegate), | |
96 current_target_(NULL), | |
97 flags_(0), | |
98 grab_(false), | |
99 async_(false), | |
100 tick_clock_(new base::DefaultTickClock()) { | |
101 Init(NULL, NULL); | |
102 } | |
103 | |
104 EventGenerator::~EventGenerator() { | |
105 for (std::list<ui::Event*>::iterator i = pending_events_.begin(); | |
106 i != pending_events_.end(); ++i) | |
107 delete *i; | |
108 pending_events_.clear(); | |
109 delegate()->SetContext(NULL, NULL, NULL); | |
110 } | |
111 | |
112 void EventGenerator::PressLeftButton() { | |
113 PressButton(ui::EF_LEFT_MOUSE_BUTTON); | |
114 } | |
115 | |
116 void EventGenerator::ReleaseLeftButton() { | |
117 ReleaseButton(ui::EF_LEFT_MOUSE_BUTTON); | |
118 } | |
119 | |
120 void EventGenerator::ClickLeftButton() { | |
121 PressLeftButton(); | |
122 ReleaseLeftButton(); | |
123 } | |
124 | |
125 void EventGenerator::DoubleClickLeftButton() { | |
126 flags_ |= ui::EF_IS_DOUBLE_CLICK; | |
127 PressLeftButton(); | |
128 flags_ ^= ui::EF_IS_DOUBLE_CLICK; | |
129 ReleaseLeftButton(); | |
130 } | |
131 | |
132 void EventGenerator::PressRightButton() { | |
133 PressButton(ui::EF_RIGHT_MOUSE_BUTTON); | |
134 } | |
135 | |
136 void EventGenerator::ReleaseRightButton() { | |
137 ReleaseButton(ui::EF_RIGHT_MOUSE_BUTTON); | |
138 } | |
139 | |
140 void EventGenerator::MoveMouseWheel(int delta_x, int delta_y) { | |
141 gfx::Point location = GetLocationInCurrentRoot(); | |
142 ui::MouseEvent mouseev(ui::ET_MOUSEWHEEL, location, location, flags_, 0); | |
143 ui::MouseWheelEvent wheelev(mouseev, delta_x, delta_y); | |
144 Dispatch(&wheelev); | |
145 } | |
146 | |
147 void EventGenerator::SendMouseExit() { | |
148 gfx::Point exit_location(current_location_); | |
149 delegate()->ConvertPointToTarget(current_target_, &exit_location); | |
150 ui::MouseEvent mouseev(ui::ET_MOUSE_EXITED, exit_location, exit_location, | |
151 flags_, 0); | |
152 Dispatch(&mouseev); | |
153 } | |
154 | |
155 void EventGenerator::MoveMouseToInHost(const gfx::Point& point_in_host) { | |
156 const ui::EventType event_type = (flags_ & ui::EF_LEFT_MOUSE_BUTTON) ? | |
157 ui::ET_MOUSE_DRAGGED : ui::ET_MOUSE_MOVED; | |
158 ui::MouseEvent mouseev(event_type, point_in_host, point_in_host, flags_, 0); | |
159 Dispatch(&mouseev); | |
160 | |
161 current_location_ = point_in_host; | |
162 delegate()->ConvertPointFromHost(current_target_, ¤t_location_); | |
163 } | |
164 | |
165 void EventGenerator::MoveMouseTo(const gfx::Point& point_in_screen, | |
166 int count) { | |
167 DCHECK_GT(count, 0); | |
168 const ui::EventType event_type = (flags_ & ui::EF_LEFT_MOUSE_BUTTON) ? | |
169 ui::ET_MOUSE_DRAGGED : ui::ET_MOUSE_MOVED; | |
170 | |
171 gfx::Vector2dF diff(point_in_screen - current_location_); | |
172 for (float i = 1; i <= count; i++) { | |
173 gfx::Vector2dF step(diff); | |
174 step.Scale(i / count); | |
175 gfx::Point move_point = current_location_ + gfx::ToRoundedVector2d(step); | |
176 if (!grab_) | |
177 UpdateCurrentDispatcher(move_point); | |
178 delegate()->ConvertPointToTarget(current_target_, &move_point); | |
