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Unified Diff: src/gpu/effects/GrCustomCoordsTextureEffect.cpp

Issue 691313003: Revert of Default geometry processor (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 1 month ago
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Index: src/gpu/effects/GrCustomCoordsTextureEffect.cpp
diff --git a/src/gpu/effects/GrCustomCoordsTextureEffect.cpp b/src/gpu/effects/GrCustomCoordsTextureEffect.cpp
index 77e799414aed9702b5d6de8232df39dfc7d26f85..afa075460386b71531ecc2bb35b659b0a4de571f 100644
--- a/src/gpu/effects/GrCustomCoordsTextureEffect.cpp
+++ b/src/gpu/effects/GrCustomCoordsTextureEffect.cpp
@@ -30,10 +30,6 @@
GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
const GrShaderVar& inTextureCoords = customCoordsTextureEffect.inTextureCoords();
vsBuilder->codeAppendf("%s = %s;", v.vsOut(), inTextureCoords.c_str());
-
- // setup position varying
- vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPosition(),
- vsBuilder->uViewM(), vsBuilder->inPosition());
GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
fsBuilder->codeAppendf("%s = ", args.fOutput);
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