Chromium Code Reviews| Index: net/socket/sctp_client_socket_unittest.cc |
| =================================================================== |
| --- net/socket/sctp_client_socket_unittest.cc (revision 0) |
| +++ net/socket/sctp_client_socket_unittest.cc (revision 0) |
| @@ -0,0 +1,362 @@ |
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "net/socket/sctp_client_socket.h" |
| + |
| +#include <netinet/in.h> |
| + |
| +#include "base/basictypes.h" |
| +#include "net/base/address_list.h" |
| +#include "net/base/host_resolver.h" |
| +#include "net/base/io_buffer.h" |
| +#include "net/base/listen_socket.h" |
| +#include "net/base/net_log.h" |
| +#include "net/base/net_log_unittest.h" |
| +#include "net/base/net_errors.h" |
| +#include "net/base/test_completion_callback.h" |
| +#include "net/base/winsock_init.h" |
| +#include "testing/gtest/include/gtest/gtest.h" |
| +#include "testing/platform_test.h" |
| + |
| +namespace net { |
| + |
| +namespace { |
| + |
| +const char kServerReply[] = "HTTP/1.1 404 Not Found"; |
| + |
| +class SCTPClientSocketTest |
| + : public PlatformTest, public ListenSocket::ListenSocketDelegate { |
|
Mike Belshe
2011/04/06 18:32:53
Since this is a clone of TCPClientSocketTest, lets
|
| + public: |
| + SCTPClientSocketTest() |
| + : listen_port_(0), |
| + net_log_(CapturingNetLog::kUnbounded) { |
| + } |
| + |
| + // ListenSocket needs to know the protocol if we're allowing non-TCP protocols |
| + virtual int protocol() {return IPPROTO_SCTP; } |
| + |
| + // Implement ListenSocketDelegate methods |
| + virtual void DidAccept(ListenSocket* server, ListenSocket* connection) { |
| + connected_sock_ = connection; |
| + } |
| + virtual void DidRead(ListenSocket*, const char* str, int len) { |
| + // TODO(dkegel): this might not be long enough to tickle some bugs. |
| + connected_sock_->Send(kServerReply, |
| + arraysize(kServerReply) - 1, |
| + false /* don't append line feed */); |
| + } |
| + virtual void DidClose(ListenSocket* sock) {} |
| + |
| + // Testcase hooks |
| + virtual void SetUp(); |
| + |
| + void CloseServerSocket() { |
| + // delete the connected_sock_, which will close it. |
| + connected_sock_ = NULL; |
| + } |
| + |
| + void PauseServerReads() { |
| + connected_sock_->PauseReads(); |
| + } |
| + |
| + void ResumeServerReads() { |
| + connected_sock_->ResumeReads(); |
| + } |
| + |
| + protected: |
| + int listen_port_; |
| + CapturingNetLog net_log_; |
| + scoped_ptr<SCTPClientSocket> sock_; |
| + |
| + private: |
| + scoped_refptr<ListenSocket> listen_sock_; |
| + scoped_refptr<ListenSocket> connected_sock_; |
| +}; |
| + |
| +void SCTPClientSocketTest::SetUp() { |
| + PlatformTest::SetUp(); |
| + |
| + // Find a free port to listen on |
| + ListenSocket *sock = NULL; |
| + int port; |
| + // Range of ports to listen on. Shouldn't need to try many. |
| + const int kMinPort = 10100; |
| + const int kMaxPort = 10200; |
| +#if defined(OS_WIN) |
| + EnsureWinsockInit(); |
| +#endif |
| + for (port = kMinPort; port < kMaxPort; port++) { |
| + sock = ListenSocket::Listen("127.0.0.1", port, this); |
| + if (sock) |
| + break; |
| + } |
| + ASSERT_TRUE(sock != NULL); |
| + listen_sock_ = sock; |
| + listen_port_ = port; |
| + |
| + AddressList addr; |
| + scoped_ptr<HostResolver> resolver( |
| + CreateSystemHostResolver(HostResolver::kDefaultParallelism, |
| + NULL, NULL)); |
| + HostResolver::RequestInfo info(HostPortPair("localhost", listen_port_)); |
| + int rv = resolver->Resolve(info, &addr, NULL, NULL, BoundNetLog()); |
| + CHECK_EQ(rv, OK); |
| + sock_.reset(new SCTPClientSocket(addr, &net_log_, NetLog::Source())); |
| +} |
| + |
| +TEST_F(SCTPClientSocketTest, Connect) { |
| + TestCompletionCallback callback; |
| + EXPECT_FALSE(sock_->IsConnected()); |
| + |
| + int rv = sock_->Connect(&callback); |
| + |
| + net::CapturingNetLog::EntryList net_log_entries; |
| + net_log_.GetEntries(&net_log_entries); |
| + EXPECT_TRUE(net::LogContainsBeginEvent( |
| + net_log_entries, 0, net::NetLog::TYPE_SOCKET_ALIVE)); |
| + EXPECT_TRUE(net::LogContainsBeginEvent( |
| + net_log_entries, 1, net::NetLog::TYPE_SCTP_CONNECT)); |
