| Index: conformance/glsl/variables/gl-frontfacing.html
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| ===================================================================
|
| --- conformance/glsl/variables/gl-frontfacing.html (revision 0)
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| +++ conformance/glsl/variables/gl-frontfacing.html (revision 0)
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| @@ -0,0 +1,86 @@
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| +<!--
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| +Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +Use of this source code is governed by a BSD-style license that can be
|
| +found in the LICENSE file.
|
| + -->
|
| +<!DOCTYPE html>
|
| +<html>
|
| +<head>
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| +<meta charset="utf-8">
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| + <title>gl-fragcoord Test</title>
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| + <link rel="stylesheet" href="../../../resources/js-test-style.css"/>
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| + <script src="../../../resources/js-test-pre.js"></script>
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| + <script src="../../resources/webgl-test.js"> </script>
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| + <script src="../../resources/webgl-test-utils.js"> </script>
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| +</head>
|
| +<body>
|
| +<canvas id="example" width="32" height="32">
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| +</canvas>
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| +<div id="description"></div>
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| +<div id="console"></div>
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| + <script id="vshader" type="x-shader/x-vertex">
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| + attribute vec4 vPosition;
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| + void main()
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| + {
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| + gl_Position = vPosition;
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| + }
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| + </script>
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| +
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| + <script id="fshader" type="x-shader/x-fragment">
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| + precision mediump float;
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| + void main()
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| + {
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| + gl_FragColor = vec4(
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| + gl_FrontFacing ? 1.0 : 0.0,
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| + gl_FrontFacing ? 0.0 : 1.0,
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| + 0,
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| + 1);
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| + }
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| + </script>
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| +
|
| + <script>
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| + function init()
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| + {
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| + if (window.initNonKhronosFramework) {
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| + window.initNonKhronosFramework(false);
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| + }
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| +
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| + wtu = WebGLTestUtils;
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| + gl = initWebGL("example", "vshader", "fshader", [ "vPosition"], [ 0, 0, 0, 1 ], 1);
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| +
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| + var gridRes = 4;
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| + wtu.setupQuad(gl, gridRes, 0, true);
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| +
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| + gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
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| + gl.drawElements(gl.TRIANGLES, gridRes * gridRes * 6, gl.UNSIGNED_SHORT, 0);
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| + wtu.glErrorShouldBe(gl, gl.NO_ERROR, "no errors from draw");
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| +
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| + var step = 32 / gridRes;
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| + var halfStep = step / 2;
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| + var quarterStep = halfStep / 2;
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| + for (var xx = 0; xx < 32; xx += step) {
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| + for (var yy = 0; yy < 32; yy += step) {
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| + for (var ii = 0; ii < 2; ++ii) {
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| + var color = [
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| + ii == 0 ? 255 : 0,
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| + ii == 0 ? 0 : 255,
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| + 0
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| + ];
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| + var msg = "should be " + color;
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| + wtu.checkCanvasRect(
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| + gl,
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| + xx + quarterStep + halfStep * ii,
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| + yy + quarterStep + halfStep * ii,
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| + 1, 1, color, msg, 4);
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| + }
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| + }
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| + }
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| + }
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| +
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| + init();
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| + successfullyParsed = true;
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| + </script>
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| +<script src="../../../resources/js-test-post.js"></script>
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| +
|
| +</body>
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| +</html>
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|
|
| Property changes on: conformance/glsl/variables/gl-frontfacing.html
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| ___________________________________________________________________
|
| Added: svn:executable
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| + *
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| Added: svn:eol-style
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| + LF
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|