Index: net/socket/sctp_client_socket_unittest.cc |
=================================================================== |
--- net/socket/sctp_client_socket_unittest.cc (revision 0) |
+++ net/socket/sctp_client_socket_unittest.cc (revision 0) |
@@ -0,0 +1,362 @@ |
+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "net/socket/sctp_client_socket.h" |
+ |
+#include <netinet/in.h> |
+ |
+#include "base/basictypes.h" |
+#include "net/base/address_list.h" |
+#include "net/base/host_resolver.h" |
+#include "net/base/io_buffer.h" |
+#include "net/base/listen_socket.h" |
+#include "net/base/net_log.h" |
+#include "net/base/net_log_unittest.h" |
+#include "net/base/net_errors.h" |
+#include "net/base/test_completion_callback.h" |
+#include "net/base/winsock_init.h" |
+#include "testing/gtest/include/gtest/gtest.h" |
+#include "testing/platform_test.h" |
+ |
+namespace net { |
+ |
+namespace { |
+ |
+const char kServerReply[] = "HTTP/1.1 404 Not Found"; |
+ |
+class SCTPClientSocketTest |
+ : public PlatformTest, public ListenSocket::ListenSocketDelegate { |
Mike Belshe
2011/04/06 18:32:53
Since this is a clone of TCPClientSocketTest, lets
|
+ public: |
+ SCTPClientSocketTest() |
+ : listen_port_(0), |
+ net_log_(CapturingNetLog::kUnbounded) { |
+ } |
+ |
+ // ListenSocket needs to know the protocol if we're allowing non-TCP protocols |
+ virtual int protocol() {return IPPROTO_SCTP; } |
+ |
+ // Implement ListenSocketDelegate methods |
+ virtual void DidAccept(ListenSocket* server, ListenSocket* connection) { |
+ connected_sock_ = connection; |
+ } |
+ virtual void DidRead(ListenSocket*, const char* str, int len) { |
+ // TODO(dkegel): this might not be long enough to tickle some bugs. |
+ connected_sock_->Send(kServerReply, |
+ arraysize(kServerReply) - 1, |
+ false /* don't append line feed */); |
+ } |
+ virtual void DidClose(ListenSocket* sock) {} |
+ |
+ // Testcase hooks |
+ virtual void SetUp(); |
+ |
+ void CloseServerSocket() { |
+ // delete the connected_sock_, which will close it. |
+ connected_sock_ = NULL; |
+ } |
+ |
+ void PauseServerReads() { |
+ connected_sock_->PauseReads(); |
+ } |
+ |
+ void ResumeServerReads() { |
+ connected_sock_->ResumeReads(); |
+ } |
+ |
+ protected: |
+ int listen_port_; |
+ CapturingNetLog net_log_; |
+ scoped_ptr<SCTPClientSocket> sock_; |
+ |
+ private: |
+ scoped_refptr<ListenSocket> listen_sock_; |
+ scoped_refptr<ListenSocket> connected_sock_; |
+}; |
+ |
+void SCTPClientSocketTest::SetUp() { |
+ PlatformTest::SetUp(); |
+ |
+ // Find a free port to listen on |
+ ListenSocket *sock = NULL; |
+ int port; |
+ // Range of ports to listen on. Shouldn't need to try many. |
+ const int kMinPort = 10100; |
+ const int kMaxPort = 10200; |
+#if defined(OS_WIN) |
+ EnsureWinsockInit(); |
+#endif |
+ for (port = kMinPort; port < kMaxPort; port++) { |
+ sock = ListenSocket::Listen("127.0.0.1", port, this); |
+ if (sock) |
+ break; |
+ } |
+ ASSERT_TRUE(sock != NULL); |
+ listen_sock_ = sock; |
+ listen_port_ = port; |
+ |
+ AddressList addr; |
+ scoped_ptr<HostResolver> resolver( |
+ CreateSystemHostResolver(HostResolver::kDefaultParallelism, |
+ NULL, NULL)); |
+ HostResolver::RequestInfo info(HostPortPair("localhost", listen_port_)); |
+ int rv = resolver->Resolve(info, &addr, NULL, NULL, BoundNetLog()); |
+ CHECK_EQ(rv, OK); |
+ sock_.reset(new SCTPClientSocket(addr, &net_log_, NetLog::Source())); |
+} |
+ |
+TEST_F(SCTPClientSocketTest, Connect) { |
+ TestCompletionCallback callback; |
+ EXPECT_FALSE(sock_->IsConnected()); |
+ |
+ int rv = sock_->Connect(&callback); |
+ |
+ net::CapturingNetLog::EntryList net_log_entries; |
+ net_log_.GetEntries(&net_log_entries); |
+ EXPECT_TRUE(net::LogContainsBeginEvent( |
+ net_log_entries, 0, net::NetLog::TYPE_SOCKET_ALIVE)); |
+ EXPECT_TRUE(net::LogContainsBeginEvent( |
+ net_log_entries, 1, net::NetLog::TYPE_SCTP_CONNECT)); |
