| Index: Source/core/rendering/svg/RenderSVGModelObject.h
|
| diff --git a/Source/core/rendering/svg/RenderSVGModelObject.h b/Source/core/rendering/svg/RenderSVGModelObject.h
|
| index e70a2d0fee1d2cc5a403e31fcab5773965bdb153..553b41abc9a7d27de19af253d5b3c13ffbcf902d 100644
|
| --- a/Source/core/rendering/svg/RenderSVGModelObject.h
|
| +++ b/Source/core/rendering/svg/RenderSVGModelObject.h
|
| @@ -74,7 +74,7 @@ private:
|
|
|
| // This method should never be called, SVG uses a different nodeAtPoint method
|
| virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) override final;
|
| - virtual void absoluteFocusRingQuads(Vector<FloatQuad>&) override final;
|
| + virtual IntRect absoluteFocusRingBoundingBoxRect() const override final;
|
|
|
| virtual void invalidateTreeIfNeeded(const PaintInvalidationState&) override final;
|
| };
|
|
|