| Index: ui/gfx/render_text.h
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| diff --git a/ui/gfx/render_text.h b/ui/gfx/render_text.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..e0cdc0b2807f2fd7422789763f24b59bdb7742f5
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| --- /dev/null
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| +++ b/ui/gfx/render_text.h
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| @@ -0,0 +1,224 @@
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| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
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| +// Use of this source code is governed by a BSD-style license that can be
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| +// found in the LICENSE file.
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| +
|
| +#ifndef UI_GFX_RENDER_TEXT_H_
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| +#define UI_GFX_RENDER_TEXT_H_
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| +#pragma once
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| +
|
| +#include <vector>
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| +
|
| +#include "base/gtest_prod_util.h"
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| +#include "base/i18n/rtl.h"
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| +#include "base/string16.h"
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| +#include "third_party/skia/include/core/SkColor.h"
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| +#include "ui/base/range/range.h"
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| +#include "ui/gfx/font.h"
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| +#include "ui/gfx/rect.h"
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| +#include "ui/gfx/point.h"
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| +
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| +namespace {
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| +
|
| +// Strike line width.
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| +const int kStrikeWidth = 2;
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| +
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| +// Color settings for text, backgrounds and cursor.
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| +// These are tentative, and should be derived from theme, system
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| +// settings and current settings.
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| +// TODO(oshima): Change this to match the standard chrome
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| +// before dogfooding textfield views.
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| +const SkColor kSelectedTextColor = SK_ColorWHITE;
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| +const SkColor kFocusedSelectionColor = SK_ColorCYAN;
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| +const SkColor kUnfocusedSelectionColor = SK_ColorLTGRAY;
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| +const SkColor kCursorColor = SK_ColorBLACK;
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| +
|
| +} // namespace
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| +
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| +namespace gfx {
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| +
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| +class Canvas;
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| +class RenderTextTest;
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| +
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| +// A visual style applicable to a range of text.
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| +struct UI_API StyleRange {
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| + StyleRange();
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| +
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| + Font font;
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| + SkColor foreground;
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| + bool strike;
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| + bool underline;
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| + ui::Range range;
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| +};
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| +
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| +typedef std::vector<StyleRange> StyleRanges;
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| +
|
| +// TODO(msw): Distinguish between logical character and glyph?
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| +enum BreakType {
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| + CHARACTER_BREAK,
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| + WORD_BREAK,
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| + LINE_BREAK,
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| +};
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| +
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| +// TODO(msw): Implement RenderText[Win|Linux] for Uniscribe/Pango BiDi...
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| +
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| +// RenderText represents an abstract model of styled text and its corresponding
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| +// visual layout. Support is built in for a cursor, a selection, simple styling,
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| +// complex scripts, and bi-directional text. Implementations provide mechanisms
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| +// for rendering and translation between logical and visual data.
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| +class UI_API RenderText {
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| +
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| + public:
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| + virtual ~RenderText();
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| +
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| + // Creates a platform-specific RenderText instance.
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| + static RenderText* CreateRenderText();
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| +
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| + const string16& text() const { return text_; }
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| + virtual void SetText(const string16& text);
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| +
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| + bool cursor_visible() const { return cursor_visible_; }
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| + void set_cursor_visible(bool visible) { cursor_visible_ = visible; }
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| +
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| + bool insert_mode() const { return insert_mode_; }
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| + void toggle_insert_mode() { insert_mode_ = !insert_mode_; }
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| +
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| + bool focused() const { return focused_; }
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| + void set_focused(bool focused) { focused_ = focused; }
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| +
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| + const StyleRange& default_style() const { return default_style_; }
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| + void set_default_style(StyleRange style) { default_style_ = style; }
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| +
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| + const gfx::Rect& display_rect() const { return display_rect_; }
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| + void set_display_rect(const gfx::Rect& r) { display_rect_ = r; }
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| +
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| + size_t GetCursorPosition() const;
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| + void SetCursorPosition(const size_t position);
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| +
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| + // Moves the cursor left or right. Cursor movement is visual, meaning that
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| + // left and right are relative to screen, not the directionality of the text.
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| + // If |select| is false, the selection range is emptied at the new position.
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| + // If |break_type| is CHARACTER_BREAK, move to the neighboring character.
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| + // If |break_type| is WORD_BREAK, move to the nearest word boundary.
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| + // If |break_type| is LINE_BREAK, move to text edge as shown on screen.
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| + void MoveCursorLeft(BreakType break_type, bool select);
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| + void MoveCursorRight(BreakType break_type, bool select);
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| +
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| + // Moves the cursor to the specified logical |position|.
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| + // If |select| is false, the selection range is emptied at the new position.
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| + // Returns true if the cursor position or selection range changed.
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| + bool MoveCursorTo(size_t position, bool select);
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| +
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| + // Move the cursor to the position associated with the clicked point.
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| + // If |select| is false, the selection range is emptied at the new position.
