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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| 11 // This file is included by gles2_implementation.h to declare the | 11 // This file is included by gles2_implementation.h to declare the |
| 12 // GL api functions. | 12 // GL api functions. |
| 13 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 13 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
| 14 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 14 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
| 15 | 15 |
| 16 void ActiveTexture(GLenum texture) override; | 16 void ActiveTexture(GLenum texture) override; |
| 17 | 17 |
| 18 void AttachShader(GLuint program, GLuint shader) override; | 18 void AttachShader(GLuint program, GLuint shader) override; |
| 19 | 19 |
| 20 void BindAttribLocation(GLuint program, | 20 void BindAttribLocation(GLuint program, |
| 21 GLuint index, | 21 GLuint index, |
| 22 const char* name) override; | 22 const char* name) override; |
| 23 | 23 |
| 24 void BindBuffer(GLenum target, GLuint buffer) override; | 24 void BindBuffer(GLenum target, GLuint buffer) override; |
| 25 | 25 |
| 26 void BindFramebuffer(GLenum target, GLuint framebuffer) override; | 26 void BindFramebuffer(GLenum target, GLuint framebuffer) override; |
| 27 | 27 |
| 28 void BindRenderbuffer(GLenum target, GLuint renderbuffer) override; | 28 void BindRenderbuffer(GLenum target, GLuint renderbuffer) override; |
| 29 | 29 |
| 30 void BindSampler(GLuint unit, GLuint sampler) override; |
| 31 |
| 30 void BindTexture(GLenum target, GLuint texture) override; | 32 void BindTexture(GLenum target, GLuint texture) override; |
| 31 | 33 |
| 32 void BlendColor(GLclampf red, | 34 void BlendColor(GLclampf red, |
| 33 GLclampf green, | 35 GLclampf green, |
| 34 GLclampf blue, | 36 GLclampf blue, |
| 35 GLclampf alpha) override; | 37 GLclampf alpha) override; |
| 36 | 38 |
| 37 void BlendEquation(GLenum mode) override; | 39 void BlendEquation(GLenum mode) override; |
| 38 | 40 |
| 39 void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override; | 41 void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override; |
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| 125 void CullFace(GLenum mode) override; | 127 void CullFace(GLenum mode) override; |
| 126 | 128 |
| 127 void DeleteBuffers(GLsizei n, const GLuint* buffers) override; | 129 void DeleteBuffers(GLsizei n, const GLuint* buffers) override; |
| 128 | 130 |
| 129 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; | 131 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; |
| 130 | 132 |
| 131 void DeleteProgram(GLuint program) override; | 133 void DeleteProgram(GLuint program) override; |
| 132 | 134 |
| 133 void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override; | 135 void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override; |
| 134 | 136 |
| 137 void DeleteSamplers(GLsizei n, const GLuint* samplers) override; |
| 138 |
| 135 void DeleteShader(GLuint shader) override; | 139 void DeleteShader(GLuint shader) override; |
| 136 | 140 |
| 137 void DeleteTextures(GLsizei n, const GLuint* textures) override; | 141 void DeleteTextures(GLsizei n, const GLuint* textures) override; |
| 138 | 142 |
| 139 void DepthFunc(GLenum func) override; | 143 void DepthFunc(GLenum func) override; |
| 140 | 144 |
| 141 void DepthMask(GLboolean flag) override; | 145 void DepthMask(GLboolean flag) override; |
| 142 | 146 |
| 143 void DepthRangef(GLclampf zNear, GLclampf zFar) override; | 147 void DepthRangef(GLclampf zNear, GLclampf zFar) override; |
| 144 | 148 |
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| 179 void FrontFace(GLenum mode) override; | 183 void FrontFace(GLenum mode) override; |
| 180 | 184 |
| 181 void GenBuffers(GLsizei n, GLuint* buffers) override; | 185 void GenBuffers(GLsizei n, GLuint* buffers) override; |
| 182 | 186 |
| 183 void GenerateMipmap(GLenum target) override; | 187 void GenerateMipmap(GLenum target) override; |
| 184 | 188 |
| 185 void GenFramebuffers(GLsizei n, GLuint* framebuffers) override; | 189 void GenFramebuffers(GLsizei n, GLuint* framebuffers) override; |
| 186 | 190 |
| 187 void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override; | 191 void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override; |
| 188 | 192 |
| 193 void GenSamplers(GLsizei n, GLuint* samplers) override; |
| 194 |
| 189 void GenTextures(GLsizei n, GLuint* textures) override; | 195 void GenTextures(GLsizei n, GLuint* textures) override; |
| 190 | 196 |
| 191 void GetActiveAttrib(GLuint program, | 197 void GetActiveAttrib(GLuint program, |
| 192 GLuint index, | 198 GLuint index, |
| 193 GLsizei bufsize, | 199 GLsizei bufsize, |
| 194 GLsizei* length, | 200 GLsizei* length, |
| 195 GLint* size, | 201 GLint* size, |
| 196 GLenum* type, | 202 GLenum* type, |
| 197 char* name) override; | 203 char* name) override; |
| 198 | 204 |
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| 236 | 242 |
