Index: tests/GLProgramsTest.cpp |
diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp |
index ac50a9dc0945d6518e47ceb5a7ea09c3cc86dfcd..57ddf8654dc1c02a8bae05991a95fcac3f81b59e 100644 |
--- a/tests/GLProgramsTest.cpp |
+++ b/tests/GLProgramsTest.cpp |
@@ -139,7 +139,7 @@ static const GrGeometryProcessor* get_random_gp(GrContext* context, |
dummyTextures); |
} |
-static void set_random_color_coverage_stages(GrGpuGL* gpu, |
+static void set_random_color_coverage_stages(GrGLGpu* gpu, |
GrDrawState* ds, |
int maxStages, |
bool usePathRendering, |
@@ -217,7 +217,7 @@ static void set_random_stencil(GrDrawState* ds, SkRandom* random) { |
} |
bool GrDrawTarget::programUnitTest(int maxStages) { |
- GrGpuGL* gpu = static_cast<GrGpuGL*>(fContext->getGpu()); |
+ GrGLGpu* gpu = static_cast<GrGLGpu*>(fContext->getGpu()); |
// setup dummy textures |
GrSurfaceDesc dummyDesc; |
dummyDesc.fFlags = kRenderTarget_GrSurfaceFlag; |
@@ -339,7 +339,7 @@ DEF_GPUTEST(GLPrograms, reporter, factory) { |
for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) { |
GrContext* context = factory->get(static_cast<GrContextFactory::GLContextType>(type)); |
if (context) { |
- GrGpuGL* gpu = static_cast<GrGpuGL*>(context->getGpu()); |
+ GrGLGpu* gpu = static_cast<GrGLGpu*>(context->getGpu()); |
/* |
* For the time being, we only support the test with desktop GL or for android on |