| Index: src/gpu/GrOvalRenderer.cpp
|
| diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp
|
| index a2e365e0db5c5ca5728f0dade1ac68a8fbd3a856..0d3f7b98cb9df4fc7364ddce614774210cf428e7 100644
|
| --- a/src/gpu/GrOvalRenderer.cpp
|
| +++ b/src/gpu/GrOvalRenderer.cpp
|
| @@ -102,9 +102,12 @@ public:
|
| vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(), ce.inPosition()->fName);
|
| vsBuilder->codeAppendf("%s = %s;", vsBuilder->localCoords(), ce.inPosition()->fName);
|
|
|
| + // setup uniform viewMatrix
|
| + this->setupUniformViewMatrix(pb);
|
| +
|
| // setup position varying
|
| vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPosition(),
|
| - vsBuilder->uViewM(), ce.inPosition()->fName);
|
| + this->uViewM(), ce.inPosition()->fName);
|
|
|
| GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| fsBuilder->codeAppendf("float d = length(%s.xy);", v.fsIn());
|
| @@ -132,6 +135,8 @@ public:
|
| virtual void setData(const GrGLProgramDataManager& pdman,
|
| const GrPrimitiveProcessor& gp,
|
| const GrBatchTracker& bt) SK_OVERRIDE {
|
| + this->setUniformViewMatrix(pdman, gp.viewMatrix());
|
| +
|
| const BatchTracker& local = bt.cast<BatchTracker>();
|
| if (kUniform_GrGPInput == local.fInputColorType && local.fColor != fColor) {
|
| GrGLfloat c[4];
|
| @@ -278,9 +283,12 @@ public:
|
| vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(), ee.inPosition()->fName);
|
| vsBuilder->codeAppendf("%s = %s;", vsBuilder->localCoords(), ee.inPosition()->fName);
|
|
|
| + // setup uniform viewMatrix
|
| + this->setupUniformViewMatrix(pb);
|
| +
|
| // setup position varying
|
| vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPosition(),
|
| - vsBuilder->uViewM(), ee.inPosition()->fName);
|
| + this->uViewM(), ee.inPosition()->fName);
|
|
|
| // for outer curve
|
| GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| @@ -323,6 +331,8 @@ public:
|
| virtual void setData(const GrGLProgramDataManager& pdman,
|
| const GrPrimitiveProcessor& gp,
|
| const GrBatchTracker& bt) SK_OVERRIDE {
|
| + this->setUniformViewMatrix(pdman, gp.viewMatrix());
|
| +
|
| const BatchTracker& local = bt.cast<BatchTracker>();
|
| if (kUniform_GrGPInput == local.fInputColorType && local.fColor != fColor) {
|
| GrGLfloat c[4];
|
| @@ -475,9 +485,12 @@ public:
|
| vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(), ee.inPosition()->fName);
|
| vsBuilder->codeAppendf("%s = %s;", vsBuilder->localCoords(), ee.inPosition()->fName);
|
|
|
| + // setup uniform viewMatrix
|
| + this->setupUniformViewMatrix(pb);
|
| +
|
| // setup position varying
|
| vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPosition(),
|
| - vsBuilder->uViewM(), ee.inPosition()->fName);
|
| + this->uViewM(), ee.inPosition()->fName);
|
|
|
| GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| SkAssertResult(fsBuilder->enableFeature(
|
| @@ -535,6 +548,8 @@ public:
|
| virtual void setData(const GrGLProgramDataManager& pdman,
|
| const GrPrimitiveProcessor& gp,
|
| const GrBatchTracker& bt) SK_OVERRIDE {
|
| + this->setUniformViewMatrix(pdman, gp.viewMatrix());
|
| +
|
| const BatchTracker& local = bt.cast<BatchTracker>();
|
| if (kUniform_GrGPInput == local.fInputColorType && local.fColor != fColor) {
|
| GrGLfloat c[4];
|
|
|