+ if (rv != OK) { |
+ ASSERT_EQ(rv, ERR_IO_PENDING); |
+ rv = callback.WaitForResult(); |
+ EXPECT_EQ(rv, OK); |
+ } |
+ |
+ EXPECT_TRUE(sock_->IsConnected()); |
+ net_log_.GetEntries(&net_log_entries); |
+ EXPECT_TRUE(net::LogContainsEndEvent( |
+ net_log_entries, -1, net::NetLog::TYPE_SCTP_CONNECT)); |
+ |
+ sock_->Disconnect(); |
+ EXPECT_FALSE(sock_->IsConnected()); |
+} |
+ |
+// TODO(wtc): Add unit tests for IsConnectedAndIdle: |
+// - Server closes a connection. |
+// - Server sends data unexpectedly. |
+ |
+TEST_F(SCTPClientSocketTest, Read) { |
+ TestCompletionCallback callback; |
+ int rv = sock_->Connect(&callback); |
+ if (rv != OK) { |
+ ASSERT_EQ(rv, ERR_IO_PENDING); |
+ |
+ rv = callback.WaitForResult(); |
+ EXPECT_EQ(rv, OK); |
+ } |
+ |
+ const char request_text[] = "GET / HTTP/1.0\r\n\r\n"; |
+ scoped_refptr<IOBuffer> request_buffer( |
+ new IOBuffer(arraysize(request_text) - 1)); |
+ memcpy(request_buffer->data(), request_text, arraysize(request_text) - 1); |
+ |
+ rv = sock_->Write(request_buffer, arraysize(request_text) - 1, &callback); |
+ EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
+ |
+ if (rv == ERR_IO_PENDING) { |
+ rv = callback.WaitForResult(); |
+ EXPECT_EQ(rv, static_cast<int>(arraysize(request_text) - 1)); |
+ } |
+ |
+ scoped_refptr<IOBuffer> buf(new IOBuffer(4096)); |
+ uint32 bytes_read = 0; |
+ while (bytes_read < arraysize(kServerReply) - 1) { |
+ rv = sock_->Read(buf, 4096, &callback); |
+ EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
+ |
+ if (rv == ERR_IO_PENDING) |
+ rv = callback.WaitForResult(); |
+ |
+ ASSERT_GE(rv, 0); |
+ bytes_read += rv; |
+ } |
+ |
+ // All data has been read now. Read once more to force an ERR_IO_PENDING, and |
+ // then close the server socket, and note the close. |
+ |
+ rv = sock_->Read(buf, 4096, &callback); |
+ ASSERT_EQ(ERR_IO_PENDING, rv); |
+ CloseServerSocket(); |
+ EXPECT_EQ(0, callback.WaitForResult()); |
+} |
+ |
+TEST_F(SCTPClientSocketTest, Read_SmallChunks) { |
+ TestCompletionCallback callback; |
+ int rv = sock_->Connect(&callback); |
+ if (rv != OK) { |
+ ASSERT_EQ(rv, ERR_IO_PENDING); |
+ |
+ rv = callback.WaitForResult(); |
+ EXPECT_EQ(rv, OK); |
+ } |
+ |
+ const char request_text[] = "GET / HTTP/1.0\r\n\r\n"; |
+ scoped_refptr<IOBuffer> request_buffer( |
+ new IOBuffer(arraysize(request_text) - 1)); |
+ memcpy(request_buffer->data(), request_text, arraysize(request_text) - 1); |
+ |
+ rv = sock_->Write(request_buffer, arraysize(request_text) - 1, &callback); |
+ EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
+ |
+ if (rv == ERR_IO_PENDING) { |
+ rv = callback.WaitForResult(); |
+ EXPECT_EQ(rv, static_cast<int>(arraysize(request_text) - 1)); |
+ } |
+ |
+ scoped_refptr<IOBuffer> buf(new IOBuffer(1)); |
+ uint32 bytes_read = 0; |
+ while (bytes_read < arraysize(kServerReply) - 1) { |
+ rv = sock_->Read(buf, 1, &callback); |
+ EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
+ |
+ if (rv == ERR_IO_PENDING) |
+ rv = callback.WaitForResult(); |
+ |
+ ASSERT_EQ(1, rv); |
+ bytes_read += rv; |
+ } |
+ |
+ // All data has been read now. Read once more to force an ERR_IO_PENDING, and |
+ // then close the server socket, and note the close. |
+ |
+ rv = sock_->Read(buf, 1, &callback); |
+ ASSERT_EQ(ERR_IO_PENDING, rv); |
+ CloseServerSocket(); |
+ EXPECT_EQ(0, callback.WaitForResult()); |
+} |
+ |
+TEST_F(SCTPClientSocketTest, Read_Interrupted) { |
+ TestCompletionCallback callback; |
+ int rv = sock_->Connect(&callback); |
+ if (rv != OK) { |
+ ASSERT_EQ(ERR_IO_PENDING, rv); |
+ |
+ rv = callback.WaitForResult(); |
+ EXPECT_EQ(rv, OK); |
+ } |
+ |
+ const char request_text[] = "GET / HTTP/1.0\r\n\r\n"; |
+ scoped_refptr<IOBuffer> request_buffer( |
+ new IOBuffer(arraysize(request_text) - 1)); |
+ memcpy(request_buffer->data(), request_text, arraysize(request_text) - 1); |
