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Side by Side Diff: tests/GLProgramsTest.cpp

Issue 808593003: Rename GrGpuGL to GrGLGpu for consistency (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 6 years ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 // This is a GPU-backend specific test. It relies on static intializers to work 9 // This is a GPU-backend specific test. It relies on static intializers to work
10 10
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132 static const GrGeometryProcessor* get_random_gp(GrContext* context, 132 static const GrGeometryProcessor* get_random_gp(GrContext* context,
133 const GrDrawTargetCaps& caps, 133 const GrDrawTargetCaps& caps,
134 SkRandom* random, 134 SkRandom* random,
135 GrTexture* dummyTextures[]) { 135 GrTexture* dummyTextures[]) {
136 return GrProcessorTestFactory<GrGeometryProcessor>::CreateStage(random, 136 return GrProcessorTestFactory<GrGeometryProcessor>::CreateStage(random,
137 context, 137 context,
138 caps, 138 caps,
139 dummyTexture s); 139 dummyTexture s);
140 } 140 }
141 141
142 static void set_random_color_coverage_stages(GrGpuGL* gpu, 142 static void set_random_color_coverage_stages(GrGLGpu* gpu,
143 GrDrawState* ds, 143 GrDrawState* ds,
144 int maxStages, 144 int maxStages,
145 bool usePathRendering, 145 bool usePathRendering,
146 SkRandom* random, 146 SkRandom* random,
147 GrTexture* dummyTextures[]) { 147 GrTexture* dummyTextures[]) {
148 int numProcs = random->nextULessThan(maxStages + 1); 148 int numProcs = random->nextULessThan(maxStages + 1);
149 int numColorProcs = random->nextULessThan(numProcs + 1); 149 int numColorProcs = random->nextULessThan(numProcs + 1);
150 150
151 int currTextureCoordSet = 0; 151 int currTextureCoordSet = 0;
152 for (int s = 0; s < numProcs;) { 152 for (int s = 0; s < numProcs;) {
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210 0xffff); 210 0xffff);
211 211
212 if (random->nextBool()) { 212 if (random->nextBool()) {
213 ds->setStencil(kDoesWriteStencil); 213 ds->setStencil(kDoesWriteStencil);
214 } else { 214 } else {
215 ds->setStencil(kDoesNotWriteStencil); 215 ds->setStencil(kDoesNotWriteStencil);
216 } 216 }
217 } 217 }
218 218
219 bool GrDrawTarget::programUnitTest(int maxStages) { 219 bool GrDrawTarget::programUnitTest(int maxStages) {
220 GrGpuGL* gpu = static_cast<GrGpuGL*>(fContext->getGpu()); 220 GrGLGpu* gpu = static_cast<GrGLGpu*>(fContext->getGpu());
221 // setup dummy textures 221 // setup dummy textures
222 GrSurfaceDesc dummyDesc; 222 GrSurfaceDesc dummyDesc;
223 dummyDesc.fFlags = kRenderTarget_GrSurfaceFlag; 223 dummyDesc.fFlags = kRenderTarget_GrSurfaceFlag;
224 dummyDesc.fConfig = kSkia8888_GrPixelConfig; 224 dummyDesc.fConfig = kSkia8888_GrPixelConfig;
225 dummyDesc.fWidth = 34; 225 dummyDesc.fWidth = 34;
226 dummyDesc.fHeight = 18; 226 dummyDesc.fHeight = 18;
227 SkAutoTUnref<GrTexture> dummyTexture1(gpu->createTexture(dummyDesc, NULL, 0) ); 227 SkAutoTUnref<GrTexture> dummyTexture1(gpu->createTexture(dummyDesc, NULL, 0) );
228 dummyDesc.fFlags = kNone_GrSurfaceFlags; 228 dummyDesc.fFlags = kNone_GrSurfaceFlags;
229 dummyDesc.fConfig = kAlpha_8_GrPixelConfig; 229 dummyDesc.fConfig = kAlpha_8_GrPixelConfig;
230 dummyDesc.fWidth = 16; 230 dummyDesc.fWidth = 16;
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332 // want to increment on success 332 // want to increment on success
333 ++t; 333 ++t;
334 } 334 }
335 return true; 335 return true;
336 } 336 }
337 337
338 DEF_GPUTEST(GLPrograms, reporter, factory) { 338 DEF_GPUTEST(GLPrograms, reporter, factory) {
339 for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) { 339 for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) {
340 GrContext* context = factory->get(static_cast<GrContextFactory::GLContex tType>(type)); 340 GrContext* context = factory->get(static_cast<GrContextFactory::GLContex tType>(type));
341 if (context) { 341 if (context) {
342 GrGpuGL* gpu = static_cast<GrGpuGL*>(context->getGpu()); 342 GrGLGpu* gpu = static_cast<GrGLGpu*>(context->getGpu());
343 343
344 /* 344 /*
345 * For the time being, we only support the test with desktop GL or f or android on 345 * For the time being, we only support the test with desktop GL or f or android on
346 * ARM platforms 346 * ARM platforms
347 * TODO When we run ES 3.00 GLSL in more places, test again 347 * TODO When we run ES 3.00 GLSL in more places, test again
348 */ 348 */
349 int maxStages; 349 int maxStages;
350 if (kGL_GrGLStandard == gpu->glStandard() || 350 if (kGL_GrGLStandard == gpu->glStandard() ||
351 kARM_GrGLVendor == gpu->ctxInfo().vendor()) { 351 kARM_GrGLVendor == gpu->ctxInfo().vendor()) {
352 maxStages = 6; 352 maxStages = 6;
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363 } 363 }
364 #endif 364 #endif
365 GrTestTarget target; 365 GrTestTarget target;
366 context->getTestTarget(&target); 366 context->getTestTarget(&target);
367 REPORTER_ASSERT(reporter, target.target()->programUnitTest(maxStages )); 367 REPORTER_ASSERT(reporter, target.target()->programUnitTest(maxStages ));
368 } 368 }
369 } 369 }
370 } 370 }
371 371
372 #endif 372 #endif
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