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Side by Side Diff: src/gpu/gl/GrGLPath.h

Issue 808593003: Rename GrGpuGL to GrGLGpu for consistency (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 6 years ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #ifndef GrGLPath_DEFINED 9 #ifndef GrGLPath_DEFINED
10 #define GrGLPath_DEFINED 10 #define GrGLPath_DEFINED
11 11
12 #include "../GrPath.h" 12 #include "../GrPath.h"
13 #include "gl/GrGLFunctions.h" 13 #include "gl/GrGLFunctions.h"
14 14
15 class GrGpuGL; 15 class GrGLGpu;
16 16
17 /** 17 /**
18 * Currently this represents a path built using GL_NV_path_rendering. If we 18 * Currently this represents a path built using GL_NV_path_rendering. If we
19 * support other GL path extensions then this would have to have a type enum 19 * support other GL path extensions then this would have to have a type enum
20 * and/or be subclassed. 20 * and/or be subclassed.
21 */ 21 */
22 22
23 class GrGLPath : public GrPath { 23 class GrGLPath : public GrPath {
24 public: 24 public:
25 static void InitPathObject(GrGpuGL*, 25 static void InitPathObject(GrGLGpu*,
26 GrGLuint pathID, 26 GrGLuint pathID,
27 const SkPath&, 27 const SkPath&,
28 const SkStrokeRec&); 28 const SkStrokeRec&);
29 29
30 GrGLPath(GrGpuGL* gpu, const SkPath& path, const SkStrokeRec& stroke); 30 GrGLPath(GrGLGpu* gpu, const SkPath& path, const SkStrokeRec& stroke);
31 GrGLuint pathID() const { return fPathID; } 31 GrGLuint pathID() const { return fPathID; }
32 32
33 protected: 33 protected:
34 virtual void onRelease() SK_OVERRIDE; 34 virtual void onRelease() SK_OVERRIDE;
35 virtual void onAbandon() SK_OVERRIDE; 35 virtual void onAbandon() SK_OVERRIDE;
36 36
37 private: 37 private:
38 // TODO: Figure out how to get an approximate size of the path in Gpu memory . 38 // TODO: Figure out how to get an approximate size of the path in Gpu memory .
39 virtual size_t onGpuMemorySize() const SK_OVERRIDE { return 100; } 39 virtual size_t onGpuMemorySize() const SK_OVERRIDE { return 100; }
40 40
41 GrGLuint fPathID; 41 GrGLuint fPathID;
42 42
43 typedef GrPath INHERITED; 43 typedef GrPath INHERITED;
44 }; 44 };
45 45
46 #endif 46 #endif
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