| Index: src/gpu/gl/GrGLTextureRenderTarget.h
|
| diff --git a/src/gpu/gl/GrGLTextureRenderTarget.h b/src/gpu/gl/GrGLTextureRenderTarget.h
|
| index 11577b8dcf6ce23cdac55e4aadc6a0527bb9ce2c..69f70c492a4c10d105df4eae5f7414ffa0f1a689 100644
|
| --- a/src/gpu/gl/GrGLTextureRenderTarget.h
|
| +++ b/src/gpu/gl/GrGLTextureRenderTarget.h
|
| @@ -12,7 +12,7 @@
|
| #include "GrGLTexture.h"
|
| #include "GrGLRenderTarget.h"
|
|
|
| -class GrGpuGL;
|
| +class GrGLGpu;
|
|
|
| #ifdef SK_BUILD_FOR_WIN
|
| // Windows gives bogus warnings about inheriting asTexture/asRenderTarget via dominance.
|
| @@ -24,7 +24,7 @@ class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget {
|
| public:
|
| // We're virtually derived from GrSurface (via both GrGLTexture and GrGLRenderTarget) so its
|
| // constructor must be explicitly called.
|
| - GrGLTextureRenderTarget(GrGpuGL* gpu,
|
| + GrGLTextureRenderTarget(GrGLGpu* gpu,
|
| const GrSurfaceDesc& desc,
|
| const GrGLTexture::IDDesc& texIDDesc,
|
| const GrGLRenderTarget::IDDesc& rtIDDesc)
|
|
|