| 237 void GetProgramInfoLog(GLuint program, | 243 void GetProgramInfoLog(GLuint program, |
| 238 GLsizei bufsize, | 244 GLsizei bufsize, |
| 239 GLsizei* length, | 245 GLsizei* length, |
| 240 char* infolog) override; | 246 char* infolog) override; |
| 241 | 247 |
| 242 void GetRenderbufferParameteriv(GLenum target, | 248 void GetRenderbufferParameteriv(GLenum target, |
| 243 GLenum pname, | 249 GLenum pname, |
| 244 GLint* params) override; | 250 GLint* params) override; |
| 245 | 251 |
| 252 void GetSamplerParameterfv(GLuint sampler, |
| 253 GLenum pname, |
| 254 GLfloat* params) override; |
| 255 |
| 256 void GetSamplerParameteriv(GLuint sampler, |
| 257 GLenum pname, |
| 258 GLint* params) override; |
| 259 |
| 246 void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override; | 260 void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override; |
| 247 | 261 |
| 248 void GetShaderInfoLog(GLuint shader, | 262 void GetShaderInfoLog(GLuint shader, |
| 249 GLsizei bufsize, | 263 GLsizei bufsize, |
| 250 GLsizei* length, | 264 GLsizei* length, |
| 251 char* infolog) override; | 265 char* infolog) override; |
| 252 | 266 |
| 253 void GetShaderPrecisionFormat(GLenum shadertype, | 267 void GetShaderPrecisionFormat(GLenum shadertype, |
| 254 GLenum precisiontype, | 268 GLenum precisiontype, |
| 255 GLint* range, | 269 GLint* range, |
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| 293 GLboolean IsBuffer(GLuint buffer) override; | 307 GLboolean IsBuffer(GLuint buffer) override; |
| 294 | 308 |
| 295 GLboolean IsEnabled(GLenum cap) override; | 309 GLboolean IsEnabled(GLenum cap) override; |
| 296 | 310 |
| 297 GLboolean IsFramebuffer(GLuint framebuffer) override; | 311 GLboolean IsFramebuffer(GLuint framebuffer) override; |
| 298 | 312 |
| 299 GLboolean IsProgram(GLuint program) override; | 313 GLboolean IsProgram(GLuint program) override; |
| 300 | 314 |
| 301 GLboolean IsRenderbuffer(GLuint renderbuffer) override; | 315 GLboolean IsRenderbuffer(GLuint renderbuffer) override; |
| 302 | 316 |
| 317 GLboolean IsSampler(GLuint sampler) override; |
| 318 |
| 303 GLboolean IsShader(GLuint shader) override; | 319 GLboolean IsShader(GLuint shader) override; |
| 304 | 320 |
| 305 GLboolean IsTexture(GLuint texture) override; | 321 GLboolean IsTexture(GLuint texture) override; |
| 306 | 322 |
| 307 void LineWidth(GLfloat width) override; | 323 void LineWidth(GLfloat width) override; |
| 308 | 324 |
| 309 void LinkProgram(GLuint program) override; | 325 void LinkProgram(GLuint program) override; |
| 310 | 326 |
| 311 void PixelStorei(GLenum pname, GLint param) override; | 327 void PixelStorei(GLenum pname, GLint param) override; |
| 312 | 328 |
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| 324 | 340 |
| 325 void ReleaseShaderCompiler() override; | 341 void ReleaseShaderCompiler() override; |
| 326 | 342 |
| 327 void RenderbufferStorage(GLenum target, | 343 void RenderbufferStorage(GLenum target, |
| 328 GLenum internalformat, | 344 GLenum internalformat, |
| 329 GLsizei width, | 345 GLsizei width, |
| 330 GLsizei height) override; | 346 GLsizei height) override; |
| 331 | 347 |
| 332 void SampleCoverage(GLclampf value, GLboolean invert) override; | 348 void SampleCoverage(GLclampf value, GLboolean invert) override; |
| 333 | 349 |
| 350 void SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) override; |
| 351 |
| 352 void SamplerParameterfv(GLuint sampler, |
| 353 GLenum pname, |
| 354 const GLfloat* params) override; |
| 355 |
| 356 void SamplerParameteri(GLuint sampler, GLenum pname, GLint param) override; |
| 357 |
| 358 void SamplerParameteriv(GLuint sampler, |
| 359 GLenum pname, |
| 360 const GLint* params) override; |
| 361 |
| 334 void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override; | 362 void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override; |
| 335 | 363 |
| 336 void ShaderBinary(GLsizei n, | 364 void ShaderBinary(GLsizei n, |
| 337 const GLuint* shaders, | 365 const GLuint* shaders, |
| 338 GLenum binaryformat, | 366 GLenum binaryformat, |
| 339 const void* binary, | 367 const void* binary, |
| 340 GLsizei length) override; | 368 GLsizei length) override; |
| 341 | 369 |
| 342 void ShaderSource(GLuint shader, | 370 void ShaderSource(GLuint shader, |
| 343 GLsizei count, | 371 GLsizei count, |
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| 808 | 836 |
| 809 void SwapInterval(GLint interval) override; | 837 void SwapInterval(GLint interval) override; |
| 810 | 838 |
| 811 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; | 839 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; |
| 812 | 840 |
| 813 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; | 841 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; |
| 814 | 842 |
| 815 void BlendBarrierKHR() override; | 843 void BlendBarrierKHR() override; |
| 816 | 844 |
| 817 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 845 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
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