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Unified Diff: src/gpu/gl/GrGLVertexArray.h

Issue 808593003: Rename GrGpuGL to GrGLGpu for consistency (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 6 years ago
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Index: src/gpu/gl/GrGLVertexArray.h
diff --git a/src/gpu/gl/GrGLVertexArray.h b/src/gpu/gl/GrGLVertexArray.h
index e5032a9ea0b9c55279cc21610ffad6beb4eede49..792fd940e73a6a8320dbdf9dfa3c46c67b297e73 100644
--- a/src/gpu/gl/GrGLVertexArray.h
+++ b/src/gpu/gl/GrGLVertexArray.h
@@ -17,7 +17,7 @@
class GrGLVertexBuffer;
class GrGLIndexBuffer;
-class GrGpuGL;
+class GrGLGpu;
struct GrGLAttribLayout {
GrGLint fCount;
@@ -67,7 +67,7 @@ public:
* assumed that the GrGLAttribArrayState is tracking the state of the currently bound vertex
* array object.
*/
- void set(const GrGpuGL*,
+ void set(const GrGLGpu*,
int index,
GrGLVertexBuffer*,
GrGLint size,
@@ -80,7 +80,7 @@ public:
* This function disables vertex attribs not present in the mask. It is assumed that the
* GrGLAttribArrayState is tracking the state of the currently bound vertex array object.
*/
- void disableUnusedArrays(const GrGpuGL*, uint64_t usedAttribArrayMask);
+ void disableUnusedArrays(const GrGLGpu*, uint64_t usedAttribArrayMask);
void invalidate() {
int count = fAttribArrayStates.count();
@@ -134,7 +134,7 @@ private:
*/
class GrGLVertexArray : public GrGpuResource {
public:
- GrGLVertexArray(GrGpuGL* gpu, GrGLint id, int attribCount);
+ GrGLVertexArray(GrGLGpu* gpu, GrGLint id, int attribCount);
/**
* Binds this vertex array. If the ID has been deleted or abandoned then NULL is returned.
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