| Index: src/gpu/gl/GrGLPath.h
|
| diff --git a/src/gpu/gl/GrGLPath.h b/src/gpu/gl/GrGLPath.h
|
| index a7640d526ac2cb01237b4b8e8c66128967cd7a6a..57a26401ac003b71fc4e8e4c4c3280c921a20e97 100644
|
| --- a/src/gpu/gl/GrGLPath.h
|
| +++ b/src/gpu/gl/GrGLPath.h
|
| @@ -12,7 +12,7 @@
|
| #include "../GrPath.h"
|
| #include "gl/GrGLFunctions.h"
|
|
|
| -class GrGpuGL;
|
| +class GrGLGpu;
|
|
|
| /**
|
| * Currently this represents a path built using GL_NV_path_rendering. If we
|
| @@ -22,12 +22,12 @@ class GrGpuGL;
|
|
|
| class GrGLPath : public GrPath {
|
| public:
|
| - static void InitPathObject(GrGpuGL*,
|
| + static void InitPathObject(GrGLGpu*,
|
| GrGLuint pathID,
|
| const SkPath&,
|
| const SkStrokeRec&);
|
|
|
| - GrGLPath(GrGpuGL* gpu, const SkPath& path, const SkStrokeRec& stroke);
|
| + GrGLPath(GrGLGpu* gpu, const SkPath& path, const SkStrokeRec& stroke);
|
| GrGLuint pathID() const { return fPathID; }
|
|
|
| protected:
|
|
|