Index: src/gpu/gl/GrGLPath.h |
diff --git a/src/gpu/gl/GrGLPath.h b/src/gpu/gl/GrGLPath.h |
index a7640d526ac2cb01237b4b8e8c66128967cd7a6a..57a26401ac003b71fc4e8e4c4c3280c921a20e97 100644 |
--- a/src/gpu/gl/GrGLPath.h |
+++ b/src/gpu/gl/GrGLPath.h |
@@ -12,7 +12,7 @@ |
#include "../GrPath.h" |
#include "gl/GrGLFunctions.h" |
-class GrGpuGL; |
+class GrGLGpu; |
/** |
* Currently this represents a path built using GL_NV_path_rendering. If we |
@@ -22,12 +22,12 @@ class GrGpuGL; |
class GrGLPath : public GrPath { |
public: |
- static void InitPathObject(GrGpuGL*, |
+ static void InitPathObject(GrGLGpu*, |
GrGLuint pathID, |
const SkPath&, |
const SkStrokeRec&); |
- GrGLPath(GrGpuGL* gpu, const SkPath& path, const SkStrokeRec& stroke); |
+ GrGLPath(GrGLGpu* gpu, const SkPath& path, const SkStrokeRec& stroke); |
GrGLuint pathID() const { return fPathID; } |
protected: |