| + if (rv != OK) { |
| + ASSERT_EQ(rv, ERR_IO_PENDING); |
| + rv = callback.WaitForResult(); |
| + EXPECT_EQ(rv, OK); |
| + } |
| + |
| + EXPECT_TRUE(sock_->IsConnected()); |
| + net_log_.GetEntries(&net_log_entries); |
| + EXPECT_TRUE(net::LogContainsEndEvent( |
| + net_log_entries, -1, net::NetLog::TYPE_SCTP_CONNECT)); |
| + |
| + sock_->Disconnect(); |
| + EXPECT_FALSE(sock_->IsConnected()); |
| +} |
| + |
| +// TODO(wtc): Add unit tests for IsConnectedAndIdle: |
| +// - Server closes a connection. |
| +// - Server sends data unexpectedly. |
| + |
| +TEST_F(SCTPClientSocketTest, Read) { |
| + TestCompletionCallback callback; |
| + int rv = sock_->Connect(&callback); |
| + if (rv != OK) { |
| + ASSERT_EQ(rv, ERR_IO_PENDING); |
| + |
| + rv = callback.WaitForResult(); |
| + EXPECT_EQ(rv, OK); |
| + } |
| + |
| + const char request_text[] = "GET / HTTP/1.0\r\n\r\n"; |
| + scoped_refptr<IOBuffer> request_buffer( |
| + new IOBuffer(arraysize(request_text) - 1)); |
| + memcpy(request_buffer->data(), request_text, arraysize(request_text) - 1); |
| + |
| + rv = sock_->Write(request_buffer, arraysize(request_text) - 1, &callback); |
| + EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| + |
| + if (rv == ERR_IO_PENDING) { |
| + rv = callback.WaitForResult(); |
| + EXPECT_EQ(rv, static_cast<int>(arraysize(request_text) - 1)); |
| + } |
| + |
| + scoped_refptr<IOBuffer> buf(new IOBuffer(4096)); |
| + uint32 bytes_read = 0; |
| + while (bytes_read < arraysize(kServerReply) - 1) { |
| + rv = sock_->Read(buf, 4096, &callback); |
| + EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| + |
| + if (rv == ERR_IO_PENDING) |
| + rv = callback.WaitForResult(); |
| + |
| + ASSERT_GE(rv, 0); |
| + bytes_read += rv; |
| + } |
| + |
| + // All data has been read now. Read once more to force an ERR_IO_PENDING, and |
| + // then close the server socket, and note the close. |
| + |
| + rv = sock_->Read(buf, 4096, &callback); |
| + ASSERT_EQ(ERR_IO_PENDING, rv); |
| + CloseServerSocket(); |
| + EXPECT_EQ(0, callback.WaitForResult()); |
| +} |
| + |
| +TEST_F(SCTPClientSocketTest, Read_SmallChunks) { |
| + TestCompletionCallback callback; |
| + int rv = sock_->Connect(&callback); |
| + if (rv != OK) { |
| + ASSERT_EQ(rv, ERR_IO_PENDING); |
| + |
| + rv = callback.WaitForResult(); |
| + EXPECT_EQ(rv, OK); |
| + } |
| + |
| + const char request_text[] = "GET / HTTP/1.0\r\n\r\n"; |
| + scoped_refptr<IOBuffer> request_buffer( |
| + new IOBuffer(arraysize(request_text) - 1)); |
| + memcpy(request_buffer->data(), request_text, arraysize(request_text) - 1); |
| + |
| + rv = sock_->Write(request_buffer, arraysize(request_text) - 1, &callback); |
| + EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| + |
| + if (rv == ERR_IO_PENDING) { |
| + rv = callback.WaitForResult(); |
| + EXPECT_EQ(rv, static_cast<int>(arraysize(request_text) - 1)); |
| + } |
| + |
| + scoped_refptr<IOBuffer> buf(new IOBuffer(1)); |
| + uint32 bytes_read = 0; |
| + while (bytes_read < arraysize(kServerReply) - 1) { |
| + rv = sock_->Read(buf, 1, &callback); |
| + EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| + |
| + if (rv == ERR_IO_PENDING) |
| + rv = callback.WaitForResult(); |
| + |
| + ASSERT_EQ(1, rv); |
| + bytes_read += rv; |
| + } |
| + |
| + // All data has been read now. Read once more to force an ERR_IO_PENDING, and |
| + // then close the server socket, and note the close. |
| + |
| + rv = sock_->Read(buf, 1, &callback); |
| + ASSERT_EQ(ERR_IO_PENDING, rv); |
| + CloseServerSocket(); |
| + EXPECT_EQ(0, callback.WaitForResult()); |
| +} |
| + |
| +TEST_F(SCTPClientSocketTest, Read_Interrupted) { |
| + TestCompletionCallback callback; |
| + int rv = sock_->Connect(&callback); |
| + if (rv != OK) { |
| + ASSERT_EQ(ERR_IO_PENDING, rv); |
| + |
| + rv = callback.WaitForResult(); |
| + EXPECT_EQ(rv, OK); |
| + } |
| + |
| + const char request_text[] = "GET / HTTP/1.0\r\n\r\n"; |
| + scoped_refptr<IOBuffer> request_buffer( |
| + new IOBuffer(arraysize(request_text) - 1)); |
| + memcpy(request_buffer->data(), request_text, arraysize(request_text) - 1); |
