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| 1 | 1 | 
| 2 /* | 2 /* | 
| 3  * Copyright 2014 Google Inc. | 3  * Copyright 2014 Google Inc. | 
| 4  * | 4  * | 
| 5  * Use of this source code is governed by a BSD-style license that can be | 5  * Use of this source code is governed by a BSD-style license that can be | 
| 6  * found in the LICENSE file. | 6  * found in the LICENSE file. | 
| 7  */ | 7  */ | 
| 8 | 8 | 
| 9 #ifndef GrGLPathRange_DEFINED | 9 #ifndef GrGLPathRange_DEFINED | 
| 10 #define GrGLPathRange_DEFINED | 10 #define GrGLPathRange_DEFINED | 
| 11 | 11 | 
| 12 #include "../GrPathRange.h" | 12 #include "../GrPathRange.h" | 
| 13 #include "gl/GrGLFunctions.h" | 13 #include "gl/GrGLFunctions.h" | 
| 14 | 14 | 
| 15 class GrGpuGL; | 15 class GrGLGpu; | 
| 16 | 16 | 
| 17 /** | 17 /** | 
| 18  * Currently this represents a range of GL_NV_path_rendering Path IDs. If we | 18  * Currently this represents a range of GL_NV_path_rendering Path IDs. If we | 
| 19  * support other GL path extensions then this would have to have a type enum | 19  * support other GL path extensions then this would have to have a type enum | 
| 20  * and/or be subclassed. | 20  * and/or be subclassed. | 
| 21  */ | 21  */ | 
| 22 | 22 | 
| 23 class GrGLPathRange : public GrPathRange { | 23 class GrGLPathRange : public GrPathRange { | 
| 24 public: | 24 public: | 
| 25     /** | 25     /** | 
| 26      * Initialize a GL path range from a PathGenerator. This class will allocate | 26      * Initialize a GL path range from a PathGenerator. This class will allocate | 
| 27      * the GPU path objects and initialize them lazily. | 27      * the GPU path objects and initialize them lazily. | 
| 28      */ | 28      */ | 
| 29     GrGLPathRange(GrGpuGL*, PathGenerator*, const SkStrokeRec&); | 29     GrGLPathRange(GrGLGpu*, PathGenerator*, const SkStrokeRec&); | 
| 30 | 30 | 
| 31     /** | 31     /** | 
| 32      * Initialize a GL path range from an existing range of pre-initialized GPU | 32      * Initialize a GL path range from an existing range of pre-initialized GPU | 
| 33      * path objects. This class assumes ownership of the GPU path objects and | 33      * path objects. This class assumes ownership of the GPU path objects and | 
| 34      * will delete them when done. | 34      * will delete them when done. | 
| 35      */ | 35      */ | 
| 36     GrGLPathRange(GrGpuGL*, | 36     GrGLPathRange(GrGLGpu*, | 
| 37                   GrGLuint basePathID, | 37                   GrGLuint basePathID, | 
| 38                   int numPaths, | 38                   int numPaths, | 
| 39                   size_t gpuMemorySize, | 39                   size_t gpuMemorySize, | 
| 40                   const SkStrokeRec&); | 40                   const SkStrokeRec&); | 
| 41 | 41 | 
| 42     GrGLuint basePathID() const { return fBasePathID; } | 42     GrGLuint basePathID() const { return fBasePathID; } | 
| 43 | 43 | 
| 44 protected: | 44 protected: | 
| 45     virtual void onInitPath(int index, const SkPath&) const SK_OVERRIDE; | 45     virtual void onInitPath(int index, const SkPath&) const SK_OVERRIDE; | 
| 46 | 46 | 
| 47     virtual void onRelease() SK_OVERRIDE; | 47     virtual void onRelease() SK_OVERRIDE; | 
| 48     virtual void onAbandon() SK_OVERRIDE; | 48     virtual void onAbandon() SK_OVERRIDE; | 
| 49 | 49 | 
| 50 private: | 50 private: | 
| 51     virtual size_t onGpuMemorySize() const SK_OVERRIDE { return fGpuMemorySize; 
    } | 51     virtual size_t onGpuMemorySize() const SK_OVERRIDE { return fGpuMemorySize; 
    } | 
| 52 | 52 | 
| 53     GrGLuint fBasePathID; | 53     GrGLuint fBasePathID; | 
| 54     mutable size_t fGpuMemorySize; | 54     mutable size_t fGpuMemorySize; | 
| 55 | 55 | 
| 56     typedef GrPathRange INHERITED; | 56     typedef GrPathRange INHERITED; | 
| 57 }; | 57 }; | 
| 58 | 58 | 
| 59 #endif | 59 #endif | 
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