| Index: conformance/buffer-bind-test.html
|
| ===================================================================
|
| --- conformance/buffer-bind-test.html (revision 106149)
|
| +++ conformance/buffer-bind-test.html (working copy)
|
| @@ -1,63 +0,0 @@
|
| -<!--
|
| -Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| -Use of this source code is governed by a BSD-style license that can be
|
| -found in the LICENSE file.
|
| - -->
|
| -<!DOCTYPE html>
|
| -<html>
|
| - <head>
|
| -<meta charset="utf-8">
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| - <title>WebGL BindBuffer conformance test.</title>
|
| - <link rel="stylesheet" href="../resources/js-test-style.css"/>
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| - <script src="../resources/js-test-pre.js"></script>
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| - <script src="resources/webgl-test.js"> </script>
|
| -</head>
|
| -<body>
|
| -<canvas id="example" width="40" height="40" style="width: 40px; height: 40px;"></canvas>
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| -<div id="description"></div>
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| -<div id="console"></div>
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| -<script>
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| -description("Checks a buffer can only be bound to 1 target.");
|
| -
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| -debug("");
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| -debug("Canvas.getContext");
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| -
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| -var gl = create3DContext(document.getElementById("canvas"));
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| -if (!gl) {
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| - testFailed("context does not exist");
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| -} else {
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| - testPassed("context exists");
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| -
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| - debug("");
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| -
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| - var buf = gl.createBuffer();
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| - gl.bindBuffer(gl.ARRAY_BUFFER, buf);
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| - glErrorShouldBe(gl, gl.NO_ERROR,
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| - "should be able to bind buffer.");
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| - gl.bindBuffer(gl.ARRAY_BUFFER, null);
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| - glErrorShouldBe(gl, gl.NO_ERROR,
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| - "should be able to unbind buffer.");
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| - gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, buf);
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| - glErrorShouldBe(gl, gl.INVALID_OPERATION,
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| - "should get INVALID_OPERATION if attempting to bind buffer to different target");
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| -
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| - var buf = gl.createBuffer();
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| - gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, buf);
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| - glErrorShouldBe(gl, gl.NO_ERROR,
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| - "should be able to bind buffer.");
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| - gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, null);
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| - glErrorShouldBe(gl, gl.NO_ERROR,
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| - "should be able to unbind buffer.");
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| - gl.bindBuffer(gl.ARRAY_BUFFER, buf);
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| - glErrorShouldBe(gl, gl.INVALID_OPERATION,
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| - "should get INVALID_OPERATION if attempting to bind buffer to different target");
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| -}
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| -
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| -debug("");
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| -successfullyParsed = true;
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| -</script>
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| -<script src="../resources/js-test-post.js"></script>
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| -
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| -</body>
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| -</html>
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| -
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|
|