| + |
| + rv = sock_->Write(request_buffer, arraysize(request_text) - 1, &callback); |
| + EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| + |
| + if (rv == ERR_IO_PENDING) { |
| + rv = callback.WaitForResult(); |
| + EXPECT_EQ(rv, static_cast<int>(arraysize(request_text) - 1)); |
| + } |
| + |
| + // Do a partial read and then exit. This test should not crash! |
| + scoped_refptr<IOBuffer> buf(new IOBuffer(16)); |
| + rv = sock_->Read(buf, 16, &callback); |
| + EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| + |
| + if (rv == ERR_IO_PENDING) |
| + rv = callback.WaitForResult(); |
| + |
| + EXPECT_NE(0, rv); |
| +} |
| + |
| +/* |
| +TEST_F(SCTPClientSocketTest, DISABLED_FullDuplex_ReadFirst) { |
| + TestCompletionCallback callback; |
| + int rv = sock_->Connect(&callback); |
| + if (rv != OK) { |
| + ASSERT_EQ(rv, ERR_IO_PENDING); |
| + |
| + rv = callback.WaitForResult(); |
| + EXPECT_EQ(rv, OK); |
| + } |
| + |
| + // Read first. There's no data, so it should return ERR_IO_PENDING. |
| + const int kBufLen = 4096; |
| + scoped_refptr<IOBuffer> buf(new IOBuffer(kBufLen)); |
| + rv = sock_->Read(buf, kBufLen, &callback); |
| + EXPECT_EQ(ERR_IO_PENDING, rv); |
| + |
| + PauseServerReads(); |
| + const int kWriteBufLen = 64 * 1024; |
| + scoped_refptr<IOBuffer> request_buffer(new IOBuffer(kWriteBufLen)); |
| + char* request_data = request_buffer->data(); |
| + memset(request_data, 'A', kWriteBufLen); |
| + TestCompletionCallback write_callback; |
| + |
| + while (true) { |
| + rv = sock_->Write(request_buffer, kWriteBufLen, &write_callback); |
| + ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| + |
| + if (rv == ERR_IO_PENDING) { |
| + ResumeServerReads(); |
| + rv = write_callback.WaitForResult(); |
| + break; |
| + } |
| + } |
| + |
| + // At this point, both read and write have returned ERR_IO_PENDING, and the |
| + // write callback has executed. We wait for the read callback to run now to |
| + // make sure that the socket can handle full duplex communications. |
| + |
| + rv = callback.WaitForResult(); |
| + EXPECT_GE(rv, 0); |
| +} |
| + |
| +TEST_F(SCTPClientSocketTest, DISABLED_FullDuplex_WriteFirst) { |
| + TestCompletionCallback callback; |
| + int rv = sock_->Connect(&callback); |
| + if (rv != OK) { |
| + ASSERT_EQ(ERR_IO_PENDING, rv); |
| + |
| + rv = callback.WaitForResult(); |
| + EXPECT_EQ(OK, rv); |
| + } |
| + |
| + PauseServerReads(); |
| + const int kWriteBufLen = 64 * 1024; |
| + scoped_refptr<IOBuffer> request_buffer(new IOBuffer(kWriteBufLen)); |
| + char* request_data = request_buffer->data(); |
| + memset(request_data, 'A', kWriteBufLen); |
| + TestCompletionCallback write_callback; |
| + |
| + while (true) { |
| + rv = sock_->Write(request_buffer, kWriteBufLen, &write_callback); |
| + ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| + |
| + if (rv == ERR_IO_PENDING) |
| + break; |
| + } |
| + |
| + // Now we have the Write() blocked on ERR_IO_PENDING. It's time to force the |
| + // Read() to block on ERR_IO_PENDING too. |
| + |
| + const int kBufLen = 4096; |
| + scoped_refptr<IOBuffer> buf(new IOBuffer(kBufLen)); |
| + while (true) { |
| + rv = sock_->Read(buf, kBufLen, &callback); |
| + ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| + if (rv == ERR_IO_PENDING) |
| + break; |
| + } |
| + |
| + // At this point, both read and write have returned ERR_IO_PENDING. Now we |
| + // run the write and read callbacks to make sure they can handle full duplex |
| + // communications. |
| + |
| + ResumeServerReads(); |
| + rv = write_callback.WaitForResult(); |
| + EXPECT_GE(rv, 0); |
| + |
| + // It's possible the read is blocked because it's already read all the data. |
| + // Close the server socket, so there will at least be a 0-byte read. |
| + CloseServerSocket(); |
| + |
| + rv = callback.WaitForResult(); |
| + EXPECT_GE(rv, 0); |
| +} |
| +*/ |
| + |
| +} // namespace |
| + |
| +} // namespace net |
| Property changes on: net/socket/sctp_client_socket_unittest.cc |
| ___________________________________________________________________ |
| Added: svn:eol-style |
| + LF |