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Side by Side Diff: src/gpu/effects/GrBezierEffect.cpp

Issue 783763002: Initial CL to move color / coverage off of drawstate (Closed) Base URL: https://skia.googlesource.com/skia.git@no-static-gp
Patch Set: bug fix Created 6 years ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrBezierEffect.h" 8 #include "GrBezierEffect.h"
9 9
10 #include "gl/GrGLProcessor.h" 10 #include "gl/GrGLProcessor.h"
(...skipping 121 matching lines...) Expand 10 before | Expand all | Expand 10 after
132 void GrConicEffect::getGLProcessorKey(const GrBatchTracker& bt, 132 void GrConicEffect::getGLProcessorKey(const GrBatchTracker& bt,
133 const GrGLCaps& caps, 133 const GrGLCaps& caps,
134 GrProcessorKeyBuilder* b) const { 134 GrProcessorKeyBuilder* b) const {
135 GrGLConicEffect::GenKey(*this, bt, caps, b); 135 GrGLConicEffect::GenKey(*this, bt, caps, b);
136 } 136 }
137 137
138 GrGLGeometryProcessor* GrConicEffect::createGLInstance(const GrBatchTracker& bt) const { 138 GrGLGeometryProcessor* GrConicEffect::createGLInstance(const GrBatchTracker& bt) const {
139 return SkNEW_ARGS(GrGLConicEffect, (*this, bt)); 139 return SkNEW_ARGS(GrGLConicEffect, (*this, bt));
140 } 140 }
141 141
142 GrConicEffect::GrConicEffect(GrPrimitiveEdgeType edgeType) 142 GrConicEffect::GrConicEffect(GrColor color, uint8_t coverage, GrPrimitiveEdgeTyp e edgeType)
143 : fEdgeType(edgeType) { 143 : INHERITED(color, coverage), fEdgeType(edgeType) {
144 this->initClassID<GrConicEffect>(); 144 this->initClassID<GrConicEffect>();
145 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVert exAttribType)); 145 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVert exAttribType));
146 fInConicCoeffs = &this->addVertexAttrib(GrAttribute("inConicCoeffs", 146 fInConicCoeffs = &this->addVertexAttrib(GrAttribute("inConicCoeffs",
147 kVec4f_GrVertexAttribTyp e)); 147 kVec4f_GrVertexAttribTyp e));
148 } 148 }
149 149
150 bool GrConicEffect::onIsEqual(const GrGeometryProcessor& other) const { 150 bool GrConicEffect::onIsEqual(const GrGeometryProcessor& other) const {
151 const GrConicEffect& ce = other.cast<GrConicEffect>(); 151 const GrConicEffect& ce = other.cast<GrConicEffect>();
152 return (ce.fEdgeType == fEdgeType); 152 return (ce.fEdgeType == fEdgeType);
153 } 153 }
154 154
155 ////////////////////////////////////////////////////////////////////////////// 155 //////////////////////////////////////////////////////////////////////////////
156 156
157 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrConicEffect); 157 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrConicEffect);
158 158
159 GrGeometryProcessor* GrConicEffect::TestCreate(SkRandom* random, 159 GrGeometryProcessor* GrConicEffect::TestCreate(SkRandom* random,
160 GrContext*, 160 GrContext*,
161 const GrDrawTargetCaps& caps, 161 const GrDrawTargetCaps& caps,
162 GrTexture*[]) { 162 GrTexture*[]) {
163 GrGeometryProcessor* gp; 163 GrGeometryProcessor* gp;
164 do { 164 do {
165 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( 165 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>(
166 random->nextULessThan(kGrPro cessorEdgeTypeCnt)); 166 random->nextULessThan(kGrPro cessorEdgeTypeCnt));
167 gp = GrConicEffect::Create(edgeType, caps); 167 gp = GrConicEffect::Create(GrRandomColor(random), edgeType, caps);
168 } while (NULL == gp); 168 } while (NULL == gp);
169 return gp; 169 return gp;
170 } 170 }
171 171
