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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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205 { | 205 { |
206 if (exec->argumentCount() < 1) | 206 if (exec->argumentCount() < 1) |
207 return throwSyntaxError(exec); | 207 return throwSyntaxError(exec); |
208 ExceptionCode ec = 0; | 208 ExceptionCode ec = 0; |
209 WebGLRenderingContext* context = static_cast<WebGLRenderingContext*>(impl())
; | 209 WebGLRenderingContext* context = static_cast<WebGLRenderingContext*>(impl())
; |
210 if (exec->argumentCount() > 0 && !exec->argument(0).isUndefinedOrNull() && !
exec->argument(0).inherits(&JSWebGLProgram::s_info)) | 210 if (exec->argumentCount() > 0 && !exec->argument(0).isUndefinedOrNull() && !
exec->argument(0).inherits(&JSWebGLProgram::s_info)) |
211 return throwTypeError(exec); | 211 return throwTypeError(exec); |
212 WebGLProgram* program = toWebGLProgram(exec->argument(0)); | 212 WebGLProgram* program = toWebGLProgram(exec->argument(0)); |
213 if (exec->hadException()) | 213 if (exec->hadException()) |
214 return jsNull(); | 214 return jsNull(); |
215 Vector<WebGLShader*> shaders; | 215 Vector<RefPtr<WebGLShader> > shaders; |
216 bool succeed = context->getAttachedShaders(program, shaders, ec); | 216 bool succeed = context->getAttachedShaders(program, shaders, ec); |
217 if (ec) { | 217 if (ec) { |
218 setDOMException(exec, ec); | 218 setDOMException(exec, ec); |
219 return jsNull(); | 219 return jsNull(); |
220 } | 220 } |
221 if (!succeed) | 221 if (!succeed) |
222 return jsNull(); | 222 return jsNull(); |
223 MarkedArgumentBuffer list; | 223 MarkedArgumentBuffer list; |
224 for (size_t ii = 0; ii < shaders.size(); ++ii) | 224 for (size_t ii = 0; ii < shaders.size(); ++ii) |
225 list.append(toJS(exec, globalObject(), shaders[ii])); | 225 list.append(toJS(exec, globalObject(), shaders[ii].get())); |
226 return constructArray(exec, globalObject(), list); | 226 return constructArray(exec, globalObject(), list); |
227 } | 227 } |
228 | 228 |
229 JSValue JSWebGLRenderingContext::getExtension(ExecState* exec) | 229 JSValue JSWebGLRenderingContext::getExtension(ExecState* exec) |
230 { | 230 { |
231 if (exec->argumentCount() < 1) | 231 if (exec->argumentCount() < 1) |
232 return throwSyntaxError(exec); | 232 return throwSyntaxError(exec); |
233 | 233 |
234 WebGLRenderingContext* context = static_cast<WebGLRenderingContext*>(impl())
; | 234 WebGLRenderingContext* context = static_cast<WebGLRenderingContext*>(impl())
; |
235 const String& name = ustringToString(exec->argument(0).toString(exec)); | 235 const String& name = ustringToString(exec->argument(0).toString(exec)); |
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708 } | 708 } |
709 | 709 |
710 JSC::JSValue JSWebGLRenderingContext::vertexAttrib4fv(JSC::ExecState* exec) | 710 JSC::JSValue JSWebGLRenderingContext::vertexAttrib4fv(JSC::ExecState* exec) |
711 { | 711 { |
712 return dataFunctionf(f_vertexAttrib4v, exec, static_cast<WebGLRenderingConte
xt*>(impl())); | 712 return dataFunctionf(f_vertexAttrib4v, exec, static_cast<WebGLRenderingConte
xt*>(impl())); |
713 } | 713 } |
714 | 714 |
715 } // namespace WebCore | 715 } // namespace WebCore |
716 | 716 |
717 #endif // ENABLE(WEBGL) | 717 #endif // ENABLE(WEBGL) |
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