+ |
+ rv = sock_->Write(request_buffer, arraysize(request_text) - 1, &callback); |
+ EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
+ |
+ if (rv == ERR_IO_PENDING) { |
+ rv = callback.WaitForResult(); |
+ EXPECT_EQ(rv, static_cast<int>(arraysize(request_text) - 1)); |
+ } |
+ |
+ // Do a partial read and then exit. This test should not crash! |
+ scoped_refptr<IOBuffer> buf(new IOBuffer(16)); |
+ rv = sock_->Read(buf, 16, &callback); |
+ EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
+ |
+ if (rv == ERR_IO_PENDING) |
+ rv = callback.WaitForResult(); |
+ |
+ EXPECT_NE(0, rv); |
+} |
+ |
+/* |
+TEST_F(SCTPClientSocketTest, DISABLED_FullDuplex_ReadFirst) { |
+ TestCompletionCallback callback; |
+ int rv = sock_->Connect(&callback); |
+ if (rv != OK) { |
+ ASSERT_EQ(rv, ERR_IO_PENDING); |
+ |
+ rv = callback.WaitForResult(); |
+ EXPECT_EQ(rv, OK); |
+ } |
+ |
+ // Read first. There's no data, so it should return ERR_IO_PENDING. |
+ const int kBufLen = 4096; |
+ scoped_refptr<IOBuffer> buf(new IOBuffer(kBufLen)); |
+ rv = sock_->Read(buf, kBufLen, &callback); |
+ EXPECT_EQ(ERR_IO_PENDING, rv); |
+ |
+ PauseServerReads(); |
+ const int kWriteBufLen = 64 * 1024; |
+ scoped_refptr<IOBuffer> request_buffer(new IOBuffer(kWriteBufLen)); |
+ char* request_data = request_buffer->data(); |
+ memset(request_data, 'A', kWriteBufLen); |
+ TestCompletionCallback write_callback; |
+ |
+ while (true) { |
+ rv = sock_->Write(request_buffer, kWriteBufLen, &write_callback); |
+ ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
+ |
+ if (rv == ERR_IO_PENDING) { |
+ ResumeServerReads(); |
+ rv = write_callback.WaitForResult(); |
+ break; |
+ } |
+ } |
+ |
+ // At this point, both read and write have returned ERR_IO_PENDING, and the |
+ // write callback has executed. We wait for the read callback to run now to |
+ // make sure that the socket can handle full duplex communications. |
+ |
+ rv = callback.WaitForResult(); |
+ EXPECT_GE(rv, 0); |
+} |
+ |
+TEST_F(SCTPClientSocketTest, DISABLED_FullDuplex_WriteFirst) { |
+ TestCompletionCallback callback; |
+ int rv = sock_->Connect(&callback); |
+ if (rv != OK) { |
+ ASSERT_EQ(ERR_IO_PENDING, rv); |
+ |
+ rv = callback.WaitForResult(); |
+ EXPECT_EQ(OK, rv); |
+ } |
+ |
+ PauseServerReads(); |
+ const int kWriteBufLen = 64 * 1024; |
+ scoped_refptr<IOBuffer> request_buffer(new IOBuffer(kWriteBufLen)); |
+ char* request_data = request_buffer->data(); |
+ memset(request_data, 'A', kWriteBufLen); |
+ TestCompletionCallback write_callback; |
+ |
+ while (true) { |
+ rv = sock_->Write(request_buffer, kWriteBufLen, &write_callback); |
+ ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
+ |
+ if (rv == ERR_IO_PENDING) |
+ break; |
+ } |
+ |
+ // Now we have the Write() blocked on ERR_IO_PENDING. It's time to force the |
+ // Read() to block on ERR_IO_PENDING too. |
+ |
+ const int kBufLen = 4096; |
+ scoped_refptr<IOBuffer> buf(new IOBuffer(kBufLen)); |
+ while (true) { |
+ rv = sock_->Read(buf, kBufLen, &callback); |
+ ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
+ if (rv == ERR_IO_PENDING) |
+ break; |
+ } |
+ |
+ // At this point, both read and write have returned ERR_IO_PENDING. Now we |
+ // run the write and read callbacks to make sure they can handle full duplex |
+ // communications. |
+ |
+ ResumeServerReads(); |
+ rv = write_callback.WaitForResult(); |
+ EXPECT_GE(rv, 0); |
+ |
+ // It's possible the read is blocked because it's already read all the data. |
+ // Close the server socket, so there will at least be a 0-byte read. |
+ CloseServerSocket(); |
+ |
+ rv = callback.WaitForResult(); |
+ EXPECT_GE(rv, 0); |
+} |
+*/ |
+ |
+} // namespace |
+ |
+} // namespace net |
Property changes on: net/socket/sctp_client_socket_unittest.cc |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |