| Index: src/gpu/gl/GrGLPathRange.h
|
| diff --git a/src/gpu/gl/GrGLPathRange.h b/src/gpu/gl/GrGLPathRange.h
|
| index 5fbfb1f917fca9d34c8f70f750a488fba11e9aad..17d44c2ae586d0244384985cb5cfbf060915e95c 100644
|
| --- a/src/gpu/gl/GrGLPathRange.h
|
| +++ b/src/gpu/gl/GrGLPathRange.h
|
| @@ -12,7 +12,7 @@
|
| #include "../GrPathRange.h"
|
| #include "gl/GrGLFunctions.h"
|
|
|
| -class GrGpuGL;
|
| +class GrGLGpu;
|
|
|
| /**
|
| * Currently this represents a range of GL_NV_path_rendering Path IDs. If we
|
| @@ -26,14 +26,14 @@ public:
|
| * Initialize a GL path range from a PathGenerator. This class will allocate
|
| * the GPU path objects and initialize them lazily.
|
| */
|
| - GrGLPathRange(GrGpuGL*, PathGenerator*, const SkStrokeRec&);
|
| + GrGLPathRange(GrGLGpu*, PathGenerator*, const SkStrokeRec&);
|
|
|
| /**
|
| * Initialize a GL path range from an existing range of pre-initialized GPU
|
| * path objects. This class assumes ownership of the GPU path objects and
|
| * will delete them when done.
|
| */
|
| - GrGLPathRange(GrGpuGL*,
|
| + GrGLPathRange(GrGLGpu*,
|
| GrGLuint basePathID,
|
| int numPaths,
|
| size_t gpuMemorySize,
|
|
|