179 ui::MouseEvent mouseev(event_type, move_point, move_point, flags_, 0); | |
180 Dispatch(&mouseev); | |
181 } | |
182 current_location_ = point_in_screen; | |
183 } | |
184 | |
185 void EventGenerator::MoveMouseRelativeTo(const EventTarget* window, | |
186 const gfx::Point& point_in_parent) { | |
187 gfx::Point point(point_in_parent); | |
188 delegate()->ConvertPointFromTarget(window, &point); | |
189 MoveMouseTo(point); | |
190 } | |
191 | |
192 void EventGenerator::DragMouseTo(const gfx::Point& point) { | |
193 PressLeftButton(); | |
194 MoveMouseTo(point); | |
195 ReleaseLeftButton(); | |
196 } | |
197 | |
198 void EventGenerator::MoveMouseToCenterOf(EventTarget* window) { | |
199 MoveMouseTo(CenterOfWindow(window)); | |
200 } | |
201 | |
202 void EventGenerator::PressTouch() { | |
203 PressTouchId(0); | |
204 } | |
205 | |
206 void EventGenerator::PressTouchId(int touch_id) { | |
207 TestTouchEvent touchev( | |
208 ui::ET_TOUCH_PRESSED, GetLocationInCurrentRoot(), touch_id, flags_, | |
209 Now()); | |
210 Dispatch(&touchev); | |
211 } | |
212 | |
213 void EventGenerator::MoveTouch(const gfx::Point& point) { | |
214 MoveTouchId(point, 0); | |
215 } | |
216 | |
217 void EventGenerator::MoveTouchId(const gfx::Point& point, int touch_id) { | |
218 current_location_ = point; | |
219 TestTouchEvent touchev( | |
220 ui::ET_TOUCH_MOVED, GetLocationInCurrentRoot(), touch_id, flags_, | |
221 Now()); | |
222 Dispatch(&touchev); | |
223 | |
224 if (!grab_) | |
225 UpdateCurrentDispatcher(point); | |
226 } | |
227 | |
228 void EventGenerator::ReleaseTouch() { | |
229 ReleaseTouchId(0); | |
230 } | |
231 | |
232 void EventGenerator::ReleaseTouchId(int touch_id) { | |
233 TestTouchEvent touchev( | |
234 ui::ET_TOUCH_RELEASED, GetLocationInCurrentRoot(), touch_id, flags_, | |
235 Now()); | |
236 Dispatch(&touchev); | |
237 } | |
238 | |
239 void EventGenerator::PressMoveAndReleaseTouchTo(const gfx::Point& point) { | |
240 PressTouch(); | |
241 MoveTouch(point); | |
242 ReleaseTouch(); | |
243 } | |
244 | |
245 void EventGenerator::PressMoveAndReleaseTouchToCenterOf(EventTarget* window) { | |
246 PressMoveAndReleaseTouchTo(CenterOfWindow(window)); | |
247 } | |
248 | |
249 void EventGenerator::GestureEdgeSwipe() { | |
250 ui::GestureEvent gesture( | |
251 0, 0, 0, Now(), ui::GestureEventDetails(ui::ET_GESTURE_WIN8_EDGE_SWIPE)); | |
252 Dispatch(&gesture); | |
253 } | |
254 | |
255 void EventGenerator::GestureTapAt(const gfx::Point& location) { | |
256 const int kTouchId = 2; | |
257 ui::TouchEvent press(ui::ET_TOUCH_PRESSED, | |
258 location, | |
259 kTouchId, | |
260 Now()); | |
261 Dispatch(&press); | |
262 | |
263 ui::TouchEvent release( | |
264 ui::ET_TOUCH_RELEASED, location, kTouchId, | |
265 press.time_stamp() + base::TimeDelta::FromMilliseconds(50)); | |
266 Dispatch(&release); | |
267 } | |
268 | |
269 void EventGenerator::GestureTapDownAndUp(const gfx::Point& location) { | |
270 const int kTouchId = 3; | |
271 ui::TouchEvent press(ui::ET_TOUCH_PRESSED, | |
272 location, | |
273 kTouchId, | |
274 Now()); | |
275 Dispatch(&press); | |
276 | |
277 ui::TouchEvent release( | |
