| Index: cc/output/direct_renderer.cc
|
| diff --git a/cc/output/direct_renderer.cc b/cc/output/direct_renderer.cc
|
| index ead2e2129ec011152af449aee2d42b0a705aa003..50d82d02cc8546506d603c0fc59ff0c55e478567 100644
|
| --- a/cc/output/direct_renderer.cc
|
| +++ b/cc/output/direct_renderer.cc
|
| @@ -369,10 +369,9 @@ void DirectRenderer::DrawRenderPass(DrawingFrame* frame,
|
| }
|
|
|
| const QuadList& quad_list = render_pass->quad_list;
|
| - for (QuadList::ConstBackToFrontIterator it = quad_list.BackToFrontBegin();
|
| - it != quad_list.BackToFrontEnd();
|
| + for (auto it = quad_list.BackToFrontBegin(); it != quad_list.BackToFrontEnd();
|
| ++it) {
|
| - const DrawQuad& quad = *it;
|
| + const DrawQuad& quad = **it;
|
| bool should_skip_quad = false;
|
|
|
| if (using_scissor_as_optimization) {
|
|
|