| Index: gpu/command_buffer/client/gles2_implementation_autogen.h
|
| diff --git a/gpu/command_buffer/client/gles2_implementation_autogen.h b/gpu/command_buffer/client/gles2_implementation_autogen.h
|
| index 7d03d8864267e7a7fe74510e64c8c80726eae6a0..bfc340f7d087ffd43baaa091782a6befa11dfa5d 100644
|
| --- a/gpu/command_buffer/client/gles2_implementation_autogen.h
|
| +++ b/gpu/command_buffer/client/gles2_implementation_autogen.h
|
| @@ -27,6 +27,8 @@ void BindFramebuffer(GLenum target, GLuint framebuffer) override;
|
|
|
| void BindRenderbuffer(GLenum target, GLuint renderbuffer) override;
|
|
|
| +void BindSampler(GLuint unit, GLuint sampler) override;
|
| +
|
| void BindTexture(GLenum target, GLuint texture) override;
|
|
|
| void BlendColor(GLclampf red,
|
| @@ -132,6 +134,8 @@ void DeleteProgram(GLuint program) override;
|
|
|
| void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override;
|
|
|
| +void DeleteSamplers(GLsizei n, const GLuint* samplers) override;
|
| +
|
| void DeleteShader(GLuint shader) override;
|
|
|
| void DeleteTextures(GLsizei n, const GLuint* textures) override;
|
| @@ -186,6 +190,8 @@ void GenFramebuffers(GLsizei n, GLuint* framebuffers) override;
|
|
|
| void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override;
|
|
|
| +void GenSamplers(GLsizei n, GLuint* samplers) override;
|
| +
|
| void GenTextures(GLsizei n, GLuint* textures) override;
|
|
|
| void GetActiveAttrib(GLuint program,
|
| @@ -243,6 +249,14 @@ void GetRenderbufferParameteriv(GLenum target,
|
| GLenum pname,
|
| GLint* params) override;
|
|
|
| +void GetSamplerParameterfv(GLuint sampler,
|
| + GLenum pname,
|
| + GLfloat* params) override;
|
| +
|
| +void GetSamplerParameteriv(GLuint sampler,
|
| + GLenum pname,
|
| + GLint* params) override;
|
| +
|
| void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override;
|
|
|
| void GetShaderInfoLog(GLuint shader,
|
| @@ -300,6 +314,8 @@ GLboolean IsProgram(GLuint program) override;
|
|
|
| GLboolean IsRenderbuffer(GLuint renderbuffer) override;
|
|
|
| +GLboolean IsSampler(GLuint sampler) override;
|
| +
|
| GLboolean IsShader(GLuint shader) override;
|
|
|
| GLboolean IsTexture(GLuint texture) override;
|
| @@ -331,6 +347,18 @@ void RenderbufferStorage(GLenum target,
|
|
|
| void SampleCoverage(GLclampf value, GLboolean invert) override;
|
|
|
| +void SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) override;
|
| +
|
| +void SamplerParameterfv(GLuint sampler,
|
| + GLenum pname,
|
| + const GLfloat* params) override;
|
| +
|
| +void SamplerParameteri(GLuint sampler, GLenum pname, GLint param) override;
|
| +
|
| +void SamplerParameteriv(GLuint sampler,
|
| + GLenum pname,
|
| + const GLint* params) override;
|
| +
|
| void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override;
|
|
|
| void ShaderBinary(GLsizei n,
|
|
|