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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLProgramBuilder_DEFINED | 8 #ifndef GrGLProgramBuilder_DEFINED |
| 9 #define GrGLProgramBuilder_DEFINED | 9 #define GrGLProgramBuilder_DEFINED |
| 10 | 10 |
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| 233 const char* name, | 233 const char* name, |
| 234 GrGLVarying*, | 234 GrGLVarying*, |
| 235 GrSLPrecision fsPrecision = kDefault_GrSLPrecision) SK_OVERRIDE; | 235 GrSLPrecision fsPrecision = kDefault_GrSLPrecision) SK_OVERRIDE; |
| 236 | 236 |
| 237 void addPassThroughAttribute(const GrGeometryProcessor::GrAttribute*, | 237 void addPassThroughAttribute(const GrGeometryProcessor::GrAttribute*, |
| 238 const char* output) SK_OVERRIDE; | 238 const char* output) SK_OVERRIDE; |
| 239 | 239 |
| 240 | 240 |
| 241 // Handles for program uniforms (other than per-effect uniforms) | 241 // Handles for program uniforms (other than per-effect uniforms) |
| 242 struct BuiltinUniformHandles { | 242 struct BuiltinUniformHandles { |
| 243 UniformHandle fViewMatrixUni; | |
| 244 UniformHandle fRTAdjustmentUni; | 243 UniformHandle fRTAdjustmentUni; |
| 245 | 244 |
| 246 // We use the render target height to provide a y-down frag coord when s
pecifying | 245 // We use the render target height to provide a y-down frag coord when s
pecifying |
| 247 // origin_upper_left is not supported. | 246 // origin_upper_left is not supported. |
| 248 UniformHandle fRTHeightUni; | 247 UniformHandle fRTHeightUni; |
| 249 | 248 |
| 250 // Uniforms for computing texture coords to do the dst-copy lookup | 249 // Uniforms for computing texture coords to do the dst-copy lookup |
| 251 UniformHandle fDstCopyTopLeftUni; | 250 UniformHandle fDstCopyTopLeftUni; |
| 252 UniformHandle fDstCopyScaleUni; | 251 UniformHandle fDstCopyScaleUni; |
| 253 UniformHandle fDstCopySamplerUni; | 252 UniformHandle fDstCopySamplerUni; |
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| 437 SkAutoTDelete<GrGLFragmentProcessor> fGLProc; | 436 SkAutoTDelete<GrGLFragmentProcessor> fGLProc; |
| 438 SkSTArray<2, Transform, true> fTransforms; | 437 SkSTArray<2, Transform, true> fTransforms; |
| 439 }; | 438 }; |
| 440 | 439 |
| 441 struct GrGLInstalledFragProcs : public SkRefCnt { | 440 struct GrGLInstalledFragProcs : public SkRefCnt { |
| 442 virtual ~GrGLInstalledFragProcs(); | 441 virtual ~GrGLInstalledFragProcs(); |
| 443 SkSTArray<8, GrGLInstalledFragProc*, true> fProcs; | 442 SkSTArray<8, GrGLInstalledFragProc*, true> fProcs; |
| 444 }; | 443 }; |
| 445 | 444 |
| 446 #endif | 445 #endif |
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