278 ui::ET_TOUCH_RELEASED, location, kTouchId, | |
279 press.time_stamp() + base::TimeDelta::FromMilliseconds(1000)); | |
280 Dispatch(&release); | |
281 } | |
282 | |
283 void EventGenerator::GestureScrollSequence(const gfx::Point& start, | |
284 const gfx::Point& end, | |
285 const base::TimeDelta& step_delay, | |
286 int steps) { | |
287 GestureScrollSequenceWithCallback(start, end, step_delay, steps, | |
288 base::Bind(&DummyCallback)); | |
289 } | |
290 | |
291 void EventGenerator::GestureScrollSequenceWithCallback( | |
292 const gfx::Point& start, | |
293 const gfx::Point& end, | |
294 const base::TimeDelta& step_delay, | |
295 int steps, | |
296 const ScrollStepCallback& callback) { | |
297 const int kTouchId = 5; | |
298 base::TimeDelta timestamp = Now(); | |
299 ui::TouchEvent press(ui::ET_TOUCH_PRESSED, start, kTouchId, timestamp); | |
300 Dispatch(&press); | |
301 | |
302 callback.Run(ui::ET_GESTURE_SCROLL_BEGIN, gfx::Vector2dF()); | |
303 | |
304 float dx = static_cast<float>(end.x() - start.x()) / steps; | |
305 float dy = static_cast<float>(end.y() - start.y()) / steps; | |
306 gfx::PointF location = start; | |
307 for (int i = 0; i < steps; ++i) { | |
308 location.Offset(dx, dy); | |
309 timestamp += step_delay; | |
310 ui::TouchEvent move(ui::ET_TOUCH_MOVED, location, kTouchId, timestamp); | |
311 Dispatch(&move); | |
312 callback.Run(ui::ET_GESTURE_SCROLL_UPDATE, gfx::Vector2dF(dx, dy)); | |
313 } | |
314 | |
315 ui::TouchEvent release(ui::ET_TOUCH_RELEASED, end, kTouchId, timestamp); | |
316 Dispatch(&release); | |
317 | |
318 callback.Run(ui::ET_GESTURE_SCROLL_END, gfx::Vector2dF()); | |
319 } | |
320 | |
321 void EventGenerator::GestureMultiFingerScroll(int count, | |
322 const gfx::Point start[], | |
323 int event_separation_time_ms, | |
324 int steps, | |
325 int move_x, | |
326 int move_y) { | |
327 const int kMaxTouchPoints = 10; | |
328 int delays[kMaxTouchPoints] = { 0 }; | |
329 GestureMultiFingerScrollWithDelays( | |
330 count, start, delays, event_separation_time_ms, steps, move_x, move_y); | |
331 } | |
332 | |
333 void EventGenerator::GestureMultiFingerScrollWithDelays( | |
334 int count, | |
335 const gfx::Point start[], | |
336 const int delay_adding_finger_ms[], | |
337 int event_separation_time_ms, | |
338 int steps, | |
339 int move_x, | |
340 int move_y) { | |
341 const int kMaxTouchPoints = 10; | |
342 gfx::Point points[kMaxTouchPoints]; | |
343 CHECK_LE(count, kMaxTouchPoints); | |
344 CHECK_GT(steps, 0); | |
345 | |
346 int delta_x = move_x / steps; | |
347 int delta_y = move_y / steps; | |
348 | |
349 for (int i = 0; i < count; ++i) { | |
350 points[i] = start[i]; | |
351 } | |
352 | |
353 base::TimeDelta press_time_first = Now(); | |
354 base::TimeDelta press_time[kMaxTouchPoints]; | |
355 bool pressed[kMaxTouchPoints]; | |
356 for (int i = 0; i < count; ++i) { | |
357 pressed[i] = false; | |
358 press_time[i] = press_time_first + | |
359 base::TimeDelta::FromMilliseconds(delay_adding_finger_ms[i]); | |
360 } | |
361 | |
362 int last_id = 0; | |
363 for (int step = 0; step < steps; ++step) { | |
