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| 1 <!-- | |
| 2 Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 3 Use of this source code is governed by a BSD-style license that can be | |
| 4 found in the LICENSE file. | |
| 5 --> | |
| 6 <!DOCTYPE html> | |
| 7 <html> | |
| 8 <head> | |
| 9 <meta charset="utf-8"> | |
| 10 <title>WebGL BindBuffer conformance test.</title> | |
| 11 <link rel="stylesheet" href="../resources/js-test-style.css"/> | |
| 12 <script src="../resources/js-test-pre.js"></script> | |
| 13 <script src="resources/webgl-test.js"> </script> | |
| 14 </head> | |
| 15 <body> | |
| 16 <canvas id="example" width="40" height="40" style="width: 40px; height: 40px;"><
/canvas> | |
| 17 <div id="description"></div> | |
| 18 <div id="console"></div> | |
| 19 <script> | |
| 20 description("Checks a buffer can only be bound to 1 target."); | |
| 21 | |
| 22 debug(""); | |
| 23 debug("Canvas.getContext"); | |
| 24 | |
| 25 var gl = create3DContext(document.getElementById("canvas")); | |
| 26 if (!gl) { | |
| 27 testFailed("context does not exist"); | |
| 28 } else { | |
| 29 testPassed("context exists"); | |
| 30 | |
| 31 debug(""); | |
| 32 | |
| 33 var buf = gl.createBuffer(); | |
| 34 gl.bindBuffer(gl.ARRAY_BUFFER, buf); | |
| 35 glErrorShouldBe(gl, gl.NO_ERROR, | |
| 36 "should be able to bind buffer."); | |
| 37 gl.bindBuffer(gl.ARRAY_BUFFER, null); | |
| 38 glErrorShouldBe(gl, gl.NO_ERROR, | |
| 39 "should be able to unbind buffer."); | |
| 40 gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, buf); | |
| 41 glErrorShouldBe(gl, gl.INVALID_OPERATION, | |
| 42 "should get INVALID_OPERATION if attempting to bind buffer to differ
ent target"); | |
| 43 | |
| 44 var buf = gl.createBuffer(); | |
| 45 gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, buf); | |
| 46 glErrorShouldBe(gl, gl.NO_ERROR, | |
| 47 "should be able to bind buffer."); | |
| 48 gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, null); | |
| 49 glErrorShouldBe(gl, gl.NO_ERROR, | |
| 50 "should be able to unbind buffer."); | |
| 51 gl.bindBuffer(gl.ARRAY_BUFFER, buf); | |
| 52 glErrorShouldBe(gl, gl.INVALID_OPERATION, | |
| 53 "should get INVALID_OPERATION if attempting to bind buffer to differ
ent target"); | |
| 54 } | |
| 55 | |
| 56 debug(""); | |
| 57 successfullyParsed = true; | |
| 58 </script> | |
| 59 <script src="../resources/js-test-post.js"></script> | |
| 60 | |
| 61 </body> | |
| 62 </html> | |
| 63 | |
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