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This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
In addition, NVPR makes this very complicated, and I haven't quite figured out a good way to handle it, so for now color and coverage DO live on optstate, but I will figure out some way to refactor that in future CLs.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/2e3b3e369d79e78f7635d4c20e83a47ab571bdf2
Total comments: 11
Total comments: 2
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gm/beziereffects.cpp
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Total messages: 18 (7 generated)
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