Index: cc/output/direct_renderer.cc |
diff --git a/cc/output/direct_renderer.cc b/cc/output/direct_renderer.cc |
index ead2e2129ec011152af449aee2d42b0a705aa003..50d82d02cc8546506d603c0fc59ff0c55e478567 100644 |
--- a/cc/output/direct_renderer.cc |
+++ b/cc/output/direct_renderer.cc |
@@ -369,10 +369,9 @@ void DirectRenderer::DrawRenderPass(DrawingFrame* frame, |
} |
const QuadList& quad_list = render_pass->quad_list; |
- for (QuadList::ConstBackToFrontIterator it = quad_list.BackToFrontBegin(); |
- it != quad_list.BackToFrontEnd(); |
+ for (auto it = quad_list.BackToFrontBegin(); it != quad_list.BackToFrontEnd(); |
++it) { |
- const DrawQuad& quad = *it; |
+ const DrawQuad& quad = **it; |
bool should_skip_quad = false; |
if (using_scissor_as_optimization) { |