Index: Source/core/paint/LayerClipRecorder.h |
diff --git a/Source/core/paint/ClipRecorder.h b/Source/core/paint/LayerClipRecorder.h |
similarity index 60% |
copy from Source/core/paint/ClipRecorder.h |
copy to Source/core/paint/LayerClipRecorder.h |
index 9fea722569798fec58d068cae47a11c30744afbd..e03160f8ab214e90a97012be4f078ad8db51fbff 100644 |
--- a/Source/core/paint/ClipRecorder.h |
+++ b/Source/core/paint/LayerClipRecorder.h |
@@ -2,44 +2,21 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef ClipRecorder_h |
-#define ClipRecorder_h |
+#ifndef LayerClipRecorder_h |
+#define LayerClipRecorder_h |
#include "core/paint/ViewDisplayList.h" |
#include "core/rendering/LayerPaintingInfo.h" |
#include "core/rendering/PaintPhase.h" |
-#include "core/rendering/RenderLayerModelObject.h" |
-#include "platform/geometry/RoundedRect.h" |
#include "wtf/Vector.h" |
namespace blink { |
class ClipRect; |
class GraphicsContext; |
+class RenderLayerModelObject; |
-class ClipDisplayItem : public DisplayItem { |
-public: |
- ClipDisplayItem(const RenderLayerModelObject* renderer, Type type, IntRect clipRect) |
- : DisplayItem(renderer, type), m_clipRect(clipRect) { } |
- |
- Vector<RoundedRect>& roundedRectClips() { return m_roundedRectClips; } |
- virtual void replay(GraphicsContext*) override; |
- |
- IntRect m_clipRect; |
- Vector<RoundedRect> m_roundedRectClips; |
-#ifndef NDEBUG |
- virtual WTF::String asDebugString() const override; |
-#endif |
-}; |
- |
-class EndClipDisplayItem : public DisplayItem { |
-public: |
- EndClipDisplayItem(const RenderLayerModelObject* renderer) : DisplayItem(renderer, EndClip) { } |
- |
- virtual void replay(GraphicsContext*) override; |
-}; |
- |
-class ClipRecorder { |
+class LayerClipRecorder { |
public: |
enum BorderRadiusClippingRule { IncludeSelfForBorderRadius, DoNotIncludeSelfForBorderRadius }; |
@@ -55,9 +32,9 @@ public: |
// same time we pass a fragmentOffset, so that we can translate from flow thread coordinates to |
// visual coordinates. This may look rather confusing/redundant, but it is needed for rounded |
// border clipping. Would be nice to clean up this. |
- explicit ClipRecorder(const RenderLayerModelObject*, GraphicsContext*, DisplayItem::Type, const ClipRect&, const LayerPaintingInfo* localPaintingInfo, const LayoutPoint& fragmentOffset, PaintLayerFlags, BorderRadiusClippingRule = IncludeSelfForBorderRadius); |
+ explicit LayerClipRecorder(const RenderLayerModelObject*, GraphicsContext*, DisplayItem::Type, const ClipRect&, const LayerPaintingInfo* localPaintingInfo, const LayoutPoint& fragmentOffset, PaintLayerFlags, BorderRadiusClippingRule = IncludeSelfForBorderRadius); |
- ~ClipRecorder(); |
+ ~LayerClipRecorder(); |
private: |
@@ -70,4 +47,4 @@ private: |
} // namespace blink |
-#endif // ViewDisplayList_h |
+#endif // LayerDisplayList_h |