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Side by Side Diff: ui/gfx/render_text.h

Issue 7265011: RenderText API Outline. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix permissions, export RenderText and StyleRange via UI_API. Created 9 years, 5 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_GFX_RENDER_TEXT_H_
6 #define UI_GFX_RENDER_TEXT_H_
7 #pragma once
8
9 #include <vector>
10
11 #include "base/gtest_prod_util.h"
12 #include "base/i18n/rtl.h"
13 #include "base/string16.h"
14 #include "third_party/skia/include/core/SkColor.h"
15 #include "ui/base/range/range.h"
16 #include "ui/gfx/font.h"
17 #include "ui/gfx/rect.h"
18 #include "ui/gfx/point.h"
19
20 namespace {
21
22 // Strike line width.
23 const int kStrikeWidth = 2;
24
25 // Color settings for text, backgrounds and cursor.
26 // These are tentative, and should be derived from theme, system
27 // settings and current settings.
28 // TODO(oshima): Change this to match the standard chrome
29 // before dogfooding textfield views.
30 const SkColor kSelectedTextColor = SK_ColorWHITE;
31 const SkColor kFocusedSelectionColor = SK_ColorCYAN;
32 const SkColor kUnfocusedSelectionColor = SK_ColorLTGRAY;
33 const SkColor kCursorColor = SK_ColorBLACK;
34
35 } // namespace
36
37 namespace gfx {
38
39 class Canvas;
40 class RenderTextTest;
41
42 // A visual style applicable to a range of text.
43 struct UI_API StyleRange {
44 StyleRange();
45
46 Font font;
47 SkColor foreground;
48 bool strike;
49 bool underline;
50 ui::Range range;
51 };
52
53 typedef std::vector<StyleRange> StyleRanges;
54
55 // TODO(msw): Distinguish between logical character and glyph?
56 enum BreakType {
57 CHARACTER_BREAK,
58 WORD_BREAK,
59 LINE_BREAK,
60 };
61
62 // TODO(msw): Implement RenderText[Win|Linux] for Uniscribe/Pango BiDi...
63
64 // RenderText represents an abstract model of styled text and its corresponding
65 // visual layout. Support is built in for a cursor, a selection, simple styling,
66 // complex scripts, and bi-directional text. Implementations provide mechanisms
67 // for rendering and translation between logical and visual data.
68 class UI_API RenderText {
69
70 public:
71 virtual ~RenderText();
72
73 // Creates a platform-specific RenderText instance.
74 static RenderText* CreateRenderText();
75
76 const string16& text() const { return text_; }
77 virtual void SetText(const string16& text);
78
79 bool cursor_visible() const { return cursor_visible_; }
80 void set_cursor_visible(bool visible) { cursor_visible_ = visible; }
81
82 bool insert_mode() const { return insert_mode_; }
83 void toggle_insert_mode() { insert_mode_ = !insert_mode_; }
84
85 bool focused() const { return focused_; }
86 void set_focused(bool focused) { focused_ = focused; }
87
88 const StyleRange& default_style() const { return default_style_; }
89 void set_default_style(StyleRange style) { default_style_ = style; }
90
91 const gfx::Rect& display_rect() const { return display_rect_; }
92 void set_display_rect(const gfx::Rect& r) { display_rect_ = r; }
93
94 size_t GetCursorPosition() const;
95 void SetCursorPosition(const size_t position);
96
97 // Moves the cursor left or right. Cursor movement is visual, meaning that
98 // left and right are relative to screen, not the directionality of the text.
99 // If |select| is false, the selection range is emptied at the new position.
100 // If |break_type| is CHARACTER_BREAK, move to the neighboring character.
101 // If |break_type| is WORD_BREAK, move to the nearest word boundary.
102 // If |break_type| is LINE_BREAK, move to text edge as shown on screen.
103 void MoveCursorLeft(BreakType break_type, bool select);
104 void MoveCursorRight(BreakType break_type, bool select);
105
106 // Moves the cursor to the specified logical |position|.
107 // If |select| is false, the selection range is emptied at the new position.
108 // Returns true if the cursor position or selection range changed.
109 bool MoveCursorTo(size_t position, bool select);
110
111 // Move the cursor to the position associated with the clicked point.
112 // If |select| is false, the selection range is emptied at the new position.
