Index: src/gpu/gl/GrGLTextureRenderTarget.h |
diff --git a/src/gpu/gl/GrGLTextureRenderTarget.h b/src/gpu/gl/GrGLTextureRenderTarget.h |
index 11577b8dcf6ce23cdac55e4aadc6a0527bb9ce2c..69f70c492a4c10d105df4eae5f7414ffa0f1a689 100644 |
--- a/src/gpu/gl/GrGLTextureRenderTarget.h |
+++ b/src/gpu/gl/GrGLTextureRenderTarget.h |
@@ -12,7 +12,7 @@ |
#include "GrGLTexture.h" |
#include "GrGLRenderTarget.h" |
-class GrGpuGL; |
+class GrGLGpu; |
#ifdef SK_BUILD_FOR_WIN |
// Windows gives bogus warnings about inheriting asTexture/asRenderTarget via dominance. |
@@ -24,7 +24,7 @@ class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget { |
public: |
// We're virtually derived from GrSurface (via both GrGLTexture and GrGLRenderTarget) so its |
// constructor must be explicitly called. |
- GrGLTextureRenderTarget(GrGpuGL* gpu, |
+ GrGLTextureRenderTarget(GrGLGpu* gpu, |
const GrSurfaceDesc& desc, |
const GrGLTexture::IDDesc& texIDDesc, |
const GrGLRenderTarget::IDDesc& rtIDDesc) |