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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2014 Google Inc. | 3 * Copyright 2014 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #ifndef GrGLPathRange_DEFINED | 9 #ifndef GrGLPathRange_DEFINED |
10 #define GrGLPathRange_DEFINED | 10 #define GrGLPathRange_DEFINED |
11 | 11 |
12 #include "../GrPathRange.h" | 12 #include "../GrPathRange.h" |
13 #include "gl/GrGLFunctions.h" | 13 #include "gl/GrGLFunctions.h" |
14 | 14 |
15 class GrGpuGL; | 15 class GrGLGpu; |
16 | 16 |
17 /** | 17 /** |
18 * Currently this represents a range of GL_NV_path_rendering Path IDs. If we | 18 * Currently this represents a range of GL_NV_path_rendering Path IDs. If we |
19 * support other GL path extensions then this would have to have a type enum | 19 * support other GL path extensions then this would have to have a type enum |
20 * and/or be subclassed. | 20 * and/or be subclassed. |
21 */ | 21 */ |
22 | 22 |
23 class GrGLPathRange : public GrPathRange { | 23 class GrGLPathRange : public GrPathRange { |
24 public: | 24 public: |
25 /** | 25 /** |
26 * Initialize a GL path range from a PathGenerator. This class will allocate | 26 * Initialize a GL path range from a PathGenerator. This class will allocate |
27 * the GPU path objects and initialize them lazily. | 27 * the GPU path objects and initialize them lazily. |
28 */ | 28 */ |
29 GrGLPathRange(GrGpuGL*, PathGenerator*, const SkStrokeRec&); | 29 GrGLPathRange(GrGLGpu*, PathGenerator*, const SkStrokeRec&); |
30 | 30 |
31 /** | 31 /** |
32 * Initialize a GL path range from an existing range of pre-initialized GPU | 32 * Initialize a GL path range from an existing range of pre-initialized GPU |
33 * path objects. This class assumes ownership of the GPU path objects and | 33 * path objects. This class assumes ownership of the GPU path objects and |
34 * will delete them when done. | 34 * will delete them when done. |
35 */ | 35 */ |
36 GrGLPathRange(GrGpuGL*, | 36 GrGLPathRange(GrGLGpu*, |
37 GrGLuint basePathID, | 37 GrGLuint basePathID, |
38 int numPaths, | 38 int numPaths, |
39 size_t gpuMemorySize, | 39 size_t gpuMemorySize, |
40 const SkStrokeRec&); | 40 const SkStrokeRec&); |
41 | 41 |
42 GrGLuint basePathID() const { return fBasePathID; } | 42 GrGLuint basePathID() const { return fBasePathID; } |
43 | 43 |
44 protected: | 44 protected: |
45 virtual void onInitPath(int index, const SkPath&) const SK_OVERRIDE; | 45 virtual void onInitPath(int index, const SkPath&) const SK_OVERRIDE; |
46 | 46 |
47 virtual void onRelease() SK_OVERRIDE; | 47 virtual void onRelease() SK_OVERRIDE; |
48 virtual void onAbandon() SK_OVERRIDE; | 48 virtual void onAbandon() SK_OVERRIDE; |
49 | 49 |
50 private: | 50 private: |
51 virtual size_t onGpuMemorySize() const SK_OVERRIDE { return fGpuMemorySize;
} | 51 virtual size_t onGpuMemorySize() const SK_OVERRIDE { return fGpuMemorySize;
} |
52 | 52 |
53 GrGLuint fBasePathID; | 53 GrGLuint fBasePathID; |
54 mutable size_t fGpuMemorySize; | 54 mutable size_t fGpuMemorySize; |
55 | 55 |
56 typedef GrPathRange INHERITED; | 56 typedef GrPathRange INHERITED; |
57 }; | 57 }; |
58 | 58 |
59 #endif | 59 #endif |
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