| Index: src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| diff --git a/src/gpu/effects/GrYUVtoRGBEffect.cpp b/src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| index a477f1e7864f2843e0bec78ae69a67afae4a107e..68917396f48decb551745228f39b63501cf841d0 100644
|
| --- a/src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| +++ b/src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| @@ -48,8 +48,8 @@ public:
|
|
|
| const char* yuvMatrix = NULL;
|
| fMatrixUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
|
| - kMat44f_GrSLType, "YUVMatrix",
|
| - &yuvMatrix);
|
| + kMat44f_GrSLType, kDefault_GrSLPrecision,
|
| + "YUVMatrix", &yuvMatrix);
|
| fsBuilder->codeAppendf("\t%s = vec4(\n\t\t", outputColor);
|
| fsBuilder->appendTextureLookup(samplers[0], coords[0].c_str(), coords[0].getType());
|
| fsBuilder->codeAppend(".r,\n\t\t");
|
|
|