113 bool MoveCursorTo(const gfx::Point& point, bool select);
114
115 const ui::Range& GetSelection() const;
116 void SetSelection(const ui::Range& range);
117
118 // Returns true if the local point is over selected text.
119 bool IsPointInSelection(const gfx::Point& point) const;
120
121 // Selects no text, all text, or the word at the current cursor position.
122 void ClearSelection();
123 void SelectAll();
124 void SelectWord();
125
126 const ui::Range& GetCompositionRange() const;
127 void SetCompositionRange(const ui::Range& composition_range);
128
129 // Apply |style_range| to the internal style model.
130 virtual void ApplyStyleRange(StyleRange style_range);
131
132 // Apply |default_style_| over the entire text range.
133 virtual void ApplyDefaultStyle();
134
135 base::i18n::TextDirection GetTextDirection() const;
136
137 // Get the width of the entire string.
138 int GetStringWidth() const;
139
140 virtual void Draw(gfx::Canvas* canvas);
141
142 // TODO(msw): Deprecate this function. Logical and visual cursors are not
143 // mapped one-to-one. See the selection_range_ TODO for more information.
144 // Get the logical cursor position from a visual point in local coordinates.
145 virtual size_t FindCursorPosition(const gfx::Point& point) const;
146
147 // Get the visual bounds containing the logical substring within |range|.
148 // These bounds could be visually discontiguous if the logical selection range
149 // is split by an odd number of LTR/RTL level change.
150 virtual std::vector<gfx::Rect> GetSubstringBounds(
151 const ui::Range& range) const;
152
153 // Get the visual bounds describing the cursor at |position|. These bounds
154 // typically represent a vertical line, but if |insert_mode| is true they
155 // contain the bounds of the associated glyph.
156 virtual gfx::Rect GetCursorBounds(size_t position, bool insert_mode) const;
157
158 protected:
159 RenderText();
160
161 const StyleRanges& style_ranges() const { return style_ranges_; }
162
163 const gfx::Point& display_offset() const { return display_offset_; }
164
165 // Get the cursor position that visually neighbors |position|.
166 // If |move_by_word| is true, return the neighboring word delimiter position.
167 virtual size_t GetLeftCursorPosition(size_t position,
168 bool move_by_word) const;
169 virtual size_t GetRightCursorPosition(size_t position,
170 bool move_by_word) const;
171
172 private:
173 friend class RenderTextTest;
174
175 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, DefaultStyle);
176 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, CustomDefaultStyle);
177 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ApplyStyleRange);
178 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, StyleRangesAdjust);
179
180 // Clear out |style_ranges_|.
181 void ClearStyleRanges();
182
183 bool IsPositionAtWordSelectionBoundary(size_t pos);
184
185 // Logical UTF-16 string data to be drawn.
186 string16 text_;
187
188 // TODO(msw): A single logical cursor position doesn't support two potential
189 // visual cursor positions. For example, clicking right of 'c' & 'D' yeilds:
190 // (visually: 'abc|FEDghi' and 'abcFED|ghi', both logically: 'abc|DEFghi').
191 // Similarly, one visual position may have two associated logical positions.
192 // For example, clicking the right side of 'D' and left side of 'g' yields:
193 // (both visually: 'abcFED|ghi', logically: 'abc|DEFghi' and 'abcDEF|ghi').
194 // Update the cursor model with a leading/trailing flag, a level association,
195 // or a disjoint visual position to satisfy the proposed visual behavior.
196 // Logical selection range; the range end is also the logical cursor position.
197 ui::Range selection_range_;
198
199 // The cursor visibility and insert mode.
200 bool cursor_visible_;
201 bool insert_mode_;
202
203 // The focus state of the text.
204 bool focused_;
205
206 // Composition text range.
207 ui::Range composition_range_;
208
209 // List of style ranges. Elements in the list never overlap each other.
210 StyleRanges style_ranges_;
211 // The default text style.
212 StyleRange default_style_;
213
214 // The local display area for rendering the text.
215 gfx::Rect display_rect_;
216 // The offset for the text to be drawn, relative to the display area.
217 gfx::Point display_offset_;
218
219 DISALLOW_COPY_AND_ASSIGN(RenderText);
220 };
221
222 } // namespace gfx
223
224 #endif // UI_GFX_RENDER_TEXT_H_
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