364 base::TimeDelta move_time = press_time_first + | |
365 base::TimeDelta::FromMilliseconds(event_separation_time_ms * step); | |
366 | |
367 while (last_id < count && | |
368 !pressed[last_id] && | |
369 move_time >= press_time[last_id]) { | |
370 ui::TouchEvent press(ui::ET_TOUCH_PRESSED, | |
371 points[last_id], | |
372 last_id, | |
373 press_time[last_id]); | |
374 Dispatch(&press); | |
375 pressed[last_id] = true; | |
376 last_id++; | |
377 } | |
378 | |
379 for (int i = 0; i < count; ++i) { | |
380 points[i].Offset(delta_x, delta_y); | |
381 if (i >= last_id) | |
382 continue; | |
383 ui::TouchEvent move(ui::ET_TOUCH_MOVED, points[i], i, move_time); | |
384 Dispatch(&move); | |
385 } | |
386 } | |
387 | |
388 base::TimeDelta release_time = press_time_first + | |
389 base::TimeDelta::FromMilliseconds(event_separation_time_ms * steps); | |
390 for (int i = 0; i < last_id; ++i) { | |
391 ui::TouchEvent release( | |
392 ui::ET_TOUCH_RELEASED, points[i], i, release_time); | |
393 Dispatch(&release); | |
394 } | |
395 } | |
396 | |
397 void EventGenerator::ScrollSequence(const gfx::Point& start, | |
398 const base::TimeDelta& step_delay, | |
399 float x_offset, | |
400 float y_offset, | |
401 int steps, | |
402 int num_fingers) { | |
403 base::TimeDelta timestamp = Now(); | |
404 ui::ScrollEvent fling_cancel(ui::ET_SCROLL_FLING_CANCEL, | |
405 start, | |
406 timestamp, | |
407 0, | |
408 0, 0, | |
409 0, 0, | |
410 num_fingers); | |
411 Dispatch(&fling_cancel); | |
412 | |
413 float dx = x_offset / steps; | |
414 float dy = y_offset / steps; | |
415 for (int i = 0; i < steps; ++i) { | |
416 timestamp += step_delay; | |
417 ui::ScrollEvent move(ui::ET_SCROLL, | |
418 start, | |
419 timestamp, | |
420 0, | |
421 dx, dy, | |
422 dx, dy, | |
423 num_fingers); | |
424 Dispatch(&move); | |
425 } | |
426 | |
427 ui::ScrollEvent fling_start(ui::ET_SCROLL_FLING_START, | |
428 start, | |
429 timestamp, | |
430 0, | |
431 x_offset, y_offset, | |
432 x_offset, y_offset, | |
433 num_fingers); | |
434 Dispatch(&fling_start); | |
435 } | |
436 | |
437 void EventGenerator::ScrollSequence(const gfx::Point& start, | |
438 const base::TimeDelta& step_delay, | |
439 const std::vector<gfx::PointF>& offsets, | |
440 int num_fingers) { | |
441 size_t steps = offsets.size(); | |
442 base::TimeDelta timestamp = Now(); | |
443 ui::ScrollEvent fling_cancel(ui::ET_SCROLL_FLING_CANCEL, | |
444 start, | |
445 timestamp, | |
446 0, | |
447 0, 0, | |
448 0, 0, | |
449 num_fingers); | |
450 Dispatch(&fling_cancel); | |
451 | |
452 for (size_t i = 0; i < steps; ++i) { | |
453 timestamp += step_delay; | |
454 ui::ScrollEvent scroll(ui::ET_SCROLL, | |
455 start, | |
456 timestamp, | |
457 0, | |
458 offsets[i].x(), offsets[i].y(), | |
459 offsets[i].x(), offsets[i].y(), | |
460 num_fingers); | |
461 Dispatch(&scroll); | |
462 } | |
463 | |
464 ui::ScrollEvent fling_start(ui::ET_SCROLL_FLING_START, | |
465 start, | |
466 timestamp, | |
467 0, | |
468 offsets[steps - 1].x(), offsets[steps - 1].y(), | |
469 offsets[steps - 1].x(), offsets[steps - 1].y(), | |
