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Unified Diff: gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h

Issue 788123002: Add sampler related ES3 APIs to command buffer. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years ago
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Index: gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h
diff --git a/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h b/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h
index c3d2803854a7761cad3ab62d6ae1e97abb84550f..c1decc2f993041d0da08564e694da99683487f4b 100644
--- a/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h
+++ b/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h
@@ -29,6 +29,8 @@ void GLES2InterfaceStub::BindFramebuffer(GLenum /* target */,
void GLES2InterfaceStub::BindRenderbuffer(GLenum /* target */,
GLuint /* renderbuffer */) {
}
+void GLES2InterfaceStub::BindSampler(GLuint /* unit */, GLuint /* sampler */) {
+}
void GLES2InterfaceStub::BindTexture(GLenum /* target */,
GLuint /* texture */) {
}
@@ -143,6 +145,9 @@ void GLES2InterfaceStub::DeleteRenderbuffers(
GLsizei /* n */,
const GLuint* /* renderbuffers */) {
}
+void GLES2InterfaceStub::DeleteSamplers(GLsizei /* n */,
+ const GLuint* /* samplers */) {
+}
void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) {
}
void GLES2InterfaceStub::DeleteTextures(GLsizei /* n */,
@@ -209,6 +214,8 @@ void GLES2InterfaceStub::GenFramebuffers(GLsizei /* n */,
void GLES2InterfaceStub::GenRenderbuffers(GLsizei /* n */,
GLuint* /* renderbuffers */) {
}
+void GLES2InterfaceStub::GenSamplers(GLsizei /* n */, GLuint* /* samplers */) {
+}
void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) {
}
void GLES2InterfaceStub::GetActiveAttrib(GLuint /* program */,
@@ -275,6 +282,14 @@ void GLES2InterfaceStub::GetRenderbufferParameteriv(GLenum /* target */,
GLenum /* pname */,
GLint* /* params */) {
}
+void GLES2InterfaceStub::GetSamplerParameterfv(GLuint /* sampler */,
+ GLenum /* pname */,
+ GLfloat* /* params */) {
+}
+void GLES2InterfaceStub::GetSamplerParameteriv(GLuint /* sampler */,
+ GLenum /* pname */,
+ GLint* /* params */) {
+}
void GLES2InterfaceStub::GetShaderiv(GLuint /* shader */,
GLenum /* pname */,
GLint* /* params */) {
@@ -360,6 +375,9 @@ GLboolean GLES2InterfaceStub::IsProgram(GLuint /* program */) {
GLboolean GLES2InterfaceStub::IsRenderbuffer(GLuint /* renderbuffer */) {
return 0;
}
+GLboolean GLES2InterfaceStub::IsSampler(GLuint /* sampler */) {
+ return 0;
+}
GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) {
return 0;
}
@@ -395,6 +413,22 @@ void GLES2InterfaceStub::RenderbufferStorage(GLenum /* target */,
void GLES2InterfaceStub::SampleCoverage(GLclampf /* value */,
GLboolean /* invert */) {
}
+void GLES2InterfaceStub::SamplerParameterf(GLuint /* sampler */,
+ GLenum /* pname */,
+ GLfloat /* param */) {
+}
+void GLES2InterfaceStub::SamplerParameterfv(GLuint /* sampler */,
+ GLenum /* pname */,
+ const GLfloat* /* params */) {
+}
+void GLES2InterfaceStub::SamplerParameteri(GLuint /* sampler */,
+ GLenum /* pname */,
+ GLint /* param */) {
+}
+void GLES2InterfaceStub::SamplerParameteriv(GLuint /* sampler */,
+ GLenum /* pname */,
+ const GLint* /* params */) {
+}
void GLES2InterfaceStub::Scissor(GLint /* x */,
GLint /* y */,
GLsizei /* width */,

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