| Index: cc/output/gl_renderer.h
|
| diff --git a/cc/output/gl_renderer.h b/cc/output/gl_renderer.h
|
| index ad7439694ad0dff076561660838bee2655b2ad23..dc3160a67a51db9931e50b79f6db531e0abf229b 100644
|
| --- a/cc/output/gl_renderer.h
|
| +++ b/cc/output/gl_renderer.h
|
| @@ -336,9 +336,11 @@ class CC_EXPORT GLRenderer : public DirectRenderer {
|
| BlendMode blend_mode);
|
| const RenderPassMaskProgram* GetRenderPassMaskProgram(
|
| TexCoordPrecision precision,
|
| + SamplerType sampler,
|
| BlendMode blend_mode);
|
| const RenderPassMaskProgramAA* GetRenderPassMaskProgramAA(
|
| TexCoordPrecision precision,
|
| + SamplerType sampler,
|
| BlendMode blend_mode);
|
| const RenderPassColorMatrixProgram* GetRenderPassColorMatrixProgram(
|
| TexCoordPrecision precision,
|
| @@ -348,9 +350,11 @@ class CC_EXPORT GLRenderer : public DirectRenderer {
|
| BlendMode blend_mode);
|
| const RenderPassMaskColorMatrixProgram* GetRenderPassMaskColorMatrixProgram(
|
| TexCoordPrecision precision,
|
| + SamplerType sampler,
|
| BlendMode blend_mode);
|
| const RenderPassMaskColorMatrixProgramAA*
|
| GetRenderPassMaskColorMatrixProgramAA(TexCoordPrecision precision,
|
| + SamplerType sampler,
|
| BlendMode blend_mode);
|
|
|
| const TextureProgram* GetTextureProgram(
|
| @@ -399,18 +403,18 @@ class CC_EXPORT GLRenderer : public DirectRenderer {
|
| RenderPassProgram render_pass_program_[NumTexCoordPrecisions][NumBlendModes];
|
| RenderPassProgramAA
|
| render_pass_program_aa_[NumTexCoordPrecisions][NumBlendModes];
|
| - RenderPassMaskProgram
|
| - render_pass_mask_program_[NumTexCoordPrecisions][NumBlendModes];
|
| - RenderPassMaskProgramAA
|
| - render_pass_mask_program_aa_[NumTexCoordPrecisions][NumBlendModes];
|
| + RenderPassMaskProgram render_pass_mask_program_
|
| + [NumTexCoordPrecisions][NumSamplerTypes][NumBlendModes];
|
| + RenderPassMaskProgramAA render_pass_mask_program_aa_
|
| + [NumTexCoordPrecisions][NumSamplerTypes][NumBlendModes];
|
| RenderPassColorMatrixProgram
|
| render_pass_color_matrix_program_[NumTexCoordPrecisions][NumBlendModes];
|
| RenderPassColorMatrixProgramAA render_pass_color_matrix_program_aa_
|
| [NumTexCoordPrecisions][NumBlendModes];
|
| RenderPassMaskColorMatrixProgram render_pass_mask_color_matrix_program_
|
| - [NumTexCoordPrecisions][NumBlendModes];
|
| + [NumTexCoordPrecisions][NumSamplerTypes][NumBlendModes];
|
| RenderPassMaskColorMatrixProgramAA render_pass_mask_color_matrix_program_aa_
|
| - [NumTexCoordPrecisions][NumBlendModes];
|
| + [NumTexCoordPrecisions][NumSamplerTypes][NumBlendModes];
|
|
|
| VideoYUVProgram video_yuv_program_[NumTexCoordPrecisions];
|
| VideoYUVAProgram video_yuva_program_[NumTexCoordPrecisions];
|
|
|