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cc: Split tiling set raster queues into all and required.
This patch does several things:
- Make TilingSetRasterQueue a virtual interface
- Rename the old queue to be TilingSetRasterQueueAll
- Add a TilingSetRasterQueueRequired that only returns either
REQUIRED_FOR_DRAW or REQUIRED_FOR_ACTIVATION tiles.
- Moves the creation of TilingSet queues into RasterTilePriorityQueue
R=reveman, enne, danakj
Committed: https://crrev.com/fe477d5a1497e312dd553e0aa78e23b9f3fa70da
Cr-Commit-Position: refs/heads/master@{#311124}
Total comments: 6
Total comments: 46
Total comments: 5
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cc/layers/picture_layer_impl.h
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cc/layers/picture_layer_impl.cc
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cc/layers/picture_layer_impl_perftest.cc
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cc/layers/picture_layer_impl_unittest.cc
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cc/resources/picture_layer_tiling.h
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cc/resources/raster_tile_priority_queue.h
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cc/resources/raster_tile_priority_queue.cc
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cc/resources/tile_manager.h
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cc/resources/tile_manager.cc
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cc/resources/tiling_set_raster_queue.h
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cc/resources/tiling_set_raster_queue_all.h
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cc/resources/tiling_set_raster_queue_required.h
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cc/resources/tiling_set_raster_queue_required.cc
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cc/test/fake_tile_manager_client.h
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cc/trees/layer_tree_host_impl.h
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Total messages: 21 (5 generated)
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