| Index: conformance/gl-scissor-test.html
|
| ===================================================================
|
| --- conformance/gl-scissor-test.html (revision 106149)
|
| +++ conformance/gl-scissor-test.html (working copy)
|
| @@ -1,73 +0,0 @@
|
| -<!--
|
| -Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| -Use of this source code is governed by a BSD-style license that can be
|
| -found in the LICENSE file.
|
| - -->
|
| -<!DOCTYPE html>
|
| -<html>
|
| -<head>
|
| -<meta charset="utf-8">
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| -<title>WebGL Scissor Test</title>
|
| -<link rel="stylesheet" href="../resources/js-test-style.css"/>
|
| -<script src="../resources/desktop-gl-constants.js" type="text/javascript"></script>
|
| -<script src="../../debug/webgl-debug.js"></script>
|
| -<script src="../resources/js-test-pre.js"></script>
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| -<script src="resources/webgl-test-utils.js"></script>
|
| -</head>
|
| -<body>
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| -<div id="description"></div>
|
| -<div id="console"></div>
|
| -<canvas id="canvas" width="2" height="2" style="width: 40px; height: 40px;"> </canvas>
|
| -<script>
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| -description("Check if glScissor setting works.");
|
| -
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| -debug("");
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| -debug("Canvas.getContext");
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| -
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| -var wtu = WebGLTestUtils;
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| -var gl = wtu.create3DContext(document.getElementById("canvas"));
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| -if (!gl) {
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| - testFailed("context does not exist");
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| -} else {
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| - testPassed("context exists");
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| -
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| - debug("");
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| -
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| - gl.clearColor(0,0,0,0);
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| - gl.clear(gl.COLOR_BUFFER_BIT);
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| -
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| - // clear a portion of our FBO
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| - gl.enable(gl.SCISSOR_TEST);
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| - gl.scissor(0, 0, 1, 1);
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| - gl.clearColor(0,1,0,1);
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| - gl.clear(gl.COLOR_BUFFER_BIT);
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| -
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| - var b = new Uint8Array(2 * 2 * 4);
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| - gl.readPixels(0, 0, 2, 2, gl.RGBA, gl.UNSIGNED_BYTE, b);
|
| -
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| - function checkPixel(b, x, y, color) {
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| - var offset = (y * 2 + x) * 4;
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| - var match = true;
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| - for (var c = 0; c < 4; ++c) {
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| - if (b[offset + c] != color[c] * 255) {
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| - match = false;
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| - break;
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| - }
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| - }
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| - assertMsg(match, "pixel at " + x + ", " + y + " is expected value");
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| - }
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| -
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| - checkPixel(b, 0, 0, [0, 1, 0, 1]);
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| - checkPixel(b, 1, 0, [0, 0, 0, 0]);
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| - checkPixel(b, 0, 1, [0, 0, 0, 0]);
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| - checkPixel(b, 1, 1, [0, 0, 0, 0]);
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| -}
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| -
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| -debug("");
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| -successfullyParsed = true;
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| -
|
| -</script>
|
| -<script src="../resources/js-test-post.js"></script>
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| -
|
| -</body>
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| -</html>
|
|
|