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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Google Inc. All rights reserved. | 2 * Copyright (C) 2009 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 253 return notHandledByInterceptor(); | 253 return notHandledByInterceptor(); |
| 254 } | 254 } |
| 255 | 255 |
| 256 ExceptionCode ec = 0; | 256 ExceptionCode ec = 0; |
| 257 WebGLRenderingContext* context = V8WebGLRenderingContext::toNative(args.Hold
er()); | 257 WebGLRenderingContext* context = V8WebGLRenderingContext::toNative(args.Hold
er()); |
| 258 if (args.Length() > 0 && !isUndefinedOrNull(args[0]) && !V8WebGLProgram::Has
Instance(args[0])) { | 258 if (args.Length() > 0 && !isUndefinedOrNull(args[0]) && !V8WebGLProgram::Has
Instance(args[0])) { |
| 259 V8Proxy::throwTypeError(); | 259 V8Proxy::throwTypeError(); |
| 260 return notHandledByInterceptor(); | 260 return notHandledByInterceptor(); |
| 261 } | 261 } |
| 262 WebGLProgram* program = V8WebGLProgram::HasInstance(args[0]) ? V8WebGLProgra
m::toNative(v8::Handle<v8::Object>::Cast(args[0])) : 0; | 262 WebGLProgram* program = V8WebGLProgram::HasInstance(args[0]) ? V8WebGLProgra
m::toNative(v8::Handle<v8::Object>::Cast(args[0])) : 0; |
| 263 Vector<WebGLShader*> shaders; | 263 Vector<RefPtr<WebGLShader> > shaders; |
| 264 bool succeed = context->getAttachedShaders(program, shaders, ec); | 264 bool succeed = context->getAttachedShaders(program, shaders, ec); |
| 265 if (ec) { | 265 if (ec) { |
| 266 V8Proxy::setDOMException(ec); | 266 V8Proxy::setDOMException(ec); |
| 267 return v8::Null(); | 267 return v8::Null(); |
| 268 } | 268 } |
| 269 if (!succeed) | 269 if (!succeed) |
| 270 return v8::Null(); | 270 return v8::Null(); |
| 271 v8::Local<v8::Array> array = v8::Array::New(shaders.size()); | 271 v8::Local<v8::Array> array = v8::Array::New(shaders.size()); |
| 272 for (size_t ii = 0; ii < shaders.size(); ++ii) | 272 for (size_t ii = 0; ii < shaders.size(); ++ii) |
| 273 array->Set(v8::Integer::New(ii), toV8(shaders[ii])); | 273 array->Set(v8::Integer::New(ii), toV8(shaders[ii].get())); |
| 274 return array; | 274 return array; |
| 275 } | 275 } |
| 276 | 276 |
| 277 v8::Handle<v8::Value> V8WebGLRenderingContext::getBufferParameterCallback(const
v8::Arguments& args) | 277 v8::Handle<v8::Value> V8WebGLRenderingContext::getBufferParameterCallback(const
v8::Arguments& args) |
| 278 { | 278 { |
| 279 INC_STATS("DOM.WebGLRenderingContext.getBufferParameter()"); | 279 INC_STATS("DOM.WebGLRenderingContext.getBufferParameter()"); |
| 280 return getObjectParameter(args, kBuffer); | 280 return getObjectParameter(args, kBuffer); |
| 281 } | 281 } |
| 282 | 282 |
| 283 v8::Handle<v8::Value> V8WebGLRenderingContext::getExtensionCallback(const v8::Ar
guments& args) | 283 v8::Handle<v8::Value> V8WebGLRenderingContext::getExtensionCallback(const v8::Ar
guments& args) |
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| 782 | 782 |
| 783 v8::Handle<v8::Value> V8WebGLRenderingContext::vertexAttrib4fvCallback(const v8:
:Arguments& args) | 783 v8::Handle<v8::Value> V8WebGLRenderingContext::vertexAttrib4fvCallback(const v8:
:Arguments& args) |
| 784 { | 784 { |
| 785 INC_STATS("DOM.WebGLRenderingContext.vertexAttrib4fv()"); | 785 INC_STATS("DOM.WebGLRenderingContext.vertexAttrib4fv()"); |
| 786 return vertexAttribAndUniformHelperf(args, kVertexAttrib4v); | 786 return vertexAttribAndUniformHelperf(args, kVertexAttrib4v); |
| 787 } | 787 } |
| 788 | 788 |
| 789 } // namespace WebCore | 789 } // namespace WebCore |
| 790 | 790 |
| 791 #endif // ENABLE(WEBGL) | 791 #endif // ENABLE(WEBGL) |
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