Index: Source/core/paint/LayerClipRecorder.cpp |
diff --git a/Source/core/paint/ClipRecorder.cpp b/Source/core/paint/LayerClipRecorder.cpp |
similarity index 90% |
copy from Source/core/paint/ClipRecorder.cpp |
copy to Source/core/paint/LayerClipRecorder.cpp |
index 5c2e696bd3bd547ed5b772bfc43cce85e125acee..d0a9ee97b95e3e179e579dd25ded3b8665212032 100644 |
--- a/Source/core/paint/ClipRecorder.cpp |
+++ b/Source/core/paint/LayerClipRecorder.cpp |
@@ -3,8 +3,9 @@ |
// found in the LICENSE file. |
#include "config.h" |
-#include "core/paint/ClipRecorder.h" |
+#include "core/paint/LayerClipRecorder.h" |
+#include "core/paint/ClipRecorder.h" |
#include "core/rendering/ClipRect.h" |
#include "core/rendering/RenderLayer.h" |
#include "core/rendering/RenderView.h" |
@@ -27,7 +28,7 @@ void EndClipDisplayItem::replay(GraphicsContext* context) |
context->restore(); |
} |
-ClipRecorder::ClipRecorder(const RenderLayerModelObject* renderer, GraphicsContext* graphicsContext, DisplayItem::Type clipType, const ClipRect& clipRect, |
+LayerClipRecorder::LayerClipRecorder(const RenderLayerModelObject* renderer, GraphicsContext* graphicsContext, DisplayItem::Type clipType, const ClipRect& clipRect, |
const LayerPaintingInfo* localPaintingInfo, const LayoutPoint& fragmentOffset, PaintLayerFlags paintFlags, BorderRadiusClippingRule rule) |
: m_graphicsContext(graphicsContext) |
, m_renderer(renderer) |
@@ -57,7 +58,7 @@ static bool inContainingBlockChain(RenderLayer* startLayer, RenderLayer* endLaye |
return false; |
} |
-void ClipRecorder::collectRoundedRectClips(RenderLayer& renderLayer, const LayerPaintingInfo& localPaintingInfo, GraphicsContext* context, const LayoutPoint& fragmentOffset, PaintLayerFlags paintFlags, |
+void LayerClipRecorder::collectRoundedRectClips(RenderLayer& renderLayer, const LayerPaintingInfo& localPaintingInfo, GraphicsContext* context, const LayoutPoint& fragmentOffset, PaintLayerFlags paintFlags, |
BorderRadiusClippingRule rule, Vector<RoundedRect>& roundedRectClips) |
{ |
// If the clip rect has been tainted by a border radius, then we have to walk up our layer chain applying the clips from |
@@ -82,7 +83,7 @@ void ClipRecorder::collectRoundedRectClips(RenderLayer& renderLayer, const Layer |
} |
} |
-ClipRecorder::~ClipRecorder() |
+LayerClipRecorder::~LayerClipRecorder() |
{ |
if (RuntimeEnabledFeatures::slimmingPaintEnabled()) { |
OwnPtr<EndClipDisplayItem> endClip = adoptPtr(new EndClipDisplayItem(m_renderer)); |