172 ////////////////////////////////////////////////////////////////////////////// 172 //////////////////////////////////////////////////////////////////////////////
173 // Quad 173 // Quad
174 ////////////////////////////////////////////////////////////////////////////// 174 //////////////////////////////////////////////////////////////////////////////
175 175
176 class GrGLQuadEffect : public GrGLGeometryProcessor { 176 class GrGLQuadEffect : public GrGLGeometryProcessor {
177 public: 177 public:
(...skipping 101 matching lines...) Expand 10 before | Expand all | Expand 10 after
279 void GrQuadEffect::getGLProcessorKey(const GrBatchTracker& bt, 279 void GrQuadEffect::getGLProcessorKey(const GrBatchTracker& bt,
280 const GrGLCaps& caps, 280 const GrGLCaps& caps,
281 GrProcessorKeyBuilder* b) const { 281 GrProcessorKeyBuilder* b) const {
282 GrGLQuadEffect::GenKey(*this, bt, caps, b); 282 GrGLQuadEffect::GenKey(*this, bt, caps, b);
283 } 283 }
284 284
285 GrGLGeometryProcessor* GrQuadEffect::createGLInstance(const GrBatchTracker& bt) const { 285 GrGLGeometryProcessor* GrQuadEffect::createGLInstance(const GrBatchTracker& bt) const {
286 return SkNEW_ARGS(GrGLQuadEffect, (*this, bt)); 286 return SkNEW_ARGS(GrGLQuadEffect, (*this, bt));
287 } 287 }
288 288
289 GrQuadEffect::GrQuadEffect(GrPrimitiveEdgeType edgeType) 289 GrQuadEffect::GrQuadEffect(GrColor color, uint8_t coverage, GrPrimitiveEdgeType edgeType)
290 : fEdgeType(edgeType) { 290 : INHERITED(color, coverage), fEdgeType(edgeType) {
291 this->initClassID<GrQuadEffect>(); 291 this->initClassID<GrQuadEffect>();
292 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVert exAttribType)); 292 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVert exAttribType));
293 fInHairQuadEdge = &this->addVertexAttrib(GrAttribute("inHairQuadEdge", 293 fInHairQuadEdge = &this->addVertexAttrib(GrAttribute("inHairQuadEdge",
294 kVec4f_GrVertexAttribTyp e)); 294 kVec4f_GrVertexAttribTyp e));
295 } 295 }
296 296
297 bool GrQuadEffect::onIsEqual(const GrGeometryProcessor& other) const { 297 bool GrQuadEffect::onIsEqual(const GrGeometryProcessor& other) const {
298 const GrQuadEffect& ce = other.cast<GrQuadEffect>(); 298 const GrQuadEffect& ce = other.cast<GrQuadEffect>();
299 return (ce.fEdgeType == fEdgeType); 299 return (ce.fEdgeType == fEdgeType);
300 } 300 }
301 301
302 ////////////////////////////////////////////////////////////////////////////// 302 //////////////////////////////////////////////////////////////////////////////
303 303
304 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrQuadEffect); 304 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrQuadEffect);
305 305
306 GrGeometryProcessor* GrQuadEffect::TestCreate(SkRandom* random, 306 GrGeometryProcessor* GrQuadEffect::TestCreate(SkRandom* random,
307 GrContext*, 307 GrContext*,
308 const GrDrawTargetCaps& caps, 308 const GrDrawTargetCaps& caps,
309 GrTexture*[]) { 309 GrTexture*[]) {
310 GrGeometryProcessor* gp; 310 GrGeometryProcessor* gp;
311 do { 311 do {
312 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( 312 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>(
313 random->nextULessThan(kGrProcessorEdgeTypeCnt)); 313 random->nextULessThan(kGrProcessorEdgeTypeCnt));
314 gp = GrQuadEffect::Create(edgeType, caps); 314 gp = GrQuadEffect::Create(GrRandomColor(random), edgeType, caps);
315 } while (NULL == gp); 315 } while (NULL == gp);
316 return gp; 316 return gp;
317 } 317 }
318 318
