Index: src/gpu/gl/builders/GrGLProgramBuilder.h |
diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.h b/src/gpu/gl/builders/GrGLProgramBuilder.h |
index 032fa57fa224b3381a05aa85ff4952103ca7c10b..fd1d6c8041d4f39c6e2fd44f35f5e8182c9a42f2 100644 |
--- a/src/gpu/gl/builders/GrGLProgramBuilder.h |
+++ b/src/gpu/gl/builders/GrGLProgramBuilder.h |
@@ -240,7 +240,6 @@ public: |
// Handles for program uniforms (other than per-effect uniforms) |
struct BuiltinUniformHandles { |
- UniformHandle fViewMatrixUni; |
UniformHandle fRTAdjustmentUni; |
// We use the render target height to provide a y-down frag coord when specifying |