| Index: src/gpu/effects/GrTextureDomain.cpp
|
| diff --git a/src/gpu/effects/GrTextureDomain.cpp b/src/gpu/effects/GrTextureDomain.cpp
|
| index c6a9a22a946183632bec88249c9208625fe1d12e..b5b9ae46d93a555c883e79946a62edf285a85877 100644
|
| --- a/src/gpu/effects/GrTextureDomain.cpp
|
| +++ b/src/gpu/effects/GrTextureDomain.cpp
|
| @@ -56,8 +56,9 @@ void GrTextureDomain::GLDomain::sampleTexture(GrGLShaderBuilder* builder,
|
| if (textureDomain.fIndex >= 0) {
|
| uniName.appendS32(textureDomain.fIndex);
|
| }
|
| - fDomainUni = program->addUniform(GrGLProgramBuilder::kFragment_Visibility, kVec4f_GrSLType,
|
| - uniName.c_str(), &name);
|
| + fDomainUni = program->addUniform(GrGLProgramBuilder::kFragment_Visibility,
|
| + kVec4f_GrSLType, kDefault_GrSLPrecision,
|
| + uniName.c_str(), &name);
|
| fDomainName = name;
|
| }
|
|
|
|
|