470 num_fingers); | |
471 Dispatch(&fling_start); | |
472 } | |
473 | |
474 void EventGenerator::PressKey(ui::KeyboardCode key_code, int flags) { | |
475 DispatchKeyEvent(true, key_code, flags); | |
476 } | |
477 | |
478 void EventGenerator::ReleaseKey(ui::KeyboardCode key_code, int flags) { | |
479 DispatchKeyEvent(false, key_code, flags); | |
480 } | |
481 | |
482 void EventGenerator::Dispatch(ui::Event* event) { | |
483 DoDispatchEvent(event, async_); | |
484 } | |
485 | |
486 void EventGenerator::SetTickClock(scoped_ptr<base::TickClock> tick_clock) { | |
487 tick_clock_ = tick_clock.Pass(); | |
488 } | |
489 | |
490 base::TimeDelta EventGenerator::Now() { | |
491 // This is the same as what EventTimeForNow() does, but here we do it | |
492 // with a tick clock that can be replaced with a simulated clock for tests. | |
493 return base::TimeDelta::FromInternalValue( | |
494 tick_clock_->NowTicks().ToInternalValue()); | |
495 } | |
496 | |
497 void EventGenerator::Init(gfx::NativeWindow root_window, | |
498 gfx::NativeWindow window_context) { | |
499 delegate()->SetContext(this, root_window, window_context); | |
500 if (window_context) | |
501 current_location_ = delegate()->CenterOfWindow(window_context); | |
502 current_target_ = delegate()->GetTargetAt(current_location_); | |
503 } | |
504 | |
505 void EventGenerator::DispatchKeyEvent(bool is_press, | |
506 ui::KeyboardCode key_code, | |
507 int flags) { | |
508 #if defined(OS_WIN) | |
509 UINT key_press = WM_KEYDOWN; | |
510 uint16 character = ui::GetCharacterFromKeyCode(key_code, flags); | |
511 if (is_press && character) { | |
512 MSG native_event = { NULL, WM_KEYDOWN, key_code, 0 }; | |
513 TestKeyEvent keyev(native_event, flags); | |
514 Dispatch(&keyev); | |
515 // On Windows, WM_KEYDOWN event is followed by WM_CHAR with a character | |
516 // if the key event cooresponds to a real character. | |
517 key_press = WM_CHAR; | |
518 key_code = static_cast<ui::KeyboardCode>(character); | |
519 } | |
520 MSG native_event = | |
521 { NULL, (is_press ? key_press : WM_KEYUP), key_code, 0 }; | |
522 TestKeyEvent keyev(native_event, flags); | |
523 #elif defined(USE_X11) | |
524 ui::ScopedXI2Event xevent; | |
525 xevent.InitKeyEvent(is_press ? ui::ET_KEY_PRESSED : ui::ET_KEY_RELEASED, | |
526 key_code, | |
527 flags); | |
528 ui::KeyEvent keyev(xevent); | |
529 #else | |
530 ui::EventType type = is_press ? ui::ET_KEY_PRESSED : ui::ET_KEY_RELEASED; | |
531 ui::KeyEvent keyev(type, key_code, flags); | |
532 #endif // OS_WIN | |
533 Dispatch(&keyev); | |
534 } | |
535 | |
536 void EventGenerator::UpdateCurrentDispatcher(const gfx::Point& point) { | |
537 current_target_ = delegate()->GetTargetAt(point); | |
538 } | |
539 | |
540 void EventGenerator::PressButton(int flag) { | |
541 if (!(flags_ & flag)) { | |
542 flags_ |= flag; | |
543 grab_ = (flags_ & kAllButtonMask) != 0; | |
544 gfx::Point location = GetLocationInCurrentRoot(); | |
545 ui::MouseEvent mouseev(ui::ET_MOUSE_PRESSED, location, location, flags_, | |
546 flag); | |
547 Dispatch(&mouseev); | |
548 } | |