319 ////////////////////////////////////////////////////////////////////////////// 319 //////////////////////////////////////////////////////////////////////////////
320 // Cubic 320 // Cubic
321 ////////////////////////////////////////////////////////////////////////////// 321 //////////////////////////////////////////////////////////////////////////////
322 322
323 class GrGLCubicEffect : public GrGLGeometryProcessor { 323 class GrGLCubicEffect : public GrGLGeometryProcessor {
324 public: 324 public:
(...skipping 142 matching lines...) Expand 10 before | Expand all | Expand 10 after
467 void GrCubicEffect::getGLProcessorKey(const GrBatchTracker& bt, 467 void GrCubicEffect::getGLProcessorKey(const GrBatchTracker& bt,
468 const GrGLCaps& caps, 468 const GrGLCaps& caps,
469 GrProcessorKeyBuilder* b) const { 469 GrProcessorKeyBuilder* b) const {
470 GrGLCubicEffect::GenKey(*this, bt, caps, b); 470 GrGLCubicEffect::GenKey(*this, bt, caps, b);
471 } 471 }
472 472
473 GrGLGeometryProcessor* GrCubicEffect::createGLInstance(const GrBatchTracker& bt) const { 473 GrGLGeometryProcessor* GrCubicEffect::createGLInstance(const GrBatchTracker& bt) const {
474 return SkNEW_ARGS(GrGLCubicEffect, (*this, bt)); 474 return SkNEW_ARGS(GrGLCubicEffect, (*this, bt));
475 } 475 }
476 476
477 GrCubicEffect::GrCubicEffect(GrPrimitiveEdgeType edgeType) 477 GrCubicEffect::GrCubicEffect(GrColor color, GrPrimitiveEdgeType edgeType)
478 : fEdgeType(edgeType) { 478 : INHERITED(color), fEdgeType(edgeType) {
479 this->initClassID<GrCubicEffect>(); 479 this->initClassID<GrCubicEffect>();
480 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVert exAttribType)); 480 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVert exAttribType));
481 fInCubicCoeffs = &this->addVertexAttrib(GrAttribute("inCubicCoeffs", 481 fInCubicCoeffs = &this->addVertexAttrib(GrAttribute("inCubicCoeffs",
482 kVec4f_GrVertexAttribTyp e)); 482 kVec4f_GrVertexAttribTyp e));
483 } 483 }
484 484
485 bool GrCubicEffect::onIsEqual(const GrGeometryProcessor& other) const { 485 bool GrCubicEffect::onIsEqual(const GrGeometryProcessor& other) const {
486 const GrCubicEffect& ce = other.cast<GrCubicEffect>(); 486 const GrCubicEffect& ce = other.cast<GrCubicEffect>();
487 return (ce.fEdgeType == fEdgeType); 487 return (ce.fEdgeType == fEdgeType);
488 } 488 }
489 489
490 ////////////////////////////////////////////////////////////////////////////// 490 //////////////////////////////////////////////////////////////////////////////
491 491
492 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrCubicEffect); 492 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrCubicEffect);
493 493
494 GrGeometryProcessor* GrCubicEffect::TestCreate(SkRandom* random, 494 GrGeometryProcessor* GrCubicEffect::TestCreate(SkRandom* random,
495 GrContext*, 495 GrContext*,
496 const GrDrawTargetCaps& caps, 496 const GrDrawTargetCaps& caps,
497 GrTexture*[]) { 497 GrTexture*[]) {
498 GrGeometryProcessor* gp; 498 GrGeometryProcessor* gp;
499 do { 499 do {
500 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( 500 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>(
501 random->nextULessThan(kGrPro cessorEdgeTypeCnt)); 501 random->nextULessThan(kGrPro cessorEdgeTypeCnt));
502 gp = GrCubicEffect::Create(edgeType, caps); 502 gp = GrCubicEffect::Create(GrRandomColor(random), edgeType, caps);
503 } while (NULL == gp); 503 } while (NULL == gp);
504 return gp; 504 return gp;
505 } 505 }
506 506
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