| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (c) 2009, Google Inc. All rights reserved. | 2 * Copyright (c) 2009, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 67 protected: | 67 protected: |
| 68 virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* cur
rentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& container
Rect) const override final; | 68 virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* cur
rentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& container
Rect) const override final; |
| 69 virtual void willBeDestroyed() override; | 69 virtual void willBeDestroyed() override; |
| 70 | 70 |
| 71 private: | 71 private: |
| 72 // RenderSVGModelObject subclasses should use element() instead. | 72 // RenderSVGModelObject subclasses should use element() instead. |
| 73 void node() const WTF_DELETED_FUNCTION; | 73 void node() const WTF_DELETED_FUNCTION; |
| 74 | 74 |
| 75 // This method should never be called, SVG uses a different nodeAtPoint meth
od | 75 // This method should never be called, SVG uses a different nodeAtPoint meth
od |
| 76 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes
tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct
ion) override final; | 76 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes
tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct
ion) override final; |
| 77 virtual void absoluteFocusRingQuads(Vector<FloatQuad>&) override final; | 77 virtual IntRect absoluteFocusRingBoundingBoxRect() const override final; |
| 78 | 78 |
| 79 virtual void invalidateTreeIfNeeded(const PaintInvalidationState&) override
final; | 79 virtual void invalidateTreeIfNeeded(const PaintInvalidationState&) override
final; |
| 80 }; | 80 }; |
| 81 | 81 |
| 82 } | 82 } |
| 83 | 83 |
| 84 #endif | 84 #endif |
| OLD | NEW |