549 } | |
550 | |
551 void EventGenerator::ReleaseButton(int flag) { | |
552 if (flags_ & flag) { | |
553 gfx::Point location = GetLocationInCurrentRoot(); | |
554 ui::MouseEvent mouseev(ui::ET_MOUSE_RELEASED, location, | |
555 location, flags_, flag); | |
556 Dispatch(&mouseev); | |
557 flags_ ^= flag; | |
558 } | |
559 grab_ = (flags_ & kAllButtonMask) != 0; | |
560 } | |
561 | |
562 gfx::Point EventGenerator::GetLocationInCurrentRoot() const { | |
563 gfx::Point p(current_location_); | |
564 delegate()->ConvertPointToTarget(current_target_, &p); | |
565 return p; | |
566 } | |
567 | |
568 gfx::Point EventGenerator::CenterOfWindow(const EventTarget* window) const { | |
569 return delegate()->CenterOfTarget(window); | |
570 } | |
571 | |
572 void EventGenerator::DoDispatchEvent(ui::Event* event, bool async) { | |
573 if (async) { | |
574 ui::Event* pending_event; | |
575 if (event->IsKeyEvent()) { | |
576 pending_event = new ui::KeyEvent(*static_cast<ui::KeyEvent*>(event)); | |
577 } else if (event->IsMouseEvent()) { | |
578 pending_event = new ui::MouseEvent(*static_cast<ui::MouseEvent*>(event)); | |
579 } else if (event->IsTouchEvent()) { | |
580 pending_event = new ui::TouchEvent(*static_cast<ui::TouchEvent*>(event)); | |
581 } else if (event->IsScrollEvent()) { | |
582 pending_event = | |
583 new ui::ScrollEvent(*static_cast<ui::ScrollEvent*>(event)); | |
584 } else { | |
585 NOTREACHED() << "Invalid event type"; | |
586 return; | |
587 } | |
588 if (pending_events_.empty()) { | |
589 base::ThreadTaskRunnerHandle::Get()->PostTask( | |
590 FROM_HERE, | |
591 base::Bind(&EventGenerator::DispatchNextPendingEvent, | |
592 base::Unretained(this))); | |
593 } | |
594 pending_events_.push_back(pending_event); | |
595 } else { | |
596 ui::EventSource* event_source = delegate()->GetEventSource(current_target_); | |
597 ui::EventSourceTestApi event_source_test(event_source); | |
598 ui::EventDispatchDetails details = | |
599 event_source_test.SendEventToProcessor(event); | |
600 CHECK(!details.dispatcher_destroyed); | |
601 } | |
602 } | |
603 | |
604 void EventGenerator::DispatchNextPendingEvent() { | |
605 DCHECK(!pending_events_.empty()); | |
606 ui::Event* event = pending_events_.front(); | |
607 DoDispatchEvent(event, false); | |
608 pending_events_.pop_front(); | |
609 delete event; | |
610 if (!pending_events_.empty()) { | |
611 base::ThreadTaskRunnerHandle::Get()->PostTask( | |
612 FROM_HERE, | |
613 base::Bind(&EventGenerator::DispatchNextPendingEvent, | |
614 base::Unretained(this))); | |
615 } | |
616 } | |
617 | |
618 const EventGeneratorDelegate* EventGenerator::delegate() const { | |
619 if (delegate_) | |
620 return delegate_.get(); | |
621 | |
622 DCHECK(default_delegate); | |
623 return default_delegate; | |
624 } | |
625 | |
626 EventGeneratorDelegate* EventGenerator::delegate() { | |
627 return const_cast<EventGeneratorDelegate*>( | |
628 const_cast<const EventGenerator*>(this)->delegate()); | |
629 } | |
630 | |
631 } // namespace test | |
632 } // namespace ui | |
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