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| + bool MoveCursorTo(const gfx::Point& point, bool select);
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| +
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| + const ui::Range& GetSelection() const;
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| + void SetSelection(const ui::Range& range);
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| +
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| + // Returns true if the local point is over selected text.
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| + bool IsPointInSelection(const gfx::Point& point) const;
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| +
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| + // Selects no text, all text, or the word at the current cursor position.
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| + void ClearSelection();
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| + void SelectAll();
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| + void SelectWord();
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| +
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| + const ui::Range& GetCompositionRange() const;
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| + void SetCompositionRange(const ui::Range& composition_range);
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| +
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| + // Apply |style_range| to the internal style model.
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| + virtual void ApplyStyleRange(StyleRange style_range);
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| +
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| + // Apply |default_style_| over the entire text range.
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| + virtual void ApplyDefaultStyle();
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| +
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| + base::i18n::TextDirection GetTextDirection() const;
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| +
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| + // Get the width of the entire string.
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| + int GetStringWidth() const;
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| +
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| + virtual void Draw(gfx::Canvas* canvas);
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| +
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| + // TODO(msw): Deprecate this function. Logical and visual cursors are not
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| + // mapped one-to-one. See the selection_range_ TODO for more information.
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| + // Get the logical cursor position from a visual point in local coordinates.
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| + virtual size_t FindCursorPosition(const gfx::Point& point) const;
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| +
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| + // Get the visual bounds containing the logical substring within |range|.
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| + // These bounds could be visually discontiguous if the logical selection range
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| + // is split by an odd number of LTR/RTL level change.
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| + virtual std::vector<gfx::Rect> GetSubstringBounds(
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| + const ui::Range& range) const;
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| +
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| + // Get the visual bounds describing the cursor at |position|. These bounds
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| + // typically represent a vertical line, but if |insert_mode| is true they
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| + // contain the bounds of the associated glyph.
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| + virtual gfx::Rect GetCursorBounds(size_t position, bool insert_mode) const;
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| +
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| + protected:
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| + RenderText();
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| +
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| + const StyleRanges& style_ranges() const { return style_ranges_; }
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| +
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| + const gfx::Point& display_offset() const { return display_offset_; }
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| +
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| + // Get the cursor position that visually neighbors |position|.
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| + // If |move_by_word| is true, return the neighboring word delimiter position.
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| + virtual size_t GetLeftCursorPosition(size_t position,
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| + bool move_by_word) const;
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| + virtual size_t GetRightCursorPosition(size_t position,
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| + bool move_by_word) const;
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| +
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| + private:
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| + friend class RenderTextTest;
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| +
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| + FRIEND_TEST_ALL_PREFIXES(RenderTextTest, DefaultStyle);
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| + FRIEND_TEST_ALL_PREFIXES(RenderTextTest, CustomDefaultStyle);
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| + FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ApplyStyleRange);
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| + FRIEND_TEST_ALL_PREFIXES(RenderTextTest, StyleRangesAdjust);
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| +
|
| + // Clear out |style_ranges_|.
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| + void ClearStyleRanges();
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| +
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| + bool IsPositionAtWordSelectionBoundary(size_t pos);
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| +
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| + // Logical UTF-16 string data to be drawn.
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| + string16 text_;
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| +
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| + // TODO(msw): A single logical cursor position doesn't support two potential
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| + // visual cursor positions. For example, clicking right of 'c' & 'D' yeilds:
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| + // (visually: 'abc|FEDghi' and 'abcFED|ghi', both logically: 'abc|DEFghi').
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| + // Similarly, one visual position may have two associated logical positions.
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| + // For example, clicking the right side of 'D' and left side of 'g' yields:
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| + // (both visually: 'abcFED|ghi', logically: 'abc|DEFghi' and 'abcDEF|ghi').
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| + // Update the cursor model with a leading/trailing flag, a level association,
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| + // or a disjoint visual position to satisfy the proposed visual behavior.
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| + // Logical selection range; the range end is also the logical cursor position.
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| + ui::Range selection_range_;
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| +
|
| + // The cursor visibility and insert mode.
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| + bool cursor_visible_;
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| + bool insert_mode_;
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| +
|
| + // The focus state of the text.
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| + bool focused_;
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| +
|
| + // Composition text range.
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| + ui::Range composition_range_;
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| +
|
| + // List of style ranges. Elements in the list never overlap each other.
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| + StyleRanges style_ranges_;
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| + // The default text style.
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| + StyleRange default_style_;
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| +
|
| + // The local display area for rendering the text.
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| + gfx::Rect display_rect_;
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| + // The offset for the text to be drawn, relative to the display area.
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| + gfx::Point display_offset_;
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| +
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| + DISALLOW_COPY_AND_ASSIGN(RenderText);
|
| +};
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| +
|
| +} // namespace gfx
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| +
|
| +#endif // UI_GFX_RENDER_TEXT_H_
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|
|